Topaz Quasar Posted July 12, 2004 Author Posted July 12, 2004 Don't really care if it is void or not. Then why are you posting?
EnderAndrew Posted July 12, 2004 Posted July 12, 2004 Use the setting as it is presented in canon or don't use it at all. Only the movies are considered cannon material. Except you're very adamant that the PnP game was the original source material for KoTOR, and that KoTOR needs to treat the PnP like holy sacraments.
Topaz Quasar Posted July 12, 2004 Author Posted July 12, 2004 Use the setting as it is presented in canon or don't use it at all. Only the movies are considered cannon material. Except you're very adamant that the PnP game was the original source material for KoTOR, and that KoTOR needs to treat the PnP like holy sacraments. It is obvious that Hades simply adjusts his arguments just to remain antagonistically objective.
EnderAndrew Posted July 12, 2004 Posted July 12, 2004 I figured he'd respond with "Obsidian is just doing whatever they want on this game! How dare MCA design a game himself rather than try to cater to disgruntled anonymous people who've gone on the record of saying they won't buy the game!"
Judge Hades Posted July 12, 2004 Posted July 12, 2004 It is obvious that Hades simply adjusts his arguments just to remain antagonistically objective. Hey, you deserve a wookie! :ph34r: W is for wookie, that's good enough for me!
Topaz Quasar Posted July 12, 2004 Author Posted July 12, 2004 It is obvious that Hades simply adjusts his arguments just to remain antagonistically objective. Hey, you deserve a wookie! :ph34r: W is for wookie, that's good enough for me! You know it's spelled "Wookiee" right?
Judge Hades Posted July 12, 2004 Posted July 12, 2004 Wookie Wookiee Wokieee Pookie Mookie I don't really care.
EnderAndrew Posted July 12, 2004 Posted July 12, 2004 It's all about Chunchilla, the Wookiee monster.
Judge Hades Posted July 12, 2004 Posted July 12, 2004 Didn't we kill him on the wookiee planet when we got the Sword of Bacca. By the way, Bacca means "No Beer here."
Topaz Quasar Posted July 12, 2004 Author Posted July 12, 2004 Didn't we kill him on the wookiee planet when we got the Sword of Bacca. By the way, Bacca means "No Beer here." That was a Tarentatek, who BTW is a by-product of Sith Alchemy.
Judge Hades Posted July 12, 2004 Posted July 12, 2004 Tarentatek or Chunchilla, its all the same to me.
Idunnowhattochoose Posted July 12, 2004 Posted July 12, 2004 Ever wondered where all this stuff about Exar Kun came from? Ever heard about comics? Sith alchemy and sorcery was used by Naga Sadow I believe.
Topaz Quasar Posted July 12, 2004 Author Posted July 12, 2004 How do you know the Sith created Teranteks. It wasn't stated as fact, but it was generally implied they were the product of Sith Alchemy.
Markus Posted July 12, 2004 Posted July 12, 2004 Actually i believe it said that Teranteks were created by the Dark side of the Force
Topaz Quasar Posted July 12, 2004 Author Posted July 12, 2004 Actually i believe it said that Teranteks were created by the Dark side of the Force Well, who do you think used the Sith Alchemy to make the creatures? Darksiders perhaps?
Markus Posted July 12, 2004 Posted July 12, 2004 So wuts the difference between Sith Alchemy and the Dark side of the Force??
Topaz Quasar Posted July 13, 2004 Author Posted July 13, 2004 So wuts the difference between Sith Alchemy and the Dark side of the Force?? Sith Alchemy is a method of using the Force to alter or enhance the composition of objects....often weapons & lifeforms. Sith Lords (like Naga Sadow) in the past often used it to make deadly weapons or modify creatures. It might also be usable in lightsaber crystal synthesis.
ShinIchiro Posted July 13, 2004 Posted July 13, 2004 So wuts the difference between Sith Alchemy and the Dark side of the Force?? Lost arts, things it takes knowledge, skill, and the DS to do. Stuff like that. ALot of powerful articafts and poisons are a result of sith alchemy.
Chemix Posted July 15, 2004 Posted July 15, 2004 I think Sith Alchemy is a great idea, mutate enemy creatures into "helpful" terrentateks. Create powerful saber crystals (perhapse one that creates a poison that is emitted upon a certain attack that damages enemies then turns them into allies). However the LS needs something equaly powerful for it's classes. Perhaps anceint jedi arts, mabey a defencive field that a jedi can conjur that they and their party can walk through but dark jedi cannot. That could be one of the lightside powers.
Markus Posted July 15, 2004 Posted July 15, 2004 I think Sith Alchemy is a great idea, mutate enemy creatures into "helpful" terrentateks. Create powerful saber crystals (perhapse one that creates a poison that is emitted upon a certain attack that damages enemies then turns them into allies). However the LS needs something equaly powerful for it's classes. Perhaps anceint jedi arts, mabey a defencive field that a jedi can conjur that they and their party can walk through but dark jedi cannot. That could be one of the lightside powers. You mean like the Force protection power in the first jedi knight game?
Topaz Quasar Posted July 15, 2004 Author Posted July 15, 2004 Jedi Masters should be able to absorb offensive Force powers like Lightning & Drain. (like Yoda)
macewinduJr. Posted July 18, 2004 Posted July 18, 2004 Jedi Masters should be able to absorb offensive Force powers like Lightning & Drain. (like Yoda) That's what force immunity is for.
icebox15 Posted July 18, 2004 Posted July 18, 2004 perhaps one that creates a poison that is emitted upon a certain attack that damages enemies I think you may have something here.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now