December 1, 200421 yr ...and again, just good stuff. "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
December 1, 200421 yr What happens if there is too much replayability? <{POST_SNAPBACK}> Is there such a thing? <{POST_SNAPBACK}> Think about it, a world where no one who played Kotor 2 is ever seen or heard from again <{POST_SNAPBACK}> So *that's* the dark secret of this game, the big twist...
December 1, 200421 yr I'm giddy as a Japanese School Girl! Which is pretty freakin scary if you know what I look like.
December 1, 200421 yr Yeah, Fallout is one of my favorite RPG's of all time (and KotOR of course ), but I still think Planescape : Torment is better.
December 1, 200421 yr I was at Fry electronics in Downers Grove the other day. First time that chain is in Illinois. They had a bunch of copies of fallout/fallout2. It was a two for one case for 4.99! I bought it and am now playing that to tie my wait over. It should help since I have to wait for Feb.
December 1, 200421 yr I've run out of Thanking related puns Thx Mr.Avellone Nice to know we have more than two endings. Hopefully
December 1, 200421 yr Chris did you do something ot akari to make him disappear so you could be come the favourite with us forum guys, you're doing a good job with your ramblings
December 1, 200421 yr Chris did you do something ot akari to make him disappear so you could be come the favourite with us forum guys, you're doing a good job with your ramblings <{POST_SNAPBACK}> I think Akari said that he was right off to work on some new project (might have been NWN2), didn't he?
December 1, 200421 yr That sounds nice. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
December 1, 200421 yr I love you obsidian! I really do!! Great feature, thanks Chris. Couldn't stay out of the forums for very long... i'm so weak...
December 1, 200421 yr thanks chris. i know what you mean ameorn i was gonna leave sunday but i left for like a half hour the force is what gives a jedi his power. its an energy field created by all living things. it surrounds us and penetrates us. it binds the galaxy together
December 1, 200421 yr thanks chris. i know what you mean ameorn i was gonna leave sunday but i left for like a half hour <{POST_SNAPBACK}> This forum has some kind of power, we don't know about... what are the devs' hiding from us?? :ph34r:
December 1, 200421 yr Maybe Akari's working on the PC version. <kicks can on the pavement dejectedly> lucky... Blue lorry yellow lorry blue lorry yellow lorry blorry. D'oh.
December 1, 200421 yr Replayability=more for your money. The story and the replay value is what I'm really looking forward to in KOTORII.
December 1, 200421 yr Its about time a game company puts forth that effort. Its good to know and I hope you continue that in future games.
December 1, 200421 yr /Begin Rambling I don't know if you've ever played Fallout, but if you haven't, you should. One of the best role-playing games ever made. In any event, one of the many cool things about Fallout (which may have been done in previous games that I am ignorant of) is that the choices you made with each city you visited in the game caused a different splash screen at the end of the game, describing what happened to the locale in the future as a result of your actions. The same sort of effect is present in Kotor2, though it does not only apply to planets and their people, but it also extends to your companions as well, depending on how you treated them or how horribly you broke them to your will - if they survived at all. Splash screens didn't mesh with the Star Wars aesthetic though, so we had to pick a different means of displaying the information within the genre aesthetics. In any event, I wanted to let you guys know so that aside from: Your character's gender, your character's light side/dark side leanings, the 4 different answers to your questions about what happened in K1, you ALSO get variations based on how you solved each planet and how you dealt with each of your companions, so the permutations can get extensive. In any event, it's all done in the name of replayability - hopefully, each person who plays the game should have some key experiences that are different, and get a different perspective on the story (and beyond). /End Rambling <{POST_SNAPBACK}> damn, looks like im playin this game 10-15 times :D
December 1, 200421 yr damn, looks like im playin this game 10-15 times :D <{POST_SNAPBACK}> Only 10-15 times?! I dang near played Kotor 60 times... 52 to be exact. Looks like I'll be playing this game so long K3 will be out and I will have to put that aside because I won't be done with K2 yet.
December 1, 200421 yr Last I heard K3 was cancelled and LucasArts fired the staff. <{POST_SNAPBACK}> Nevertheless I'm sure there will be one.
December 1, 200421 yr If it's in-house at LA now, it's the kiss of death, so let's hope it's been scrapped. Nothing good shall pass their blighted threshold.
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