superior987 Posted August 27, 2018 Posted August 27, 2018 (edited) Ive been poking around in the builds thread and am curious about making a wizard using the frost spells in ninagauth’s teachings and watershaper’s focus. Since the focus is pretty awesome in its own right, am I shooting myself in the foot by adding a martial multiclass, and if not what would everyone recommend? I’m a fan of adding rogue to everything for sneak attack/deathblows/etc, and I suspect helwalker would be pretty solid too. Anyone have any favs? Edit: I’d be playing with a party in veteran, maybe potd if I’m feeling spicy Edited August 27, 2018 by superior987
baldurs_gate_2 Posted August 27, 2018 Posted August 27, 2018 Troubador Save casting your spells from behind, when your summons attack the enemies.
Boeroer Posted August 27, 2018 Posted August 27, 2018 (edited) Ranger (Geomancer). Driving Flight + Watershaper's Focus (+Ondra's Wrath) is very good and can one-shot mobs. Also the accuracy bonuses vs. single targets like Marked Prey, Stalker's Link etc. work with spells. And Concussive Tranquilizer with a rod-Blast is even better than Arcane Dampener or Arcance Cleanse. Also: Binding Roots! Great with Infuse with Vital Essence. Edited August 27, 2018 by Boeroer 2 Deadfire Community Patch: Nexus Mods
superior987 Posted August 27, 2018 Author Posted August 27, 2018 Any particular ranger subclass? I’d lean ghost heart to avoid pet micro, but that’s assuming the pet is underwhelming. Haven’t tried chanter too much, will have to play with it a bit
Boeroer Posted August 27, 2018 Posted August 27, 2018 Doesn't matter much. Stalker doesn't really fit though. Deadfire Community Patch: Nexus Mods
Haplok Posted August 27, 2018 Posted August 27, 2018 Pet isn't great, but also it isn't a liability if you keep it in the back and only have it attack enemy chargers/flank. And sometimes you want to send it after a target to get Stalker's Link Accuracy bonus and/or do a takedown combo for huge bonus on next attack (which can be a nuke spell). 1
superior987 Posted August 27, 2018 Author Posted August 27, 2018 So I’m thinking evoker/ranger. Are there any essential spells in blocked by losing conjuration and transmutation? Also, any particularly important wizard spells that are t already in the grimoire? Up til now I’ve been focusing mainly on melee classes and haven’t put too much thought into spells beyond the odd priest buff/aloth fireball
draego Posted August 27, 2018 Posted August 27, 2018 (edited) Doesn't matter much. Stalker doesn't really fit though. Unless you running a geomancer tank or melee ranger then stalker seems right. i know its weird but im running a main tank like this. Edited August 27, 2018 by draego
Teclis23 Posted August 27, 2018 Posted August 27, 2018 So I’m thinking evoker/ranger. Are there any essential spells in blocked by losing conjuration and transmutation? Also, any particularly important wizard spells that are t already in the grimoire? Up til now I’ve been focusing mainly on melee classes and haven’t put too much thought into spells beyond the odd priest buff/aloth fireball If ur playing on potd the enemies have high AR so you need high pen. Ninguaths death ray was my favourite spell. Its level 3 and does raw damage so no need for high pen
superior987 Posted August 28, 2018 Author Posted August 28, 2018 Oof, slicken and chill fog both being transmutation is rough. I guess Tekehu can pick up the chill fog slack, but that's quite the hit
Boeroer Posted August 28, 2018 Posted August 28, 2018 Doesn't matter much. Stalker doesn't really fit though. Unless you running a geomancer tank or melee ranger then stalker seems right. i know its weird but im running a main tank like this. I didn't mean in general. I meant for the use with Watershaper's Focus on the ranged Geomancer. 1 Deadfire Community Patch: Nexus Mods
superior987 Posted August 30, 2018 Author Posted August 30, 2018 Just a quick update - thanks for the advice, I went with a vanilla geomancer, no subclasses. So far it’s been a blast! Feels like there’s both more to do with the spells while still having the ability to do reasonable damage whenever I run out of spells. 1
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