Verde Posted February 7, 2019 Share Posted February 7, 2019 Or am I going crazy? Just started tonight. 1 Link to comment Share on other sites More sharing options...
0 rockfish42 Posted February 7, 2019 Share Posted February 7, 2019 I'm having the same problem, if you double click they switch back to running sometimes. 1 Link to comment Share on other sites More sharing options...
0 Sayne Posted February 7, 2019 Share Posted February 7, 2019 I am getting this as well. Sometimes everyone walks really slowly, usually if I have "Tab" depressed to highlight containers. If I stealth and then reissue the walk command, then unstealth, the speed issue goes away.Once everyone moved crazy fast and entering and exiting stealth fixed the issue.This only started happening with the 4.1.1 patch today. 1 Link to comment Share on other sites More sharing options...
0 Verde Posted February 7, 2019 Author Share Posted February 7, 2019 (edited) Bump...anyone else experiencing issues with walk and run? Edited February 7, 2019 by Verde 1 Link to comment Share on other sites More sharing options...
0 SWA Posted February 7, 2019 Share Posted February 7, 2019 -nods- Indeed. When I start playing, my characters run crazy fast for a couple of seconds. It suddenly stops and they return to a more normal pace. But now I have this creeping feeling that they're walking more slowly for a few seconds after combat has stopped. I can't tell for certain, because it's such a subtle difference. I can't really tell whether I'm just seeing things, or if they really are moving at a slower pace. I'm playing in turn-based mode atm (normal speed). Has started since today. 1 Link to comment Share on other sites More sharing options...
0 Sayne Posted February 7, 2019 Share Posted February 7, 2019 -nods- Indeed. When I start playing, my characters run crazy fast for a couple of seconds. It suddenly stops and they return to a more normal pace. But now I have this creeping feeling that they're walking more slowly for a few seconds after combat has stopped. I can't tell for certain, because it's such a subtle difference. I can't really tell whether I'm just seeing things, or if they really are moving at a slower pace. I'm playing in turn-based mode atm (normal speed). Has started since today. I’m in Real-time, but yes, I’ve felt like their walking, even when not obviously at “half speed” is sluggish at times as well. Something definitely is borked. Link to comment Share on other sites More sharing options...
0 tedmann12 Posted February 7, 2019 Share Posted February 7, 2019 My characters are sprinting at absurdly fast speeds now. 1 Link to comment Share on other sites More sharing options...
0 SChin Posted February 7, 2019 Share Posted February 7, 2019 Hey everyone, Sorry for the running issues. The team was made aware of this and are currently testing out a fix to make sure it indeed fixes the issue and doesn't break anything else. Keep an eye on future patch notes to see when the fix is implemented! Thanks everyone for letting us know and sorry for the trouble this is causing. 1 Link to comment Share on other sites More sharing options...
0 Verde Posted February 7, 2019 Author Share Posted February 7, 2019 Hopefully an asap hot fix 1 Link to comment Share on other sites More sharing options...
0 rockfish42 Posted February 8, 2019 Share Posted February 8, 2019 Ideally before the weekend if possible 1 Link to comment Share on other sites More sharing options...
0 Torm51 Posted February 9, 2019 Share Posted February 9, 2019 yep same issue, load up the game everyone is running FAST, toggle walk to run doesnt always work and they stay walking then run... 1 Have gun will travel. Link to comment Share on other sites More sharing options...
0 Crucis Posted February 9, 2019 Share Posted February 9, 2019 Yeah, I've noticed some weird and inconsistent issues with walking and running. 1 Link to comment Share on other sites More sharing options...
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Verde
Or am I going crazy? Just started tonight.
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