Taevyr Posted January 22, 2019 Posted January 22, 2019 I've been going through the FS for the first time over the past few days: Great DLC, both in combat and story, and I love the small bits of info sprinkled in everywhere, with quite a few screwed up conclusions. While there're quite a few notable bits of lore here, one thing that grabbed my attention was an ambient comment Rekke made when entering The Scriptorium, after defeating that memory eating thing, concerning his rescue from the wreckage: Now, this is ambient dialogue: I reloaded the area to check a few times and had Serafen talk about a pirate library he took us to in Dunnage, and Eder about a winery near Dyrford we supposedly saved from xaurips. It's easily missed, and even if you take Rekke along, getting this bit of information is fully up to chance, which is oddly fitting for the DLC. Also, all of the ambient remarks seem to be about events the watcher forgot about: Personally, I'd say it could be that defeating the memory eater somehow returned said memory to the party member mentioning it. To me, this simple comment showed the fundamental impact of the Hand Occult's activities on Eora: Sure, there're dozens of examples all through the halls of people, events and places removed from memory by their actions. But this one shows that even the Watcher had some of his memories erased: when it comes to Rekke, as far as we know, we just happened to find a guy adrift on a piece of flotsam. However, Rekke doesn't just ask what happened to a "friend" we've never had any other hints about: he mentions finding him in the actual wreckage rather than a small piece to cling to, something we definitely never found... right? Could be that Wael or his Hand is just screwing with us, of course. But for all we know, one of those memory-drained people stuck in the collections could be another Yezuhan we found, removed from existence by the Hand. And we'd never have known. 5
house2fly Posted January 22, 2019 Posted January 22, 2019 Yeah, the idea of someone being erased from the player character's memory is wonderfully creepy. I loved that line too, as well as Fyonlecg mentioning that his name used to be be appended to various spells you use in the game that all are attributed to nobody 3
DozingDragon Posted January 22, 2019 Posted January 22, 2019 I definitely missed this when I played Forgotten Sanctum. Nice catch!
InsaneCommander Posted January 22, 2019 Posted January 22, 2019 Creepy indeed. But it could also be a false memory implanted in Rekke. 1
msyoung Posted January 22, 2019 Posted January 22, 2019 Now I have a question because I haven't included Rekke as a companion. I could never understand what he said after rescuing him, does that change later or did I need to do something specific to understand him?
house2fly Posted January 22, 2019 Posted January 22, 2019 After travelling with you for a month he becomes fluent and has a conversation tree. Some of his comments in the DLCs shed a little more light on how exactly he ended up in the ocean
Taevyr Posted January 23, 2019 Author Posted January 23, 2019 Now I have a question because I haven't included Rekke as a companion. I could never understand what he said after rescuing him, does that change later or did I need to do something specific to understand him? After some time passes in-game, he manages to learn passable Aedyran. 1
bugarup Posted January 23, 2019 Posted January 23, 2019 Creepy indeed. But it could also be a false memory implanted in Rekke. Yeah, but we also saved no winery and visited no library. Anyway, I missed this wonderfully creepy moment too and will absolutely run every party member through it now.
xzar_monty Posted January 24, 2019 Posted January 24, 2019 Could Rekke be referring to the fact that he has changed quite a bit as a person and is no longer the one found in the wreckage? For instance, the author J. D. Salinger referred to his younger self as "that kid". Note: this is just a thought. I have not played FS yet and only read this topic because it has Rekke in it; I find Rekke interesting.
house2fly Posted January 24, 2019 Posted January 24, 2019 That would be fun, but yeah other party members also refer to things that never happened at that point 2
nivodeus Posted February 23, 2019 Posted February 23, 2019 Oh wow, I just finished FS and never noticed this. Also I brought Aloth and Fassina for the flavor dialogue. But knowing the Hand's Occult interference i think this is a very nice little details. It is creepy though, i mean the entire FS DLC is creepy, from the setting and all the experiments.
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