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KoToR 3: Ideas and Suggestions


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I like the fact that when you move towards the dark side your physical appearance becomes distorted and dark. However you kind of look silly; and sort of clownish even. It kind of screams cliche bad gut that is ticked off and you look a little ugly and creepy instead of looking like you are the embodiment of evil(Atton remided me of the bad guy from Half Life 2 ;) ). Maybe what should happen is that instead of just the drastic change of pigment that it should be lest dramatic and accompanied by a change in facial expression. All of this should be midigated by what decisions you make. So if you are the type that shoots first then shoots some more then tries to ask a question or two your face would be like the first two games and be very distorted and have that dark look to it. However if your choices where dark side but dealt less with brute force and more with the subtly in situations your face would be menicing in expression but the discolotation would not be so intense; because you really don't want it to be known that you are an aspiring sith lord. :lol:"

 

Sorry if it sounds stupid but it makes sense to me. :cool:

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the idea of the hood is a great idea and so are the dual layers of robes and the comstomized lightsabre-hilts. but what i really would like to see are lots of new planets because KOTOR I & II happened in the same area and if KOTOR III will go to the outer rim i definitely exspect lot of new planets. the padawan-concept is also a great idea.

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maybe they should change the whole idea and let you start as a sith padawan and if you want to you could later on change side. maybe your could even start as Revan's padawan somewhere in the outer rim.

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ive actually heard in a few forums the idea of the PC being revans/the exiles apprentice.

This this apprentices' training was abandoned when revan/the exile went to fight in the mandalorian wars, an he/she went back to the normal life.

the council, knowing of bonds that form between master and apprentice, call upon this padawan to help locate revan/the exile.

and seeing as though the exile had a talent for forming force bonds, an revan was a powerful jedi who quickly formed a bond with bastila, then this would make some sense.

 

anyone heard anything similar?

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maybe they should change the whole idea and let you start as a sith padawan and if you want to you could later on change side. maybe your could even start as Revan's padawan somewhere in the outer rim.

 

That is probably the best bet. You start off as a Sith recruit somewhere and, then, within the first 5 hours of the game, you get into a dialogue where you indicate whether you want to continue to aid the Sith war effort or join with the Republic/Jedi.

 

You end up being captured by a bounty hunter and he states that he has connections in both camps and can accomodate you based on your wishes. The bounty hunter also asks you what your homeworld is. You get a short list of choices. Each choice will affect the story in some important way.

 

If you stated that you want to aid the Sith, you remember that you served with Revan in the Mandolarian Wars and that you had actually spoken to him about becoming his padawan. If you stated that you want to aid the Republic, you remember having served with the Exile in the War and how you had spoken to him about becoming his padawan.

 

DS Path: you are Revan's dark padawan. Revan is now working for the True Sith empire. You find out that Revan wants to overthrow the Sith leadership once the Republic is defeated. You can either turn Revan in and continue fighting the Republic or you cooperate with Revan and then challenge him for supremacy in the endgame. If you cooperate with Revan, you control him in a multithreaded endgame.

 

 

LS Path: you are the Exile's padawan. There is no council to speak of but the Exile is trying to rebuild it. Exile is your main mentor but you have many others throughout the course of the game. You actually control the Exile in a multithreaded endgame.

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ive actually heard in a few forums the idea of the PC being revans/the exiles apprentice.

This this apprentices' training was abandoned when revan/the exile went to fight in the mandalorian wars, an he/she went back to the normal life.

the council, knowing of bonds that form between master and apprentice, call upon this padawan to help locate revan/the exile.

and seeing as though the exile had a talent for forming force bonds, an revan was a powerful jedi who quickly formed a bond with bastila, then this would make some sense.

 

anyone heard anything similar?

 

as much as I really do not want any more Force Bonds in these games, I can definitely see where that could be used to help locate people that otherwise would be very difficult to locate. so, as a device for finding the likes of Exile and/or Revan, yes, very good idea.

