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Posted

Not complaining or anything but just asking an honest question. How long between patches?. Like patch 1.1 was not so long ago, but when is patch 1.2 planned for?

 

Cheers

Posted

Realistically, 2 weeks of dev (minimal Agile sprint) + 1 week of beta branch + 1 week of revision/dev testing (optional) = one patch per month

Posted

Realistically, 2 weeks of dev (minimal Agile sprint) + 1 week of beta branch + 1 week of revision/dev testing (optional) = one patch per month

No, you have to think those things happen in parallel with each other.

 

Example:

 

Sprint 1

- develop patch 1.3

- test path 1.2

- release patch 1.2

 

Sprint 2

- develop patch 1.4

- test patch 1.3

- release patch 1.3

 

2 patches a month.

Posted

since deadfire has been released they have done a patch about every two weeks

 

Im hanging for the next one because this is the one where they are uptuning spells/ abilities that are not powerful enough

 

 

whoo hoo!

Posted

 

Realistically, 2 weeks of dev (minimal Agile sprint) + 1 week of beta branch + 1 week of revision/dev testing (optional) = one patch per month

No, you have to think those things happen in parallel with each other.

 

Example:

 

Sprint 1

- develop patch 1.3

- test path 1.2

- release patch 1.2

 

Sprint 2

- develop patch 1.4

- test patch 1.3

- release patch 1.3

 

2 patches a month.

lol ok
Posted

since deadfire has been released they have done a patch about every two weeks

 

Im hanging for the next one because this is the one where they are uptuning spells/ abilities that are not powerful enough

 

 

whoo hoo!

Really? How do u know?

Posted (edited)

 

since deadfire has been released they have done a patch about every two weeks

 

Im hanging for the next one because this is the one where they are uptuning spells/ abilities that are not powerful enough

 

 

whoo hoo!

Really? How do u know?

 

josh sawyer said so on one of his live streams

 

dont expect anything to drastic

Edited by antman45454
Posted (edited)

I would REALLY love to hear what they are working on...

Hope for a beta patch in the close future

Edited by Tomice
Posted (edited)

They need to allow us to customize Grimoires and reduce the penalty for Wizard subclasses. And prob buff some Cipher spells.

Edited by Verde
Posted

They need to allow us to customize Grimoires and reduce the penalty for Wizard subclasses. And prob buff some Cipher spells.

I am holding out hope for subclass wizards to get differing starting grimoires than what is currently the default.  When a transmuter only has three spells in his chosen specialization in the beginning grimoire, it's rather underwhelming.  I opted to dump the transmuter I drew up and went with a non-specialized wizard. 

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