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Posted

Just a little bit. 2 DLCs with one more in a week. 2 Mega bosses and 2 more soon. A couple patches with game upgrades. Other than that, not much. :)

  • Like 1
Posted (edited)

With Patch 4.0 and the third DLC out on December 13th, Deadfire will be in a very good state IMO. Pretty good balance, a multitude of ways to customise your experience (difficulty, bonuses, builds, etc.), so far excellent DLC...

 

It's finally getting to what I was hoping for when I backed it. It still has systemic issues, but there is enough good and very good to make it a memorable game, which I hope to play for another 300 hours +

 

Just don't tell my wife.

Edited by dukeisaac
  • Like 2
Posted

Incidentally, since the patch number goes up quite a bit, to 4.0, does this mean that it's going to contain a great multitude of changes?

 

Good heavens, perish the thought!

Posted

With Patch 4.0 and the third DLC out on December 13th, Deadfire will be in a very good state IMO. Pretty good balance, a multitude of ways to customise your experience (difficulty, bonuses, builds, etc.), so far excellent DLC...

 

It's finally getting to what I was hoping for when I backed it. It still has systemic issues, but there is enough good and very good to make it a memorable game, which I hope to play for another 300 hours +

 

Just don't tell my wife.

 

BTW, what's your wife's email address?

Posted

 

With Patch 4.0 and the third DLC out on December 13th, Deadfire will be in a very good state IMO. Pretty good balance, a multitude of ways to customise your experience (difficulty, bonuses, builds, etc.), so far excellent DLC...

 

It's finally getting to what I was hoping for when I backed it. It still has systemic issues, but there is enough good and very good to make it a memorable game, which I hope to play for another 300 hours +

 

Just don't tell my wife.

 

BTW, what's your wife's email address?

 

noneof@yourbusiness.com ;)

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