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thanks skywalker :)

 

id have to agree with you on the no more force bonds part, weve seen more than enough of them in kotor I and II.

having said that it appears the only logical way of finding either revan or the exile, other than to unlock the navicomputer of the ebon hawk, which would not be possible. so unforunately for us it would seem force bonds are going to appear in kotor III, in some way.

if they must appear id rather it be a subtle force bond, like with the PC and Bastila in kotorI, rather than an over the top constantly referred to one, as with the PC and Kreia in kotorII. anyone second that motion?? lol

 

im in favour of the combined guideline of plano skywalker and henzen about the padawan and D/s L/s alternate plot lines. id like to make one suggestion if i may? rather than be captured by a bounty hunter, would it not tie in with kotor's 'all about the jedi' attitude if you were captured by a grey jedi or some mysterious sort of jedi, whos intentions for you and alignment aren't clear? i mean a lowly bounty hunter isn't any match for a powerful jedi (if its a new PC) and even less of a match fot the power of revan or the exile.

 

wot dus everyone else think?

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Just a small thing that I thought of. I'd like there to be some things that everyone with Jedi training can do. Just small things, like When/If you throw off your cloak to be able to use the force to take 'sabre from belt to hand. Also, I'd like the ability to choose whether or not to throw the cloak off, Obi doesn't in ANH, why should I have to.

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More suggestions for K3:

 

I think that Darth Nihilus should make a comeback somehow in K3 so that he can be redeemed as a character. He does seem to be an interesting fellow with lots of mysteries and potential. And Star Wars EU has characters returning from fake deaths all the time, what's there to lose with this one? Besides, having a character with such a sorry role/life as the cover boy for the game box doesn't help the series. The possibilities of bringing Nihilus back are endless- the Exile still has the Nihilus mask, so anyone who puts on the mask resurrects Nihilus? Or that red cloud Nihilus turns into forms back up again? Or maybe like since there will always a Darth Traya, there will always be a Darth Nihilus? Darth Nihilus was really the evil side of Revan? etc etc and etc. You can make better ideas, but the possibilities are endless. Just give your K2 poster boy a chance to be redeemed. I don't see any harm bringing him back; he doesn't have to be the main villian or even a major villian, just something better than just a foe you kicked the ass out of.

 

And the Ebon Hawk also needs redeeming. One of the biggest drags about the Ebon Hawk (other than the constant beatings it gets) is it's one semi-automatic dual-turret with such a slow rate of fire. Sure the lasers are powerful, but the Ebon Hawk's turrets look like a peashooter compared to the Millenium Falcon's two quad-turrets which are fully automatic and have a high rate of fire. My advice: Make the Ebon Hawk's dual-turret fully automatic with an increased rate of fire. It would make the Ebon Hawk look a bit better in the eyes of many players. It it makes space battles too easy, then raise the difficulty of the enemy ships. Maybe even have the Ebon Hawk tackly a capital ship? Just give the turrets an overhaul. It's surface defense cannon which was used to kill the Sith troopers while leaving the Paragus statijon was a nice touch, but maybe have that surface defense cannon be controlled by Ebon Hawk AI or another party member so that if you're fighting bad guys right outside the Ebon Hawk, the surface defense cannon can help you out?

 

And lastly for the Ebon Hawk, I suggest giving it an AI. Kinda like Cortana and Master Cheif in Halo. Just to give the Ebon Hawk a life of it's own. Give it a female voice and a personality of your choosing? The AI could have always been in the Ebon Hawk, but just hiding. Or it was never activated until you activate it by some controls. Or it could be brought in from the outside as a friendly computer virus type? Also this is to ensure that there are no lack of female precense in the ship. Just my 3 cents.

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Here are some random thoughts from caffine-addled mind, and they not meant to be interpreted as anything more or less than my opinion...

