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Featured Replies

5 hours ago, Lexx said:

This one is funny. You are telling me that a guy who is a game developer, who has multiple git repos based on id games (idTech4 stuff? idTech5 engine recreation? Quake4Doom? QuakeRTX? Quake Wars source reconstruction?), bought a vintage computer which just so happened to have an old, long lost alpha demo of a canned Quake 4 expansion on it? Right, we're having 32°C here right now, and I believe it's snowing. :D

Seems highly implausible, but if (BIG IF) as an idTech enthusiast, he could search for and bought a "collectors vintage PC", from some company, who worked with idTech in the past, and which laid off half their staff, and ended up selling old **** without wiping clean their HDDs. Yes, I know sounds as implausible as the other theory, but this at least could make some sense p

PS: I am jealous of your 32°C 😭

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls II - Scholar of the First Sin - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 30 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

30) Mortal Kombat 11 - PS4 - 200+ hours

31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours

32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours

I dont know, it didnt seem that crazy to me. In my own garage are 3-4 hard drives that I still need to take a hammer to. shrugz

90F is definitely hot, especially if the humidity is high. Aside, its interesting to me that a lot of Europe doesnt have AC. Once the next sufficiently strong solar flare wipes our electronics, you will be the stronger population for these years of suffrage.

1 hour ago, Gfted1 said:

I dont know, it didnt seem that crazy to me. In my own garage are 3-4 hard drives that I still need to take a hammer to. shrugz

90F is definitely hot, especially if the humidity is high. Aside, its interesting to me that a lot of Europe doesnt have AC. Once the next sufficiently strong solar flare wipes our electronics, you will be the stronger population for these years of suffrage.

Days above 30 degrees Celsius used to be extremely exceptional for most of Europe. I recall having one of those on a year was newsworthy here in Belgium while I was growing up. Additionally it used to cool down during the night, meaning just opening the windows at night was plenty to keep houses at sensible temperatures with how well insulated they tend to be. So historically there just hasn't been much of a need for AC, something that has only started changing rather recently with the quickly accelerating pace of climate change.

Anyway, to stay on topic, I've seen a load of posts suggesting EA is considering shutting down or selling BioWare after the sale. Apparently they've tried selling BioWare before so, yeah, that would be interesting.

While it would be tempting to celebrate that the IPs could end up under better stewardship I'm not so sure anyone that could afford buying BioWare would be any better than current leadership, so yeah.

Anyway "single source" and all that, but who knows, even on a good day I doubt BioWare's games bring in the big bucks, at least when compared to the sports games.

They'll want more money for Bioware than they're worth. Even if they chuck in the IP, which for Mass Effect isn't a given. Sadly, a very good candidate for going the way of Bullfrog/ Maxis etc into the big EA dumpster in the sky. Few years ago MS might have been interested at least.

Or maybe Greg and Ray will buy it back for a pittance.

  • Author

that new star war xcom game are getting good review

never very good at xcom game so not sure about trying it

21 hours ago, marelooke said:

I've seen a load of posts suggesting EA is considering shutting down or selling BioWare after the sale. Apparently they've tried selling BioWare before so, yeah, that would be interesting.

This is what I've been expecting to see happen after the sale got finalized, and was hoping Xbox would grab Bioware and bring it back to its old glory. But that's very unlikely now, and the more likely outcome is that EA holds on to the Mass Effect IP and just dumps the rest of Bioware into oblivion. 😢

and

  • Author

hope they don't mess this up

https://www.pcgamer.com/games/grand-theft-auto/grand-theft-auto-6-leaker-says-they-wont-stop-until-rockstar-and-take-two-apologize-for-anti-consumerism-and-make-a-concrete-commitment-to-do-better/

Leakers threatening other developers too.

Edit - first copy was a cut of a 'g' not a copy like I thought

Edited by Malcador

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

2 hours ago, Malcador said:

That link doesn't work, this one seems fine

https://www.pcgamer.com/games/grand-theft-auto/grand-theft-auto-6-leaker-says-they-wont-stop-until-rockstar-and-take-two-apologize-for-anti-consumerism-and-make-a-concrete-commitment-to-do-better/

This type of outrage makes me laugh, what do we define it as? " Game espionage\gaming terrorism "

Clearly a global issue and important reason for hacking that matters around a better world

" They also listed three "commandments" in the manifesto—no digital preorders, no "fake" (ie, already part of the game data) singleplayer DLC, and mandatory "offline fallback states" for singleplayer games—and warned that publishers who violate them will be subject to sanction: "Cyberleek will not stop until they issue a public statement and apology with a concrete commitment to be better. Words are not enough; restitution is mandatory."

grin

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

A strong modding system can definitely keep a game relevant for years, but I think Obsidian's biggest strength is still its writing and world-building. Hopefully they get enough creative freedom to make the next Fallout feel like an Obsidian game rather than just another Bethesda-style open-world title.

Warren Spector of Epic Mickey and more recently Thick as Thieves fame is retiring from game development. Probably... likely... for now at least.

Rock Paper Shotgun
No image preview

Deus Ex director and immersive sim legend Warren Spector...

Deus Ex director Warren Spector has announced his retirement from game development.

Harvey Smith, studio director of the smash hit Redfall announced his new studio Black Pony Immersive. Immersive Horse Simulator incoming?
https://www.rockpapershotgun.com/through-the-looking-glass-as-arkane-fight-for-their-future-dishonored-veteran-harvey-smith-reveals-new-studio-dedicated-to-immersive-sims

Apologize for my playfulness with the choice of game titles, but I assume all here know these folks. All the best to both of them, and I hope Harvey and Co. is able to continue Looking Glass and Arcane's legacy.

7 hours ago, BruceVC said:

That link doesn't work, this one seems fine

https://www.pcgamer.com/games/grand-theft-auto/grand-theft-auto-6-leaker-says-they-wont-stop-until-rockstar-and-take-two-apologize-for-anti-consumerism-and-make-a-concrete-commitment-to-do-better/

This type of outrage makes me laugh, what do we define it as? " Game espionage\gaming terrorism "

Clearly a global issue and important reason for hacking that matters around a better world

" They also listed three "commandments" in the manifesto—no digital preorders, no "fake" (ie, already part of the game data) singleplayer DLC, and mandatory "offline fallback states" for singleplayer games—and warned that publishers who violate them will be subject to sanction: "Cyberleek will not stop until they issue a public statement and apology with a concrete commitment to be better. Words are not enough; restitution is mandatory."

grin

Governments should start proscecuting these cases as acts of industrial espionage, sabotage, and vigilantism. Who the hell gave these asses the right to speak for society/me?

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