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[Release] Deadfire Combat Tweaks

Mod Combat Penetration

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5 replies to this topic

#1
Phenomenum

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https://www.nexusmod...rnity2/mods/241

 

Well, it's too many additions for Penetration mod, so i renamed it. Contains a number of various tweaks.

 

PENETRATION MOD

English description:

Spoiler


Описание на русском:
Spoiler


STRONGER AFFLICTIONS & INSPIRATIONS

English description:
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Описание на русском:
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INCREASED KNOCKDOWN DURATION

English description:
Spoiler


Описание на русском:
Spoiler


DEVIOUS BACKSTAB

English description:
Spoiler

 

Описание на русском:

Spoiler

 

SPELL SHAPING TWEAK

English description:

Spoiler


Описание на русском:
Spoiler

 

NO FULL ATTACK PENALTY

English description:

Spoiler


Описание на русском:
Spoiler

 

WILDSTRIKE KEYWORDS / КЛЮЧЕВЫЕ СЛОВА ДЛЯ «ДИКИХ УДАРОВ»

English description:

Mod adds proper keywords for all druid's WildStrike abilities, so they will gain benefits from passive elemental abilities (Secrets of Ryme, Scion of Flame etc.)

 

Описание на русском:

Мод добавляет соответствующие ключевые слова для всех способностей друида «Дикие удары, таким образом они будут получать бонусы от пассивных стихийных способностей (»Секреты инея» и т.д).
 


Edited by Phenomenum, 03 March 2019 - 03:43 PM.

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#2
MaxQuest

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Aah, stronger afflictions - I like it :)

There is a thing I enjoyed a lot about PoE1, which I was internally referring to as "the waves":
- first wave: let a defense debuffer lower enemy will and fort defenses in AoE
- second wave: let hard crowd-controllers charm enemy backline and paralyze enemy frontline. This way you get a hammer and anvil of some sort. Plus you severely decrease deflection and reflex of enemy frontliners.
- third wave: damage dealing CARNAGE. Phys damage dealers go down to town. And chanters (whose Dragon Trashed targets reflex) rejoice as well.
The enemy just melts. It was especially great if second wave was landing just less than 0.5s after the first one, so the enemy just couldn't react: example.

So yeah, I definitely miss the larger deference penalties.

Btw I have taken a look at statuseffects_afflictions.gamedatabundle:
Spoiler


Also I'll definitely try the Backstab and Increased Knockdown mods.
Just wanted to clarify: intellect does not affect the knockdown duration?

Edited by MaxQuest, 06 February 2019 - 12:28 AM.

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#3
Phenomenum

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- there is a trailing comma after the last effect (Terrified_SE_ResolveDebuff), which doesn't let the file validate as proper json
- also you have copied the whole StatusEffectGameData objects. It may be mod-unfriendly if someone will mod another aspect of those afflictions. What do you think about shrinking it to just:

 

Ouch... Strange, but it works properly anyway :blink:

The second tip is also good - i'll update mod with your corrections. Never worked with JSON until desided to do this mods. Thank you!

 

Just wanted to clarify: intellect does not affect the knockdown duration?

Nope. Just fixed value in global.gamedatabundle. Knockdown doesn't counting as status affect.

 

It will be extremely useful to have some feedback on Devious Backstab. Becose now actual Linger value is slightly bigger than it should: "1.1" - to compensate possible animations glitches. But it might happens just on my computer (game runs far from perfect, i even locked FPS to 30 to avoid framerate spikes, which could affect animations, according MaxQuest's suggestion), and for other users value "1.0" will be enough.


Edited by Phenomenum, 06 February 2019 - 06:06 AM.


#4
Phenomenum

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Added another mini mod:

 

SPELL SHAPING TWEAK

English description:

Spoiler


Описание на русском:
Spoiler


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#5
Phenomenum

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NO FULL ATTACK PENALTY

English description:

Spoiler


Описание на русском:
Spoiler


Edited by Phenomenum, 07 February 2019 - 05:46 PM.


#6
Phenomenum

Phenomenum

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ADDED WILDSTRIKE KEYWORDS MOD

English description:

Mod adds proper keywords for all druid's WildStrike abilities, so they will gain benefits from passive elemental abilities (Secrets of Ryme, Scion of Flame etc.)

 

Описание на русском:

Мод добавляет соответствующие ключевые слова для всех способностей друида «Дикие удары, таким образом они будут получать бонусы от пассивных стихийных способностей (»Секреты инея» и т.д).







Also tagged with one or more of these keywords: Mod, Combat, Penetration

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