 

Perhaps as a new character, you have to find Revan and/or the Exile, and in doing so you have to track down the old party... (the trick, I suppose, would be to keep in mind the various outcomes from TSL, but as they always say, the future is a difficult thing to see, no?). A mission you're given by someone, or compelled to do because of relations, I don't know.

 

-- We hear an awful lot about Kataar (?spelling) in TSL, it would be nice to see it (like Telos -- hear about it in I, see it in II). This is a no-brainer for tracking down Visas.

 

-- Finding the Ebon Hawk (it just has to be there, it and T3 are the things that really tie it all together for me) and Atton, 'cause where else would he be?

 

-- Maybe Disciple and Mira are searching for Force Sensetives to help rebuild the Order. DS option: Hanharr has been hired to hunt them down. Maybe there are competing efforts to do so, or the Sith are also recruiting, seeing their chance to move in on a more permanent basis with the Old Order gone.

 

-- Use the holocron idea -- Force knowledge would have become very scare after TSL, and they would be desperately needed.

 

-- We could find out that a few Masters escaped Kataar, having sensed Atris's intent.

 

-- Gaining the trust of the old party (parties?), whether or not they become members of the new one, would be a great way to get their stories of what happened last time and since.

 

As for an overall goal, I'm not much help on that one. Perhaps the Republic simply needs it's heros back in action, or the Order needs to be rebuilt to face a new threat (let alone the great war waiting in the dark ala the True Sith).

 

One thing, though -- in TSL, when the PC would accomplish most tasks, the conversation options would say "I did this" or "I did that," a LS character looking to acknowledge his or her companions or a DS character looking to share blame would probably say "we." I would really like that to be an option.

 

More from me later, probably -- you have been warned! :(

 

Cloris

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I like most of your ideas Cloris.

 

I think we schould have a new charecter.He/She were Vandar's aprentice,but he/she couldn't complite his/her training because of an obvios reason .:wub: He/She heard Vandar mentioning jedi Bastila and desaidet to find her and complet his/her training.After compliting the training your jedi goes to the Outer Rim with his/her's party(mix from a privious 2 games and some new charecters) find Revan and help/kill him.

Stupid story but i haven't think out about anithing else :thumbsup:

"I'm pretty sure if they took all the porn off the internet there'd only be one site left, and it'd be called 'Bring back the porn'" - Perry Cox

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I'm wondering if T3 and HK will be in the 3rd game, as a nod to the movies, as in representing slightly C3-PO and R2-D2.

 

Millenium FALCON  - Ebon HAWK  anyone :p

Agreed -- T3 does seem to share that true hero R2-D2 quality. They are the only ones that really know what's going on and they serve to tie all together without being too trite.

 

Cloris

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I'm wondering if T3 and HK will be in the 3rd game, as a nod to the movies, as in representing slightly C3-PO and R2-D2.

 

Millenium FALCON  - Ebon HAWK  anyone :p

Agreed -- T3 does seem to share that true hero R2-D2 quality. They are the only ones that really know what's going on and they serve to tie all together without being too trite.

 

Cloris

And also IF the story for TSL's was completed, it occured to me, from the scenes they left in with him on the ebon hawk, that he would have played a much deeper R2-D2'esq' character than he did, T3 to Revan similar to R2 to Luke.

 

It is just conjecture on my part, but I've convinced myself LoL >_<

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im in favour of the combined guideline of plano skywalker and henzen about the padawan and D/s L/s alternate plot lines. id like to make one suggestion if i may? rather than be captured by a bounty hunter, would it not tie in with kotor's 'all about the jedi' attitude if you were captured by a grey jedi or some mysterious sort of jedi, whos intentions for you and alignment aren't clear? i mean a lowly bounty hunter isn't any match for a powerful jedi (if its a new PC) and even less of a match fot the power of revan or the exile.

 

wot dus everyone else think?

 

 

well, I was actually thinking more along the lines of:

 

* you are on a Sith shuttle taking you from your homeworld to the new Sith academy on Ziost.

