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Fable:TLC


thepixiesrock

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When I play Fable I see it as a parody of a CRPG. Kind of like the video game version of my old parody fantasy short story I ritually burned called "Reign of Phallyn Downe." It had every single fantasy cliche ever made in the course of 20 pages. It was the most terrible POS that it was funny in a cringing, quickly runaway funny. Fable is in that same catagory.

 

Man, I expected an F on that story in my creative writing class but the professor gave me an A+. It seemed that my short POS story didn't have a single vampire in it and everyone else did. :blink:

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I wonder what people were expecting from this game? It's a very standard story about a family of heroes. It wasn't epic like BG or Torment, but I wouldn't say it was boring. It was a fun bit of storytelling and character development.

 

The sad thing is, it's a creative project, and if it doesn't sell, we'll just see less creative projects out there. I would really like someone to take all the mechanics and concepts of this game and make an epic story for it.

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take all the mechanics and concepts of this game and make an epic story for it.

Good story is enough for me. No need for epic.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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I wonder what people were expecting from this game?  It's a very standard story about a family of heroes.  It wasn't epic like BG or Torment, but I wouldn't say it was boring.  It was a fun bit of storytelling and character development. 

 

The sad thing is, it's a creative project, and if it doesn't sell, we'll just see less creative projects out there.  I would really like someone to take all the mechanics and concepts of this game and make an epic story for it.

 

 

When I buy an RPG, I expect roleplaying and atleast a decent story.

 

 

And I cant say Fable was very creative, it was actually very bland but with the trademark Lionhead "features" that they throw in to make a boring game concept interesting but always fails. Like how they failed to hide that B&W was just a plain old repetitive RTS with some fancy thrown in for good measure.

 

 

Now, nowadays you make games after tried&tested concepts and put the originality in the features because thats what fans want (and publishers sadly dont want to take any risks with new and inventive ideas). But youre supposed to work on the CORE features like story, gameplay, art design etc. and NOT on silly little peripheral details like being able to grow sideburns.

DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself.

 

Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture.

 

"I suppose outright stupidity and complete lack of taste could also be considered points of view. "

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