February 21, 200520 yr I haven't found any quantitative information on the effect of the different light-saber fighting styles (forms?). The qualitative info in the manual and game is good, but anyone figured out the numbers?
February 22, 200520 yr I haven't found any quantitative information on the effect of the different light-saber fighting styles (forms?). The qualitative info in the manual and game is good, but anyone figured out the numbers? <{POST_SNAPBACK}> go to the menu and then to the force powers section. go down to where the forms are and it has the stats.
February 22, 200520 yr Author Great - just found it; this is exactly what I wanted. While I am on about it, though - anyone ever get the Niman form? From the manual, its supposed to be good at everything but I reached level 27 without learning it.
February 22, 200520 yr i got it once as a sentinal/assassin it gives +1 attack, blaster rolls, force resist, and defense i think. then it says since attack also contributes to blaster rolls, its a net +2 to blaster rolls.
February 22, 200520 yr You get each form from a Jedi master (that is the advanced forms). Weapon Masters get a unique one and consulars get 3 unique ones but less weapon forms. Niman is usually the last one you will get. Unless you are a weapon master then you get Joyu I think. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
February 22, 200520 yr Juyo is the true definition of murder. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
February 22, 200520 yr What forms do is make an already easy game even easier. I ignored forms completely my first time, until about two-thirds of the way through I found (for the first time) an opponent I couldn't beat with one hand tied behind my back. So I found the appropriate form and it became easy again. I remember the two big monsters in on Korriban in Kotor 1, where I had to run past them, pull a level to open a door, and hide in the next room firing blaster shots at them because they could kill me in three blows. "An electric puddle is not what I need right now." (Nina Kalenkov)
February 22, 200520 yr What forms do is make an already easy game even easier. I ignored forms completely my first time, until about two-thirds of the way through I found (for the first time) an opponent I couldn't beat with one hand tied behind my back. So I found the appropriate form and it became easy again. I remember the two big monsters in on Korriban in Kotor 1, where I had to run past them, pull a level to open a door, and hide in the next room firing blaster shots at them because they could kill me in three blows. <{POST_SNAPBACK}> the only ones that count are ataru and shien forms... ataru increases threat range by one point.. shien quadruples critical hit multiplier...using master power attack, and two keen lightsabres, my consular weapon master str build can sometimes hit for 240 points IN A SINGLE HIT...
February 22, 200520 yr So much for the cool assed scorpion, oh well maybe they are saving it for kotor 3.
February 22, 200520 yr as your level gets higher you get different animations......flurry looks crap critical str. looks ok and power attack looks excellent...
February 22, 200520 yr Force Channel is ridiculous, especially if paired with Regenerate Force Points feat. The only form a Consular needs, really, because you never run out of FP and your powers hit like a sledgehammer.
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