 

* before the shuttle has a chance to jump to lightspeed, it is waylayed by Republic-leaning pirates.

 

* a well-known bounty hunter has been following you and comes to your aid now that you are in trouble. he repels the attackers and gives you safe passage on his own ship since the Sith shuttle is in such bad shape (conveniently, there are no Sith survivors).

 

* you find out that the reason you were being followed by a Republic-paid bounty hunter is the same reason you were recruited by the Sith....you are Revan's nephew and you have an unusually strong sensitivity to the Force.

 

* but the bounty hunter wants no trouble with Revan's nephew....he will take you wherever you want to go. you also meet up with him later in the game and he joins your party.

 

this allows for a logical tie-in (i.e. the blood connection) but without the baggage of someone being cast out of the Jedi Order, amnesia, etc.

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would it not tie in with kotor's 'all about the jedi' attitude if you were captured by a grey jedi or some mysterious sort of jedi, whos intentions for you and alignment aren't clear?

That sounds remarkably like Kreia IMO.

 

right, IMO we really need to get away from the ubermentor who is also the omnipresent storytelling device.

 

the story should be told through hologram messages, Force Ghost visitations and other triggers....your Force training should be detached from the main storytelling devices.

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I like the Ideas you just gave...but, I would feel cheated if Revan was not the PC PC. There is a connection with the character, and personally I would rather finish his story off myself, rather than having to get connected to a new character who finishes the story for him. Quite frankly, this saga is really about him, and lets be frank, most of us were quite pissed not being able to be/use him in KOTOR II. I WANT TO BE REVAN AGAIN. He was far more interesting than the Exile, who was still quite interesting in his own right.

 

What I would want would be something along the lines of: Prior to the start, you get to choose Revans alignment. First we get the necessary story role which explains what Revan has been up to for the past years (It changes depending on whether you picked LS or DS for Revan). The start of the game would be a cinematic of Revan (in his personal robes w/mask) entering into a sith temple to confront a very powerful sith lord. As he approaches the Sith lord he is attacked by the apprentice of the Sith and dispatches the apprentice with ease. He then engages the Sith lord in combat and we see them use a number of force powers (new and old)on each other while also dueling with sabers (which powers revan uses depends on his alignment which was chosen). Needless to say, it is a ferocious battle, which ends with Revan finally striking down the sith lord, only to fall to the ground from his own wounds (though he is not dead). Following this we see the T3 and HK-47 enter the temple and go towards Revan (we see the body of the Sith apprentice and the Sith Lord) before finally we see them come to the body of Revan (who is alive, but very injured). You see HK-47 and T3 carry the body of Revan out of the temple and into their ship (be it new or the Ebon Hawk, it doesnt really matter to me...personally, for continuities sake, I would like the Ebon Hawk). Then the game actually starts.

 

The First Planet you are one you start with only T3 and HK-47. The mission on the first Planet is to actually revive Revan (who has in a Jedi Trance to survive the injuries that were sustained). Unfortunately, the droids are unaware as to how to actually bring someone out of the trance, but they know from their experiences with Jedi, that they need the help of a Force Adept. They have heard (or hear during the game) that their are rumors of a being killing off the sith on the planet in search of the one known as Revan (though none on this sith world even know who this Revan is). As a result the two droids go through much of the first planet in an attempt to find this being (because if they reveal themselves or Revan to the sith, the Sith will kill him, because he is trying to purge them (LS) or kill their leaders and rule them (DS)). Basically in the end of the planet we discover the "being" killing off the sith is actually Bastilla Shan who has come to find Revan.

