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Why is it still not possible to turn off the narrator?


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#1
Yosharian

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I don't like the narrator's performance, I don't mean that as a slight on the voice actress but I just don't care for it.

 

I know for a fact I'm not the only one who doesn't like it.

 

It's understandable that the game would not release with an option to turn off the narrator, since this perhaps wasn't expected.

 

However, we are now months past release and there is still not an option in the settings to mute the narration.

 

I'm just wondering why?  Is it too difficult to code this in as an option?  Are the devs unwilling to give us this option?

 

A response would be nice.


Edited by Yosharian, 19 September 2018 - 01:38 AM.

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#2
InsaneCommander

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Isn't there a mod for it? I'm not saying that you should use a mod, but that if there is already a mod, then I imagine it should be easy to implement.



#3
house2fly

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I just use the mod. Can you not turn off voice acting or lower the volume to 0 in the menu?
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#4
xzar_monty

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This is a really good question. The narrator is very poor, and not giving the player an option to turn it off is just unnecessary.



#5
Achilles

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This is a really good question. The narrator is very poor, and not giving the player an option to turn it off is just unnecessary.

Right. You just create a button that says “Turn off narrator”. How hard can that be?
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#6
aksrasjel

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Didn't D:OS 2 sidestep this issue by giving players the seperate volume slider for "Narrator" in the options menu? I wonder if the same thing can be done here.
Admittedly, I might be 100% wrong here, but I suspect that the narrator volume in Deadfire might be hardcoded into overall voice acting volume and seperating the two might be more problematic than it seems.
How does the mod work? Does it simply rename / remove the narration files or their triggers?

And for the record, I don't mind the narration - but it's more due to the fact that I really like Ashley Johnson. But I think even she was bored by being made to act as a glorified audiobook. It doesn't play to her strengths.

Edited by aksrasjel, 18 September 2018 - 09:37 PM.


#7
the_dog_days

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Why haven't they? Probably other priorities and while a popular opinion on the forums, the dislike of the narration isn't wide spread. (Honestly, I think she didn't the best voice work in the while game.)



#8
Yosharian

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Isn't there a mod for it? I'm not saying that you should use a mod, but that if there is already a mod, then I imagine it should be easy to implement.

 

 

I just use the mod. Can you not turn off voice acting or lower the volume to 0 in the menu?

 

I figured someone would mention the mod.  It hasn't been updated, and I'm reluctant to use a mod that hasn't been kept up to date, and risk losing tens of hours of playtime to an unfixable bug caused by a mod.


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#9
daven

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Why haven't they? Probably other priorities and while a popular opinion on the forums, the dislike of the narration isn't wide spread. (Honestly, I think she didn't the best voice work in the while game.)

Huh?



#10
algroth

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Personally I don't mind the narrator at all, actually I rather like her tone and delivery. But if there is something I'd like to see removed, it's the "He says" unwritten lines that follow the gods' dialogues. I find it jarring and unnecessary myself.
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#11
xzar_monty

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The problem with the narrator is extremely simple. She reads the text very slowly, a lot slower than I read, so I would rather read the text myself to get along with the game. But reading the text while the narrator is also reading that same text aloud, lagging behind me, is extraordinarily jarring. It has nothing to do with the quality of the narrative performance.


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#12
Multihog

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Personally I don't mind the narrator at all, actually I rather like her tone and delivery. But if there is something I'd like to see removed, it's the "He says" unwritten lines that follow the gods' dialogues. I find it jarring and unnecessary myself.

The thing is, though, that there are other people who play this game. That you don't mind the narration doesn't mean that many people wouldn't benefit from and enjoy the option to turn it off.

 

As others have mentioned already, it's also a simple thing to implement, so there's really no excuse for not having it—especially considering how vocal people have been about it here on the forums. There's unquestionable demand for it. 

