With my evil playthroughs i didnt accept all quest or sometimes i did accept but didnt finish since there was no resolution for my character in game so i had to roleplay one.
I did playthroughs that resulted in evil actions (one we would consider evil) but were understandable. I played a hearth orlan slave stolen from glanfathan home in the dyrewood trying to find his way home. So he was mean, suspicious, manipulative, thieving to those he perceived as part of the culture that stole and enslaved him and he was appreciative, understanding, helpful to the glanfathans he made contact with. So it was a matter of perspective if the character was 'evil'. I dont like thinking those terms good, evil like dnd system and i think POE supported that. Here are some other characters i made.
I did a wizard who lost his mother do to some disease and swore to find a way to conquer death at all cost (i based this character on dr frankenstein from penny dredful on netflix who didnt start evil but slowly justified more and more bad actions because of his goals). He traveled to dyrewood to learn about new science animancy to see if that would be the answer since his magic didnt work. In this framework, he can justify 'evil' acts as furthering his study or getting money to support his study and he can ignore pleas for help since they are irrelevant to his goals. This means i helped peoples sometimes because i thought they could further my knowledge or be useful and sometimes i would be cold, callus, and use the helpless. Like the animancer you find in Raedrics castle Osrya. She was trying to cure the hollowborn through study but used evil means to accomplish the goal. You see this alot with people having higher goals and think that the ends justify the means.
I also did a berath priest judge dredd i am the law run. In many circumstances i did evil things because they were lawful. I basically forced myself to respect whatever law that city or area adhered to instead of my personal conception of law since i believed this is what my god berath wants. This gave rise to stuff like killing Kolsc and leaving gilded vale in hands of Raedric since he was rightful ruler but doing so mean that town continued to suffer. This one though did good stuff to so it was a mixed bag.
To me evil is a matter of perspective for these characters. They believed what they were doing was right according to their ethos but their actions caused a lot of suffering and were evil from an outside modern observer but they didnt view themselves as evil and this made for more interesting characters instead of the usual i am just an evil prick give me all your money runs.
Again with these playthroughs i didnt take or complete all quest. Some quest didnt fit my character and some after getting to a certain point my character didnt think completing them furthered any goal they had or there wasnt a resolution that matched my character so this also played into the roles for me. These characters help me roleplay more instead of power game or try for some completionist run and made my experience with the game more fun.
Edited by draego, 16 November 2018 - 06:06 AM.