MaxQuest Posted December 22, 2018 Posted December 22, 2018 (edited) Khagmas you ninja Any chance of getting watercolors made of this portrait from PoE1 (Male Human E)? Was kinda bummed it wasn't included in Deadfire. Btw, I've accumulated a few portraits since the release of Deadfire. Decided to share: All water-colored (with _convo and _si). Example: You can download them here: mod page Edited December 22, 2018 by MaxQuest 8 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Rayek Posted December 22, 2018 Posted December 22, 2018 Still hoping for this pic to be converted to the watercolor pics. Happy Holidays to all as well.
protopersona Posted December 23, 2018 Posted December 23, 2018 (edited) Khagmas you ninja Any chance of getting watercolors made of this portrait from PoE1 (Male Human E)? Was kinda bummed it wasn't included in Deadfire. Btw, I've accumulated a few portraits since the release of Deadfire. Decided to share: All water-colored (with _convo and _si). Example: You can download them here: mod page Oh my gods I love you so much right now. EDIT: Can you add the godlike types into the file names so the new portraits disperse themselves into the lists in the correct places? Everything else goes in the right place but all your godlike pics go jumbled up by themselves at the end of the godlikes list. Edited December 23, 2018 by protopersona "As the murderhobo mantra goes: 'If you can't kill it, steal it.'" - Prince of Lies
MaxQuest Posted December 23, 2018 Posted December 23, 2018 (edited) Still hoping for this pic to be converted to the watercolor pics. Happy Holidays to all as well.Here's my attempt: Oh my gods I love you so much right now. EDIT: Can you add the godlike types into the file names so the new portraits disperse themselves into the lists in the correct places? Everything else goes in the right place but all your godlike pics go jumbled up by themselves at the end of the godlikes list. Glad to hear that EDIT: updated the godlike portraits' filenames to include the godlike type. Edited December 23, 2018 by MaxQuest 1 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Magnificate Posted December 23, 2018 Posted December 23, 2018 I would be greatful if someone could recolor the above basic portrait. I want the skin to remain the same, the hood to be brown (pecan shade) and the ornaments to be pink (lavender shade).
MaxQuest Posted December 23, 2018 Posted December 23, 2018 No idea what a pecan color is So here's an attempt in brown: Water-colors here ^ are recolored _convo and _si that were coming with portrait. And water-colors below are the ones made with the help of Aramintai's guide: Curious which ones you will choose. 2 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Magnificate Posted December 23, 2018 Posted December 23, 2018 (edited) No idea what a pecan color is I was thinking a bit lighter and more vivid, but the above is great nonetheless. Thanks! Is it me or does the girl look like 15 years older on the first watercolors? Edited December 23, 2018 by Magnificate
MaxQuest Posted December 23, 2018 Posted December 23, 2018 She does to me too. Higher contrast, strict jaw line, rugged skin. Voila, +15 years) PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Rayek Posted December 23, 2018 Posted December 23, 2018 @MaxQuest Perfect. Thank you very much for taking the time. Looks great!
protopersona Posted December 24, 2018 Posted December 24, 2018 I'm gonna find it very entertaining if MaxQuest has spent all this time delving deeply into the game's code and mechanics, but the thing that gets him the most recognition is his ability to proficiently apply filters over pretty pictures. Not to downplay his work in this thread cause it's great. I just feel like the first thing requires way more effort than the second. 2 "As the murderhobo mantra goes: 'If you can't kill it, steal it.'" - Prince of Lies
Frak Posted December 24, 2018 Posted December 24, 2018 (edited) I'm gonna find it very entertaining if MaxQuest has spent all this time delving deeply into the game's code and mechanics, but the thing that gets him the most recognition is his ability to proficiently apply filters over pretty pictures. Not to downplay his work in this thread cause it's great. I just feel like the first thing requires way more effort than the second. Ha, yeah. I've just noticed his speed calculator. Now I'm wondering if there is a fight simulator where I can test whether a single-classed skald will have higher dps and and/or longer survivability - against an enemy with known attributes - with one-handed weapon or a weapon and a shield. We need a combat-simulator. :D Edit: It's most likely one-handed. But I like simulations. I'll stop now. Back to your regular water-colouring. Edited December 24, 2018 by Frak Nerf Troubadour!
