Judge Hades Posted January 23, 2006 Share Posted January 23, 2006 How about undead mercs? Link to comment Share on other sites More sharing options...
alanschu Posted January 23, 2006 Share Posted January 23, 2006 (edited) You could always just send the crippled Merc back to AIM. I wouldn't pay for someone that was no longer of use to me. Yes, I agree that is irrational and it would make more sense just to reload if I hate that feature. But I don't reload in Jag 2 so its not an option. IMO you should keep playing. It's fun trying to pull it out, even with your IMP, after a catastrophe like that. THe only reason for sticking to your guns about it IMO is if you're just looking to powergame through JA2. If I have anything else to say about it though, I'll take it to PMs Edited January 23, 2006 by alanschu Link to comment Share on other sites More sharing options...
J.E. Sawyer Posted January 23, 2006 Share Posted January 23, 2006 My problem with the lizards is that Bioware made them appear to be this great one and only creator race which they are not. They are 1 of five and oneof those five are humans. But they were the first, and that's often the source of their descendants' arrogance and nuttiness. E.g.: Yuan-ti. twitter tyme Link to comment Share on other sites More sharing options...
Volourn Posted January 23, 2006 Share Posted January 23, 2006 (edited) "My problem with the lizards is that Bioware made them appear to be this great one and only creator race which they are not. They are 1 of five and oneof those five are humans." Well.. They were concetrtaing on just that one. It was their tale; not the others'. I don't think they meant to imply the Lizardfolk were the *only* Creator Race but the only one that mattered in the story. "Also they got the whole time traveling wrong inthe Realms. There are only one way to travel in time in the Realms and that is use of time conduits which exist only in 3 locations. Mystryl made very very very strict rules about time traveling and Mystra enforces those rules fully." Rules are meant to be broken. In fact, Mystra herself is one who breaks them. "I think you're confusing mkreku and myself." My apologizes. (haha, I *do* apologize, R00fles!) For soem reason don't ask me why. I often get you two mixed up. Edited January 23, 2006 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
Judge Hades Posted January 23, 2006 Share Posted January 23, 2006 Yeah, you have that. There also better villains to use in 3e FR than the creator races and still come up with the same basic scenerio that Bioware used. Like the Kir-Lanan. Nasty bunch they are. Link to comment Share on other sites More sharing options...
alanschu Posted January 23, 2006 Share Posted January 23, 2006 For soem reason don't ask me why. I often get you two mixed up. His avatar and mine are quite similar, in their quantities of green. And it's not animated, which is why you won't mistake me for Hades. Link to comment Share on other sites More sharing options...
Judge Hades Posted January 23, 2006 Share Posted January 23, 2006 Rules are meant to be broken. In fact, Mystra herself is one who breaks them. <{POST_SNAPBACK}> Yes but she is a god and she has never crossed that line with time traveling. Link to comment Share on other sites More sharing options...
Gabrielle Posted January 23, 2006 Share Posted January 23, 2006 PoR2 WTF were they thinking when they released that? It should have died on the table or redone since it fell in so many hands. Link to comment Share on other sites More sharing options...
Gabrielle Posted January 23, 2006 Share Posted January 23, 2006 Worst design ever: BG/BG2 and whatever's idea that "Evil" is just good for hire... what einstien thought that up? <{POST_SNAPBACK}> What's wrong with that? Link to comment Share on other sites More sharing options...
Judge Hades Posted January 23, 2006 Share Posted January 23, 2006 PoOR2 should have never been released inthe condition it was in. It is why I will not buy another Ubisoft or Stromfront product. Link to comment Share on other sites More sharing options...
baby arm Posted January 23, 2006 Share Posted January 23, 2006 I hated the seemingly constant required feeding in Arx Fatalis. I know some people dig that because it's more realistic etc, but my blood pressure went up everytime I heard my character say "I need food." It made me feel like I was playing with a Furbie or Tamagachimacallit. That aside, pretty much every Japanese game has some WTF design moment. It's something I pretty much take for granted. Link to comment Share on other sites More sharing options...