 

I'm going off on a bit of a tangent here, but I'm of the opinion that going for full voice acting was a poor choice on the whole. I always read faster than the voice acting plays out, so I either end up waiting for it to finish, which is jarring, or I skip half the voice line. How the old IE games, and PoE1, handled it was elegant: voice a couple of lines to give the player an idea what the character's voice sounds like, and leave the rest to their imagination. It's easy, an innate human ability, to imagine a voice for the rest of the lines. It also confers the additional benefit of being able to add more lines into the game or edit dialogue without it seeming inconsistent with the rest. On top of that, I'm sure the full voice acting cost a lot of money, money that could've been spent on other, more important things such as perhaps writing more dialogue. 


Edited by Multihog, 19 September 2018 - 01:48 AM.

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#13
house2fly

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Isn't there a mod for it? I'm not saying that you should use a mod, but that if there is already a mod, then I imagine it should be easy to implement.


I just use the mod. Can you not turn off voice acting or lower the volume to 0 in the menu?


I figured someone would mention the mod. It hasn't been updated, and I'm reluctant to use a mod that hasn't been kept up to date, and risk losing tens of hours of playtime to an unfixable bug caused by a mod.
all it does is replace some sound files, it's not going to break your game any more than adding some portraits would

Edited by house2fly, 19 September 2018 - 04:01 AM.


#14
house2fly

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As others have mentioned already, it's also a simple thing to implement

 

So easy to implement that it has in fact already been implemented

 

Bxwg2.jpg


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#15
Yosharian

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Isn't there a mod for it? I'm not saying that you should use a mod, but that if there is already a mod, then I imagine it should be easy to implement.


I just use the mod. Can you not turn off voice acting or lower the volume to 0 in the menu?


I figured someone would mention the mod. It hasn't been updated, and I'm reluctant to use a mod that hasn't been kept up to date, and risk losing tens of hours of playtime to an unfixable bug caused by a mod.
all it does is replace some sound files, it's not going to break your game any more than adding some portraits would

 

 

From the Nexus:

 

The file "global.bnk" in this mod disables all combat sounds. 
Using the steam version.

 

 

Yeah piggybacking this comment to say that I'm having the same problem with a GOG version. New patch maybe?

 

 

If the mod doesn't work, it's not of any use.

 

 

 

As others have mentioned already, it's also a simple thing to implement

 

So easy to implement that it has in fact already been implemented

 

Bxwg2.jpg

 

 

This is so obvious that it barely needs to be stated, but nevertheless: obviously I want a setting that turns off the narrator only, rather than ALL VOICES IN THE GAME.


Edited by Yosharian, 19 September 2018 - 04:16 AM.

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#16
Multihog

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As others have mentioned already, it's also a simple thing to implement

 

So easy to implement that it has in fact already been implemented

 

Bxwg2.jpg

 

It says  "voice", not "narration". What do you suggest? Every time there's a segment with narration, am I supposed to load the game (because you can't open options while in a dialogue window), provided I saved just before, go to the sound options, and turn down the voice volume. Then, afterwards, I'm supposed to go back and turn it back up? Seems like a lot of tedious micromanagement for something that could have its own universal slider. 


Edited by Multihog, 19 September 2018 - 04:18 AM.

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#17
house2fly

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So what would specifically be easy to implement is isolating all the narration files, reclassifying them as something other than voice acting so they're not affected by the voice acting slider, and putting in a separate slider to affect only those files. The guys who can't figure out how to open a mod folder and delete one file from it think this would be a piece of cake.
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#18
Multihog

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So what would specifically be easy to implement is isolating all the narration files, reclassifying them as something other than voice acting so they're not affected by the voice acting slider, and putting in a separate slider to affect only those files. The guys who can't figure out how to open a mod folder and delete one file from it think this would be a piece of cake.

I see where you're coming from, and I'm sure it would take some effort, but based on the apparent demand for this feature, I think it would most likely be well worth it to implement into the game natively. 


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#19
daven

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Just do it the good old fashioned way, whenever she speaks put your fingers in your ears and shout LALALALALALALALA


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#20
Hulk'O'Saurus

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Hahahahah.

 

I've said it already:

 

I'll mash my face on the keyboard clicking that mute Narrator option :D.

 

She's not bad, but it's only reasonable to provide the option.  






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