DozingDragon Posted October 21, 2018 Posted October 21, 2018 (edited) So, has anyone else tried out the new megaboss? Generally, I think this fight was much easier than Belranga, and the main special mechanic of Hauani o Whe was much easier to work around than Belranga's. As a result, I was able to get through the fight by using pretty standard tactics. As far as some general tips going into the battle: Huani o Whe has lower Fire, Frost, and Shock AR, and relatively low reflex and deflection when compared to its other defenses. I am fairly certain too that Huani o Whe is immune to Corrode damage, as it has an ability called Corrosive Solvent as a beneficial effect, however, I was not able to test that as all of the Corrode damage attacks I had in my party targeted Fortitude, which is Huani o Whe's highest defense. As a result, weapons that do best of elemental damage, like the Essence Interrupter, Frostfall, and Lord Darryn's Voluge are all very useful during this fight. After a character gets hit by its special "symbiote" attack, the character will take raw damage after it moves and the character will also spawn a lesser ooze. Edited October 25, 2018 by DozingDragon 1
Lampros Posted October 21, 2018 Posted October 21, 2018 Huh? Was there a new patch the last few days I missed?
DozingDragon Posted October 21, 2018 Author Posted October 21, 2018 A new beta patch was released this week, that's all. 1
InsaneCommander Posted October 21, 2018 Posted October 21, 2018 (edited) It's the new beta. Edit: Edited October 21, 2018 by InsaneCommander 1
Hulk'O'Saurus Posted October 21, 2018 Posted October 21, 2018 Yeah... will be trying that one first thing Electric Dyslexic style.
baldurs_gate_2 Posted October 21, 2018 Posted October 21, 2018 Yeah... will be trying that one first thing Electric Dyslexic style. Low Reflex and Shock AR seems promising =) 1
Lampros Posted October 21, 2018 Posted October 21, 2018 A new beta patch was released this week, that's all. It's the new beta. Edit: Ah, ok; I missed it.
DozingDragon Posted October 21, 2018 Author Posted October 21, 2018 You can find instructions here: https://forums.obsidian.net/topic/98360-beta-branch-access-steam-gog-galaxy/?do=findComment&comment=2014265 1
Lampros Posted October 21, 2018 Posted October 21, 2018 You can find instructions here: https://forums.obsidian.net/topic/98360-beta-branch-access-steam-gog-galaxy/?do=findComment&comment=2014265 Thanks but any description of the beta?
InsaneCommander Posted October 21, 2018 Posted October 21, 2018 You can find instructions here: https://forums.obsidian.net/topic/98360-beta-branch-access-steam-gog-galaxy/?do=findComment&comment=2014265 Thanks but any description of the beta? Do you mean this? 1
Lampros Posted October 21, 2018 Posted October 21, 2018 You can find instructions here: https://forums.obsidian.net/topic/98360-beta-branch-access-steam-gog-galaxy/?do=findComment&comment=2014265 Thanks but any description of the beta? Do you mean this? Awesome; that's what I wanted to know. Thanks!
DozingDragon Posted October 23, 2018 Author Posted October 23, 2018 (edited) I’m curious, did anyone notice a “second phase” to this fight after defeating Hauani o Whe? I did not, but I used the Essence Interrupter during this fight, so I want to make sure I did not experience a bug here. Edited October 25, 2018 by DozingDragon
AndreaColombo Posted October 23, 2018 Posted October 23, 2018 (edited) I briefly wrote about my experience in the beta patch thread. I believe Corrosive Solvent to be an attack that deals Corrode damage in an AoE and clears your active buffs, even though the combat log only shows the AoE damage. I can’t use my SoT-spam cheese against this boss because of it, as I repeatedly find myself wondering where my buffs have gone. On PotD I can’t seem to beat this thing (I had a much easier time with Belranga.) Granted, I haven’t tried weapons that deal elemental damage but being unable to stay buffed keeps me at a net Accuracy/Deflection disadvantage (my casters have a hard time landing debuffs) and the ooze hits like a truck. Edited October 23, 2018 by AndreaColombo "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Boeroer Posted October 23, 2018 Posted October 23, 2018 (edited) Is it resistant/immune to CON and/or MIG afflictions? Edited October 23, 2018 by Boeroer Deadfire Community Patch: Nexus Mods
AndreaColombo Posted October 23, 2018 Posted October 23, 2018 Resistant to MIG afflictions, but normally vulnerable to CON ones. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Boeroer Posted October 23, 2018 Posted October 23, 2018 Then he's doomed. I mean if his Fortitude is not 300 or so... Deadfire Community Patch: Nexus Mods
baldurs_gate_2 Posted October 23, 2018 Posted October 23, 2018 Resistant to MIG afflictions, but normally vulnerable to CON ones. That Talon scroll paralyzes him. It targets reflex, so if you can keep him paralyzed, he can not cast his debuff. 2
baldurs_gate_2 Posted October 23, 2018 Posted October 23, 2018 ^ Doesn't it target Deflection? Meh, it targets reflex with the slash damage and fortitude with paralyze.
Hulk'O'Saurus Posted October 23, 2018 Posted October 23, 2018 ^ Doesn't it target Deflection? Meh, it targets reflex with the slash damage and fortitude with paralyze. Oh yeah, got that one mixed up.
AndreaColombo Posted October 23, 2018 Posted October 23, 2018 Then he's doomed. I mean if his Fortitude is not 300 or so... 184 on PotD. I'll probably need to go with 2 tanks, 1 cipher, 1 priest, and 1 wizard and nuke it into oblivion. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Boeroer Posted October 23, 2018 Posted October 23, 2018 Or one Geomancer and nothing else. Only 184... with Body Blows + Weakened we are already at 149. Combusting Wounds will have an ACC of ~140 without any consumables or per rest stuff. That's doable. Did you know that the Shroud of Phantasm will create Illusions of your char AND of your animal companion? Having 7 Wolves and 7 Geomancers pummeling at a target with Combusting Wounds is quite funny. 2 Deadfire Community Patch: Nexus Mods
Hulk'O'Saurus Posted October 23, 2018 Posted October 23, 2018 Or one Geomancer and nothing else. Only 184... with Body Blows + Weakened we are already at 149. Combusting Wounds will have an ACC of ~140 without any consumables or per rest stuff. That's doable. Did you know that the Shroud of Phantasm will create Illusions of your char AND of your animal companion? Having 7 Wolves and 7 Geomancers pummeling at a target with Combusting Wounds is quite funny. I will try that cape on the Itinerant I'm currently playing. It does copy weapons as well?
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