Judge Hades Posted January 23, 2006 Share Posted January 23, 2006 Worst design ever: BG/BG2 and whatever's idea that "Evil" is just good for hire... what einstien thought that up? <{POST_SNAPBACK}> What's wrong with that? <{POST_SNAPBACK}> It isn't evil enough. It is the Diet Coke of evil. Just one calorie. Link to comment Share on other sites More sharing options...
alanschu Posted January 23, 2006 Share Posted January 23, 2006 It's not a "design" thing (I hope), but the basketball in N64's NBA In the Zone '98 acted as if it was filled with concrete. Loose balls would actually stop after 3 bounces. No rolling. But that's not really a design issue. One design issue I didn't like so much was Heart of Iron 2's map creation. Europe is GREAT, as is China. Plenty of provinces and fun to be had. But in many areas, provinces get too big, which results in long move times between provinces, as well as limits flanking opportunites. Link to comment Share on other sites More sharing options...
Gabrielle Posted January 23, 2006 Share Posted January 23, 2006 PoOR2 should have never been released inthe condition it was in. It is why I will not buy another Ubisoft or Stromfront product. <{POST_SNAPBACK}> I won't buy anything from Ubisoft because of this, plus they ran a good company, SSI , into the ground. Why I hate mergers. Link to comment Share on other sites More sharing options...
Judge Hades Posted January 23, 2006 Share Posted January 23, 2006 I also don't buy from EA for what they did to Origin and Westwood. Link to comment Share on other sites More sharing options...
alanschu Posted January 23, 2006 Share Posted January 23, 2006 Silent Hunter 3 is a great game, as are the Splinter Cell games. I don't base my purchasing decisions much on the previous history of a company. Link to comment Share on other sites More sharing options...
Gabrielle Posted January 23, 2006 Share Posted January 23, 2006 Worst design ever: BG/BG2 and whatever's idea that "Evil" is just good for hire... what einstien thought that up? <{POST_SNAPBACK}> What's wrong with that? <{POST_SNAPBACK}> It isn't evil enough. It is the Diet Coke of evil. Just one calorie. <{POST_SNAPBACK}> Sometimes evil is singular and obvious. Link to comment Share on other sites More sharing options...
Gabrielle Posted January 23, 2006 Share Posted January 23, 2006 I also don't buy from EA for what they did to Origin and Westwood. <{POST_SNAPBACK}> Westwood. Damn them all for killing good companies. Link to comment Share on other sites More sharing options...
Judge Hades Posted January 23, 2006 Share Posted January 23, 2006 Sometimes evil is singular and obvious. <{POST_SNAPBACK}> But asking for fair money for a job done is not evil. Taking slaves for a ritual sacrifice to your dark god is evil. Link to comment Share on other sites More sharing options...
Darque Posted January 23, 2006 Share Posted January 23, 2006 (edited) Worst design ever: BG/BG2 and whatever's idea that "Evil" is just good for hire... what einstien thought that up? <{POST_SNAPBACK}> What's wrong with that? <{POST_SNAPBACK}> Umm.. the fact it's not evil maybe? Edit: If taking a fair payment for a job you do is evil... then everyone who works is evil by default. Edited January 23, 2006 by Darque Link to comment Share on other sites More sharing options...
Darque Posted January 23, 2006 Share Posted January 23, 2006 Example of evil: From BG 2 no less... Screwing some poor peon over so that he ends up getting eaten by that liche... then you get to keep his daughter's soul as an Ioun stone. Now that was fun.. err... evil Link to comment Share on other sites More sharing options...
Judge Hades Posted January 23, 2006 Share Posted January 23, 2006 Exactly. Evil is a Charlie Manson. Evil is Adolf Hitler. Evil is Elizabeth Bathory. Evil is not someone who wants a paycheck for work that he or she does.. Link to comment Share on other sites More sharing options...
Gabrielle Posted January 23, 2006 Share Posted January 23, 2006 Example of evil: From BG 2 no less... Screwing some poor peon over so that he ends up getting eaten by that liche... then you get to keep his daughter's soul as an Ioun stone. Now that was fun.. err... evil <{POST_SNAPBACK}> Coolness. You have a cold dark heart. Link to comment Share on other sites More sharing options...
Darque Posted January 23, 2006 Share Posted January 23, 2006 Example of evil 2: When some idiot grub farmer babbles about how his kid died because adventurers convinced him it was fun.... You slap him down... Yet you only get the XP if you take the good route and talk him down and convince him it was his son's destiny... then buy the fool a drink.... ...suck. Link to comment Share on other sites More sharing options...
Gabrielle Posted January 23, 2006 Share Posted January 23, 2006 Or taking something from someone that will be the death of them if they lost it. Like that smuck in K2 in the kinrath caves. "So sorry my need is great than yours." If you are going to be evil. say it with sarcasm. Link to comment Share on other sites More sharing options...
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