Gabrielle Posted January 18, 2006 Posted January 18, 2006 I know a lot of old people that feel that way about things... not that I'm implying anything :D <{POST_SNAPBACK}> Uh yeah. If it ain't broke, don't fix it, is all I have to say.
Judge Hades Posted January 18, 2006 Posted January 18, 2006 I have a different saying... If ain't broke, then you ain't trying. *gotta love Red Green* Thing is ADnD mechanics just couldn't handle my sci fi campaigns so it was kind of broke for me. The d20 System fixed that. Darque: I start training in a week's time.
kirottu Posted January 18, 2006 Posted January 18, 2006 Darque: I start training in a week's time. <{POST_SNAPBACK}> This calls for new thread! This post is not to be enjoyed, discussed, or referenced on company time.
Gabrielle Posted January 18, 2006 Posted January 18, 2006 There was nothing wrong with AD&D and I fail to see why they needed to bring out that munchkin 3.0 and 3.5 rules. Which goes to say 3.0 is flawed since they ahd to "patch" it with 3.5
Darque Posted January 18, 2006 Posted January 18, 2006 ADnD wasn't flexible, that was it's biggest flaw.
Gabrielle Posted January 18, 2006 Posted January 18, 2006 ADnD wasn't flexible, that was it's biggest flaw. <{POST_SNAPBACK}> It shouldn't be. I like the strict guidelines the rules followed in AD&D. 3x is too loose and open ended.
Darque Posted January 18, 2006 Posted January 18, 2006 ADnD wasn't flexible, that was it's biggest flaw. <{POST_SNAPBACK}> It shouldn't be. I like the strict guidelines the rules followed in AD&D. 3x is too loose and open ended. <{POST_SNAPBACK}> It's made for creative people. :ph34r:
Judge Hades Posted January 18, 2006 Posted January 18, 2006 (edited) There was nothing wrong with AD&D and I fail to see why they needed to bring out that munchkin 3.0 and 3.5 rules. Which goes to say 3.0 is flawed since they ahd to "patch" it with 3.5 <{POST_SNAPBACK}> I couldn't run my sci fi campaigns with 2e rules. I can with 3.5e rules. Well, general d20 System rules. Kirottu: Its not that bit of a deal so I snuck it in. Its not worth a whole new thread. Edited January 19, 2006 by Judge Hades
kirottu Posted January 19, 2006 Posted January 19, 2006 Kirottu: Its not that bit of a deal so I snuck it in. Its not worth a whole new thread. <{POST_SNAPBACK}> You could make "10 000 posts and new job, take that n00bs" thread. This post is not to be enjoyed, discussed, or referenced on company time.
Judge Hades Posted January 19, 2006 Posted January 19, 2006 Lets stay on topic here. ANother thing is that a lot of new material that is superior to both ADnD 2e and 3.5e have been released thanks tothe D20 OGL. One such book is Arcana Evolved. It is a very well done book. Gabs, I think you would like it very much.
Gabrielle Posted January 19, 2006 Posted January 19, 2006 ADnD wasn't flexible, that was it's biggest flaw. <{POST_SNAPBACK}> It shouldn't be. I like the strict guidelines the rules followed in AD&D. 3x is too loose and open ended. <{POST_SNAPBACK}> It's made for creative people. :ph34r: <{POST_SNAPBACK}> Too much creativity leads to bad things.
Gabrielle Posted January 19, 2006 Posted January 19, 2006 Stagnation leads to places even worse. <{POST_SNAPBACK}> This coming from someone who is strickler on the rules?
Judge Hades Posted January 19, 2006 Posted January 19, 2006 Only on official products. Official products need to be consistant with their related material. For my own campaigns, which are not official, I am a frequent user of Rule 0.
Gabrielle Posted January 19, 2006 Posted January 19, 2006 Ah so you contradict what you say then? Ok I see now.
Judge Hades Posted January 19, 2006 Posted January 19, 2006 Nope. I have always maintained that official products should maintain official material. The only exception was way back with the IWD 2 design. The 3.0 Ranger sucked majorly and the MC ranger was better. Well, that is in the past. My own personal campaigns I set the rules down in stone prior to the campaign and any changes I make is known to the Players before the campaign starts and those are the "official" rules of the campaign, from beginning to end. I don't change rules in the middle of the campaign.
Spider Posted January 19, 2006 Posted January 19, 2006 Lets stay on topic here. ANother thing is that a lot of new material that is superior to both ADnD 2e and 3.5e have been released thanks tothe D20 OGL. One such book is Arcana Evolved. It is a very well done book. Gabs, I think you would like it very much. <{POST_SNAPBACK}> Because talking about 2e vs 3.5 e D&D has exactly WHAT to do with NWN shooting for 30 hours?
Weiser_Cain Posted January 19, 2006 Posted January 19, 2006 I have issues with both systems, clerics are too powerful in 3.5, they shouldn't be able to fight and cast 9th level spells. And the old AC system and thac0 was near indecipherable. Plus there were too many restrictions. And I hate all versions of the monk. Yaw devs, Yaw!!! (
Dyan Posted January 19, 2006 Posted January 19, 2006 Someone make a new system for DnD. 4ed. HK47: Commentary: It is not possible to destroy the master. It is suggested that you run while my blasters warm, meatbags. Bastila to Revan: You are easily the vainest, most arrogant man I have ever met! Canderous to Bastila: Insults? Maybe if your master had trained your lightsaber to be as quick as your tongue you could have escaped those Vulkars, you spoiled little Jedi princess!
Judge Hades Posted January 19, 2006 Posted January 19, 2006 Like I said, 3.5e PHB is fine but has some problems. Monte Cook's Arcana Evolved solves these problems. Such as He breaks down spells in three catagories. Simple, Complex, and Exotic. Wzard types can cast all simple to complex spalls zero through tenth level (tenth level spells are monstrous). Martial spell casters like the Mage Blade has acess to spells level zero to sixth and limited to only to simple spells. The monk equivelent is the Oathsworn and only when he has an oath to oblidge does he have any class abilities. Other than that he is no more threatening than a commoner.
Volourn Posted January 19, 2006 Posted January 19, 2006 (edited) "clerics are too powerful in 3.5, they shouldn't be able to fight and cast 9th level spells." That's nonsense. "And the old AC system and thac0 was near indecipherable." WOW! I musta been a genius (yeah, right!) to figure it out when I was 10 within minutes. Same with all my friends, or all those other freaks I played 2E with. WOWSERS! Edited January 19, 2006 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
LoneWolf16 Posted January 19, 2006 Posted January 19, 2006 Thac0...I still don't really get. It'd help if I knew what each letter stood for. The older AC system I got immediately...lower equals better. (If we're even referring to BG's rule set. If not, tell me to "STFU N00B".) I had thought that some of nature's journeymen had made men and not made them well, for they imitated humanity so abominably. - Book of Counted Sorrows 'Cause I won't know the man that kills me and I don't know these men I kill but we all wind up on the same side 'cause ain't none of us doin' god's will. - Everlast
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