 

If Revan was DS, she comes anyways as the sith holocron explains, but, if Revan is LS, then she will explain to Revan, the Exile, after defeating the Sith Lords Nihilus, Sion, and Traya, gathered all of his allies, and Revans allies in an attempt to find Revan. The Exile ordered all of these allies to split up and scatter throughout the galaxy in a desperate attempt to find Revan so that they may shore up the defenses of the Republic in order to fend off the immenent attack upon the Republic from the True Sith as Traya explained they would do). Bastilla explains all of this to Revan as she brings him out of the Jedi Trance. If Bastilla came on her own (Because Revan was DS) then HK-47 should explain it as Revan is brought out of the trance. At this point we gain control of Revan as the PC and get to pick all of the force powers from lvl 1-20 to start with. The reason I would keep the lvl 20 is because that was Revan's Max attainable lvl in KOTOR I, and so we dont have any of this crap amnesia or cut off from the force crap, yet still use Revan. In order to compensate for this, I would make the enemies tougher (seeing as they are the "True Sith" they would be stronger) and make the level progression slower, so that the it would take the entire game to gain 20-30 levels (finishing the game at level 40-50). At level 25 you will be allowed to choose a prestige class for revan. BTW, when you enter the character screen, we see that Revans alignment is only halfway to the light/dark (depending on alignment), not fully mastered in LS or DS due to many events which took place...but of course we get to chance that throughout the game.

 

Here we are allowed to change direction of the story, one way or the other. If Revan starts off LS, he will be given the choice of slowing the Sith attack by finding and destroying the dark lord of the Sith and throwing them into chaos; or turning evil and declaring that he will take the mantle of Dark Lord (from the current Lord) and end the republic. If Revan were DS, he is given the same choice, thus changing the game in the middle.

 

You know that the only means of finding the hidden Dark Lord (who controls his empire through his apprentices whose locations are known as they are the leaders of each planet in the game (the dark lords way of controling his emipire)...though no one apprentice will have the full set of coordinates to the dark lord, thus ensuring the ability to protect the dark lord, and hence the leadership of the Empire. Throughout the game you visit a whole host of worlds in order in an attempt to hunt down and destroy the leadership of the Sith Empire (killing off various apprentices of the Dark Lord as the main fight on each planet), and slowly finding clues as to the location of the Dark Lords stronghold.

 

On each planet you will gain an ally, some new, some old. The allies are a mix of those who were with the Exile, and those of Revan. Those who should definately make their reture (other than HK-47, T3, and Bastilla) are Mandalore, Carth, Bao-Dur, and Handmaiden (Handmaiden and Bao-Dur should be a Jedi, trained by the Exile). You also should get 3 more allies (new to the game) just to keep things fresh...none of these 3 should be jedi but regular people...but each will have the potential to be trained as a jedi by Revan if he gains enough influence on them. Again the Influence will be used to unlock sidequests and open non-jedi (except Carth and Mandalore) up to become jedi, as well as turning Bao-Dur and Handmaiden to the darkside (if you are DS).

 

After all the apprentices have been defeated, the final coordinates of the stronghold is discovered, Revan is stunned to discover that the stronghold of the Dark Lord is non-other than Korriban. He then realizes that the powers preception (his and that of the jedi) have been somehow impared by the Dark Lord of the Sith, in order to hide his stronghold right under thier noses, without them realizing it. They make their way to Korriban to confront the Dark Lord, though the action takes place in a different (hidden) location on the planet, other than Dreshdae and the Sith Academy, that is why we havent seen it before. The Party must be include Revan and Bastilla. Revan and party fight their way throught the stronghold of the dark lord fighting many sith lords and dark jedi along the way until we reach the part of the stronghold and are confronted by the apprentice of the Dark Lord who strikes from the shadows, severely injuring the third party member (other than Revan and Bastilla) so much so that they are unable to continue. The Apprentice is shrouded in all black, and wearing a mask that resembles that of Nihilus, though isnt exactly the same. After defeating (though not killing) the apprentice, the Dark Lord of the true Sith enters the area and walks over to the apprentice. Its the Exile!!!!!! He says something like "You were always too weak and pathetic...You have failed me for the last time!" and uses force crush to deal the deathblow to the apprentice, when the body falls to the ground the mask falls from the face and we see that the apprentice was actually Visas Mar!

