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I've beaten the game a few times on Classic, and it's easy to see how they could make it harder without having to something something Baldur's Gate casuals per-rest Van Buren Gamebryo health sponges Chris Avellone console commands Planescape Torment Obama hasn't even leveled a Tauren

 

Fixing resting: No resting in dungeons. Or limited resting in dungeons. Boom. Bill is in the mail. 

 

Fixing dungeons: Every level in a dungeon (or just every dungeon) is one encounter. So, no end-of-battle-health-regen/spell refresh/resurrection til you clear it.

 

Fixing enemies: Fampyrs are easily the hardest enemy in the game. Why? They dominate you (Intellect Affliction.) So, more enemies that use high tier afflictions in extreme ways. Leeches that tank your Might and force you to win quickly or find an alternative to beating them with damage. Timelords that steal your Dexterity to run circles around your goofy ass. Mindcrushers that eat your Resolve and then start gangbanging you with spells. Ex girlfriends that drain your will to live.

 

More enemies that exploit your strengths or game mechanics in general:

Ethereals that you can't damage with high PEN.

Spell-immune enemies that redirect your magic away from their friends and on to them.

Enemies that can transform into other types of annoying enemies.

Enemies that penalize you for killing them in the wrong order by exploding.

Enemies that enclose your buddies in temporarily impenetrable cages to prevent them from helping you

Enemies that teleport your guys with the best buffs out of position. 

Enemies that eat their dying allies for a nasty buff before you can finish them off.

Spell junkies that can fire off casts at an insane rate who will eventually erupt for a huge AoE if you don't kill them fast enough

Liches that grow more sexy with every one of their underlings you kill

Gunslingers that drill you with lightning quick trigger pulls as long as you can't reach them in melee

Sorcerers who destroy spells in their grimoires to fully heal themselves

Soul Savagers who self-inflict damage in order to deny you an ability or spell for the rest of the encounter

Savvy swordfighters that easily knock down characters using non-proficient weapons.

Shockwave specialists who prone tanks with ease

Mirror Ghouls who take the form of one of your party members

Whispers of the Past that attack you as 3 clones of you from before you leveled up

Parry Bois who have a high chance to block and counter auto-attacks

Medal Considerants who are at their best when fighting your highest-performing party member

Drunked Blade Thwackers that sloppily lunge at you with no accuracy but devastating damage

Danny Devito

Wizened Scribes who cannot be hurt or affected by the same attack or ability more than once

Dragon Haberdashers who randomly summon a legendary weapon at the beginning of combat

Melancholy Flautists that are healed or gain Might any time any character is healed

Locomotives that can only move and attack in high speed straight lines

Low accuracy high damage high speed enemies that die if they miss. Also, they're racist.

Enemies that teleport their allies to another dimension to heal

Conservationists that temporarily make your ranged units have limited ammo

Ooze Accountants whomst've take continuous damage in order to paralyze one of your manz

Isolators who teleport flimsy characters into closed one-on-one deathmatches

Edgy Hypocrites that are very effective against a defense that they have a very low score in

Shame Cyclers that do .2x damage normally but 7x when you're flanked

Michael Connors who steals your date to the dance AN HOUR BEFORE THE DANCE

Arcanists who can nerf schools of magic or types of weapons

Enemies that always doublecast/double attack but who also always get double attacked

Violent Idealists that hit hardest at characters that have dump stats

Opportunists that hit harder while you're in recovery

Marriage Marauders that make a member of your party impossible to buff

Misguided Advocates that replace your buffs with a different random buff

Shark Trackers that summon OP beasts that are also hostile to them

Vine Vagrants that respawn once with the weapon or ability that killed them

Overpowered enemies that buff you when you kill them

Enemies that do more damage if they've already knocked out one of you

MUSICAL GUEST: JUSTIN TIMBERLAKE

Pharmacy Reps that heal others when they die

Iron Spirits that copy the highest defense values from your party

Perennial Gentleman Callers that are unharmed by raw damage. Or hints.

