Nemesis7884 Posted June 5, 2018 Share Posted June 5, 2018 So i assume the max nr of companion reputation you can get is +5/-5 same as with the factions? While it is quite easy to get to +5 for faction reputation this seems really tricky for companions. Does companion reputation towards you only depend on your own action or also the companion composition? Which companions do get a long well and which don't? It seems serafen gets a long with nearly everyone well.... Eder and Xoti like one another Aloth doesn't like anyone Pallegina disslikes Tekehu Tekehu disslikes Maia I am looking for like a party composition where everyone gets along well.... Link to comment Share on other sites More sharing options...
kilay Posted June 5, 2018 Share Posted June 5, 2018 (edited) So i assume the max nr of companion reputation you can get is +5/-5 same as with the factions? While it is quite easy to get to +5 for faction reputation this seems really tricky for companions. Does companion reputation towards you only depend on your own action or also the companion composition? Which companions do get a long well and which don't? It seems serafen gets a long with nearly everyone well.... Eder and Xoti like one another Aloth doesn't like anyone Pallegina disslikes Tekehu Tekehu disslikes Maia I am looking for like a party composition where everyone gets along well.... Pallegina dislike Xoti Xoti dislike Pallegina (less then Pallegina hate her) Btw Companion's Reputation seems broken atm.. Edited June 5, 2018 by kilay Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request Link to comment Share on other sites More sharing options...
evilcat Posted June 5, 2018 Share Posted June 5, 2018 (edited) Companions sometimes start with dislike and then get along. At least Pallegina and Teheku could find some balance. Also companions dislikes mean very little. Sometimes Pallegina and Xoti burst in religion/agnostism burst, but we can always can tell that we need to find the God literally. Eder, Xoti, Serafen, Aloth/Teheku will be nice and pleasant. Edited June 5, 2018 by evilcat Link to comment Share on other sites More sharing options...
Slotharingia Posted June 5, 2018 Share Posted June 5, 2018 Companions max at +2/-2.Aloth doesn't like the men, but likes the women (not for those reasons, but basically xD ). Link to comment Share on other sites More sharing options...
Nemesis7884 Posted June 5, 2018 Author Share Posted June 5, 2018 altoh seemed to disslike everything and anything for the short time he was in my party Link to comment Share on other sites More sharing options...
lunattic Posted June 5, 2018 Share Posted June 5, 2018 I think a better way to do this is to find a characteristic all your targeted party members respond well to. Eder, xoti, takehu, serafen and maia all appreciate humor/clever options. Pallegrina, maya and aloth appreciate duty options. Some conflicts almost cannot be avoided, since sometimes party members automatically respond to what is happening, which can change their relationship to others.This is outside of your control other than removing people who have conflicted views from the party entirely. Examples of this last one are xoti vs pallegrina (religion vs anti religion), maia vs takehu (progressive/pro rauatai vs traditional huana), and eder vs leaden key aloth. Link to comment Share on other sites More sharing options...
CAlmond Posted June 5, 2018 Share Posted June 5, 2018 In my game: Aloth seems to like Pallegina for the most part. Tekehu likes Xoti, but Xoti hates Tekehu. Serafen and Eder both seems to like most people Tekehu and Maia don't get along for obvious reasons. Also bear in mind, the companion's disposition for the three returning companions can change depending on how their PoE story ended. It won't be completely different, but there will be differences. Link to comment Share on other sites More sharing options...
Slotharingia Posted June 5, 2018 Share Posted June 5, 2018 maia vs takehu (progressive/pro rauatai vs traditional huana)Tekehu has the progressive tag, Maia does not. Link to comment Share on other sites More sharing options...
Nemesis7884 Posted June 5, 2018 Author Share Posted June 5, 2018 i played a rational stoic character and this didn't seem to impact companions a lot...if you for example play a bleak walker who is cruel and aggressive - does this have an impact on companions? Link to comment Share on other sites More sharing options...
Slotharingia Posted June 5, 2018 Share Posted June 5, 2018 (edited) i played a rational stoic character and this didn't seem to impact companions a lot...if you for example play a bleak walker who is cruel and aggressive - does this have an impact on companions? I don't know for sure as I've only done stuff like that to a limited degree, but for the most part they react to what you say, not what you do, and when they do react to what you do, if they like jokes, you can easily joke them out of it afterwards. For instance, my first character had cruel half full and aggressive totally full, and Aloth liked him more than my second one, who had 0 points in cruel and aggressive only 1/4 full, with Aloth being in the party all the time for both characters. A Bleak Walker I tried got to -1 with Eder and back to 0 in a really short time just by cracking jokes. Edited June 5, 2018 by Slotharingia Link to comment Share on other sites More sharing options...
robogiffo Posted June 5, 2018 Share Posted June 5, 2018 It seems like my wise cracking passionate Darcozzi seems to easily earn favor with a lot of the companions. The rational stoic character, not so much. Link to comment Share on other sites More sharing options...
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