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Featured Replies

On 1/22/2026 at 7:03 PM, Wormerine said:

Sooooo..... I am full of ****. 

Those reports on RAM shortages, potential discontinuation/limited restocking of 5070 Ti, and potential price hikes of consumer GPUs got to me, and when I saw a very modest discount on a 5070 Ti, I jumped a gun and bought one. I have few weeks to ponder whenever to send it back or not, but am leaning toward keeping it. 5070Ti should keep me going for the next few years, while 3070 is clearly struggling with 1440p when Raytracing is required. Only sad, that I missed discontinuation of AMD's 3D processors for M4 socket. It seems that if I will want to beef up my CPU, I will have to switch the motherboard as well. That's a problem for another day though. 

Zen3's still doing pretty okay even without 3D cache. PS5 Pro is still based on Zen2. And the PS6 may be delayed to 2029+...

The Real Finewine Strikes Again: Ryzen 5600X, 5700X & 5800XT Revisit

Alternatively, do it like me: Say f*ck you to the PC specs rat race and go Indie entirelly --- until KCD3 is out. What lousy deal is it to pay 300% more for 5% better graphics these days anyway? HEAR ME OUT: On tomorrow's market of every game looking as boring as Hollywood and Netflix, pixels as big as Texas are the real treat anyhow. :D

Edited by Sven_

Yeah, there are only few titles for which CPU is a bottleneck (Cyberpunk being one of them). I wish Ryzen would resurrect m4 3d chips, but I am good as it is.

A friend of mine convinced me to double down on my irresponsible spendings and swap my 27inch 1440p IPS for 32inch 4k QD-OLED.

Visual gains vary from game to game - games with a lot of dark and contrast benefit the most from OLEDs true darks. One thing which surprised me is how little performance gap there is between 2k and 4k thanks to DLSS - In 1440p anything below quality preset would be noticeable and even quality sometimes showed some ugly bits. With 4k though, I can easily use balanced and have a better image quality then I did in 1440p, and on performance it seems to be more or less on par with quality in 1440p.

I was a bit disappointed with the performance I was getting with my 5070 Ti when I turn raytracing on in Cyberpunk and Alan Wake2. I mean it is mostly playable now, but still seems like mostly novelty feature for high end GPUs. To compare I resubscribed for a month to GamePass to try the mandatory Raytracing games: Indiana Jones and new Doom. Both look stunning and run like butter.

Unless I turn on Pathtracing - Pathtracing cuts my framerate by 2/3rds.

Eh, I will see with time if it was a wise investments or if the RAM panic will blow over and I have overspend for an unpgrade I didn’t need just yet. The screen is nice though. Probably will enhance my experience more overall than the GPU.

1 hour ago, Wormerine said:

Yeah, there are only few titles for which CPU is a bottleneck (Cyberpunk being one of them). I wish Ryzen would resurrect m4 3d chips, but I am good as it is.


I upgraded AM4 one last time from an older Ryzen 3 a while ago. Back then, the 5700X3D was still around (for ~200 EUR). As I'm never looking for a higher end experience, this was a no-brainer decision: The 5700X3D thus cost twice as much as the 5600, but is nowhere close to providing twice the performance. X3Ds are great chips if you want the extra performance. But I'm actually surprised that they are so popular. They're clearly sold as enthusiast chips -- and as any enthusiast hardware (RTX 4090/5090 etc.), you're also PAYING extra. Guess that people are figuring that they still have much lower price tags then the best GPUs (true) and just go: "Ah, who cares!" :D

And naturally, on AM4, they're now forever the fastest gaming chips around, driving up demand all by itself.

Edited by Sven_

Yeah, in the end of I will want to upgrade it comes down to overpriced m4 chip, vs m5 chip motherboard and RAM. I would be happy with £200, less so with £300-£500 for used 5700 and 58003d. My 5600x is mostly enough for 5070Ti fortunately.

1 hour ago, Sven_ said:

I upgraded AM4 one last time from an older Ryzen 3 a while ago. Back then, the 5700X3D was still around (for ~200 EUR).

Alternative title “Why we can’t have nice things”. Tax write off is an interesting bit I didn’t know about.

50 minutes ago, MrBrown said:

This is very Sony. At least in this case you get the new version for free, with FF1-6, you had to pay again.

https://store.steampowered.com/news/app/39140/view/514107648813039662?l=english

Maybe I am just not perceptive enough, but what are the new "improvements" for the 2026 version of the game? Only thing, which I have noticed was some online "features" which could turn the game after three decades into Online Only mode 🤷‍♂️

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
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Latest Bossfight Compilation Dark Souls II - Scholar of the First Sin - New Game (completed)

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My PS Platinums and 100% - 30 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

30) Mortal Kombat 11 - PS4 - 200+ hours

31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours

32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours

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