MaxQuest Posted December 24, 2018 Posted December 24, 2018 Tehehe) Now I'm wondering if there is a fight simulator where I can test whether a single-classed skald will have higher dps and and/or longer survivability - against an enemy with known attributes - with one-handed weapon or a weapon and a shield. We need a combat-simulator. :DThere is no combat simulator for PoE that I am aware of Was thinking (theoretically) about adding damage values to the mentioned speed calculator. But haven't spotted the fine point yet. I mean, there are way to many variables. If I'll factor only a few - it will be useless. If too many - then it will be a huuuge amount of work, plus it will still be subpar to: - launch the game - spawn the dummies or some specific creatures - and test your actual dps) 1 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Frak Posted December 24, 2018 Posted December 24, 2018 Tehehe) Now I'm wondering if there is a fight simulator where I can test whether a single-classed skald will have higher dps and and/or longer survivability - against an enemy with known attributes - with one-handed weapon or a weapon and a shield. We need a combat-simulator. :DThere is no combat simulator for PoE that I am aware of Was thinking (theoretically) about adding damage values to the mentioned speed calculator. But haven't spotted the fine point yet. I mean, there are way to many variables. If I'll factor only a few - it will be useless. If too many - then it will be a huuuge amount of work, plus it will still be subpar to: - launch the game - spawn the dummies or some specific creatures - and test your actual dps) Quick reply. My main issue is that dps will likely be higher with one-handed, but (small) shield with modal might some more crits and give more phrases, if chanter. I like chanters in general, and skald in particular. What I imagined was: - Simulation running for a specified amount of time (variable) Could be 5 minutes, could be 1 minute. User decides. - User puts in creature value for opponent. Or they are pre-defined. We have the bestiary so you can find stats and attributes for relevant creatures. - User puts in weapons, proficiencies, shields, weapon style and modals. Also basic armour. Special itemization can always be expanded. Simulation tests dps and survivability of char. ("Your char died after 536 seconds and did XXXYYY damage. 10 phrases generated through crits and you used 25 invocations") Agree, lots of variables and lots of work. But oh, how you could test builds and get ... *numbers*!!!!! Nerf Troubadour!
MaxQuest Posted December 24, 2018 Posted December 24, 2018 Oh god... I.. might think about it. But no promises. LESS than no promises) 2 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
jeez Posted December 24, 2018 Posted December 24, 2018 Not nearly enough rugged bearded dudes around. Would anybody be able to watercolor these? I tried but failed miserably. Apparently I'm incompetent.
MaxQuest Posted December 25, 2018 Posted December 25, 2018 (edited) There ya go: P.S. Do you mind if I'll include them in the next version of my pack? Edited December 25, 2018 by MaxQuest 2 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
WesSoto Posted December 25, 2018 Posted December 25, 2018 (edited) Merry Christmas, could anyone possibly make portraits out of these? Specifically a water one lol. Moon God-Like. <3 Edited December 25, 2018 by WesSoto 3
jeez Posted December 25, 2018 Posted December 25, 2018 There ya go: P.S. Do you mind if I'll include them in the next version of my pack? This is awesome! Thanks so much I don't mind if you use them. I don't even know who the original artists are so I can't credit them. Just found the images on pinterest. Pretty sure they're fan art of Hawk from Dragon Age and Ifan Ben Mezd from Divinity.
Survaldor Posted December 26, 2018 Posted December 26, 2018 (edited) Could someone make a watercolor version of this portrait? I'm not good enough at photoshop for it Edited December 27, 2018 by Survaldor
WesSoto Posted December 27, 2018 Posted December 27, 2018 (edited) Some more pictures that I think would make great water portraits for PoE. <3 Edited December 27, 2018 by WesSoto 1
Schwarzfunk Posted January 2, 2019 Posted January 2, 2019 Hi, can someone convert this portrait for POE2? Thank you! <3 3
gatobi Posted January 2, 2019 Posted January 2, 2019 Hello can I get portrait/watercolor version of this? https://imgur.com/a/FSp6229
jeez Posted January 3, 2019 Posted January 3, 2019 Figured I'd share this edit I did of a portrait I found earlier in this thread. Not sure who the original artist is but all credit goes to him/her. I'm not the best at editing but there's a lack of good godlike portraits so I figured I'd give it a try. If anyone more capable wants to clean it up that'd be cool too
jeez Posted January 3, 2019 Posted January 3, 2019 Figured I'd share this edit I did of a portrait I found earlier in this thread. Not sure who the original artist is but all credit goes to him/her. I'm not the best at editing but there's a lack of good godlike portraits so I figured I'd give it a try. If anyone more capable wants to clean it up that'd be cool too Made a slightly better watercolor. 2
gloomseeker Posted January 4, 2019 Posted January 4, 2019 Figured I'd share this edit I did of a portrait I found earlier in this thread. Not sure who the original artist is but all credit goes to him/her. I'm not the best at editing but there's a lack of good godlike portraits so I figured I'd give it a try. If anyone more capable wants to clean it up that'd be cool too Made a slightly better watercolor. If memory serves that's an illustration for a half elf in D&D. Your modification is really nice and does make the character a lot more godlike. Nice job. 1
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