 

The Exile then explains that during Mandalorian wars he had discovered the location of the true Sith empire, that is why he went back to face the jedi (to tell them of what he had discovered). But when he saw how he was treated by the council (with arrogance and scorn) he saw nothing but the weakness he knew was always in them, and he hated them for it. When he was exiled he resolved to destroy the jedi. In the years between his exile and return to the republic he became the dark lord of the true sith and returned to the republic with the plan to root out Revan (the only one who had the power to stop him at the time). Only he found that Revan was missing. The Exile had found sources of power within the dieing republic that could in time pose a threat to him (Bastilla (depending on Revan being LS or DS), Bao-Dur, Handmaiden, Carth (with his growing Republic fleet), and Mandalorians (who were recovering from the Mandalorian Wars), aswell as the three Sith Lords (Traya, Sion, and Nihilus). He vowed to wipe out the Sith Lords and remove any threat to him by sending them on a hunt for Revan, thinking it would be too late to save the republic by the time they find him. Basically the Exile sent Bastilla (if Revan was LS), Bao-Dur, Handmaiden, Mandalore, and Carth out because they were the only ones capable of stoping the exile, so he needed them out without outrightly killing them, which would tip off the republic to his immenent attack. He did not count on them finding revan before the attack and even less so on Revan leading them straight to him...but he states that it is too late for Revan to stop him, and that he has learned much since the time he served under Revan during the mandalorian wars, such as the ability to rip the force out of living beings using his connections to them...and he has connections to everyone in Revans party (including Revan) as he was the one who sent them to find him, and they trusted him enough to follow his orders. He attempts to kill revan, but Revan is saved by the Bastilla, who sacrifices her own life to protect Revan...leaving Revan alone to fight the Exile (seeing as Visas injured the third member of the party). Then you get another chance to change the direction of the story (stating your intentions...save the republic, or assume the mantle of dark lord by killing the Exile and then using his forces to end the Republic). You (as Revan) fight the Exile. When you kill him you get the ending sequence (depending on LS or DS) you get to either save the republic (who sends in multiple fleets to bomb the crap out of the sith military bases on each planet you visited and you see the jedi temple on Courasant and a new jedi council made up of Revan, Bao-Dur, Handmaiden, Mira, Vandaar, Zhae (or whoever the twilek master from KOTOR was), and a few other nameless Jedi. Or you see Revan on the bridge of his flagship at the head of the new sith fleet. And you see the fleet attack Dantooine (again), Telos (again), Onderon, and then you see the massive fleet converge on Courasant and it ends the game.

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It was alright up until the point where you reveal the Dark Sith Lord as the Exile. IMO, a former PC shouldnt be forced into a role opposed to that possible within the game without input by the player. In other words, he should only be evil if the player says so.

 

From then on, it went sharply downhill from my point of view.

And I find it kind of funny

I find it kind of sad

The dreams in which I'm dying

Are the best I've ever had

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But, if didnt "act good" he would have been unable to gain the trust of Bao-Dur, Carth, Mandalore (less so), etc. and wouldnt have been able to convince them to go find revan (in order to get them out of the way)...it shows the devious nature of a true sith (much more like the movies than has been shown in the games). Though I do see your point as to people not liking the use of a former PC as the evil guy, especially when you made him good...but personally I think that shows the nature of the sith even better...he fooled even the players (kidding) but he had to fool the rest of the galaxy, and the way he would do so is to gain the trust of the Republic and its allies (and revans allies). He was so convincing he even fooled Traya/Kreia who couldn't even percieve him to be the Dark Lord of the sith...shows her to be foolish. I guess I just want to see Revan cut down the Exile (proving him to be the superior of the two)...and I want to use Revan so...that gives what I came up with.

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