Furnace Llamas that kill themselves to resurrect a friend

Enemies who take on the appearance of one enemy but the abilities of another

Spearflingers who do most of their damage at first contact with a singular highly accurate weapon toss

Smiling Insurance Salesmen who seduce your mom

Pork Porcupines Pork...pork... Perries that are much stronger when near allies

Nascent Spunk Demons who start dormant, harmless, and invulnerable but who eventually awaken as extremely powerful enemies if the battle goes on for too long

Hopeful Mormons that spawn if anyone in your party gets healed

Intervention Associates that negate your current attack but buff your next one

Enemies that spawn a random enemy when they die

Sloppy ****er Spaniels that negate the effects of a random piece of your armor

Gym Rats that debuff themselves to skip Recovery

Ego Lords that cannot be buffed or debuffed

Worthless Dance Attenders that ARE INVISIBLE UNTIL THEY ATTACK

Eye Communists that trade damage immunities with each other throughout the battle

My dad's expectations

Muscle Maggots who are faster and stronger if you've rested or waited recently

Inspired Thieves who copy one ability from each of your party members

Gonorrhea Goblins who heal your party members but sap their damage or penetration

Look at all this I'm basically already CEO of Obsidian.

 

Health potions, pet buffs, enchanting, and empower- gone. You gotta win with your weapons and skill and quicksaves alone. 

 

Bonus mode with debuffs for classes and races:

 

Nature Godlikes take huge fire damage,

Fire Godlikes take more water crits and are far less effective at ship combat

Moon Godlikes are less accurate during the day

Death Godlikes be ugly af lol

Aumaua are inaccurate against small targets

Dwarves can't hit floating, flying, or hovering targets to save their lives

Priests can't do damage, (I see your angry comment fingers. These are just examples. chillllllllllllllll)

Paladins can't heal themselves and will be unable to attack enemies if there's a charmed ally nearby to gank instead

Each spell a Wizard casts in an encounter is progressively weaker

Rangers take huge penalties when enemies are in melee range,

Rogues have very low life and underperform when near allies,

Fighters have to take Constant Recovery as a subclass- no more pairing it with Devoted.

Non-Soul Blade Ciphers have abhorrently low body affliction defenses.

Soul Blade Ciphers are bad at spells? Idk these can't all be gems

Many enemy types can now silence a Chanter's phrases and invocations. "Hoarse" Chanters have to wait after casting Invocations.

Orlans are afraid of vacuums. 

Druids cannot cast spells while shifted. Druids cannot use weapons. Druids are more easily Charmed by Wilder enemies

Rogues cannot wear heavy armor- are you writing this down?

Confused Monks begin to doubt their own existence and abandon the party to write F-Tier philosophy and bad fanfic (all fanfic is bad fanfc)

 

 

You should be able to be a tree

Edited by West
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If something hits you with a weapon, you die.

Critical hits with fists give Concussion status.

Bow attacks always target the knee first.

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Reading really weird texts that were written while under the influence of narcotics gives you headaches... No wait, that was real life.

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Deadfire Community Patch: Nexus Mods

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Reading really weird texts that were written while under the influence of narcotics gives you headaches... No wait, that was real life.

 

Depends on the narcotics, really  :grin:

 

Anyway, I vote for adding a Chainsaw of Bloody Dismemberment to the game.

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I like quite a few of the ideas actually. Very innovative. Especially "Confused Monks begin to doubt their own existence and abandon the party to write F-Tier philosophy and bad fanfic". Some of these need further elaboration, though, like "my dad's expectations".

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I'm disappointed you didn't start this with "Hi, Phil Swift here...".

I did but for brevity's sake I sawed this post in half

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I'm disappointed you didn't start this with "Hi, Phil Swift here...".

I did but for brevity's sake I sawed this post in half

 

 

I'm also disappointed that you didn't mention replacing repair supplies with flex tape, glue, and seal. All the tools you need to fix anything.

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I wanna Justin Timberlake so i can kill him in a cruel blow.

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