Silvaren Posted May 18, 2018 Posted May 18, 2018 So Worthy Sacrifice granted by Marux Amanth should work as insta kill on any healthy friendly target or Bloodied / Near death enemy. it would be cool if Worthy Sacrifice would work on Charmed / Dominated enemies because they are considered as friendly targets (all friendly abilities works on them - inspirations, healing from any AoE, chants etc). I think it makes sense. But it doesn't work. Is it bug or is it intended? I was hoping for cool combo. There is lots of stuff which can cause charm like the fampyre's staff, wand which grants 10% to charm any enemy affected by casted spells, cipher's abilities and more. 1
Infiltrator_SF Posted May 25, 2018 Posted May 25, 2018 Came to post just this. The weapon realistically sucks unless you make this synergy with charm/dominate.
Boeroer Posted May 26, 2018 Posted May 26, 2018 Then it would be too good. It could get bonus damage on charmed/dominated targets though. 1 Deadfire Community Patch: Nexus Mods
Silvaren Posted May 26, 2018 Author Posted May 26, 2018 (edited) Then it would be too good. It could get bonus damage on charmed/dominated targets though. Still better idea than pointless sacrifice party member. Edited May 26, 2018 by Silvaren
kmbogd Posted May 27, 2018 Posted May 27, 2018 If I remember correctly the sacrifice ability can be used only once per encounter or rest. In this case, I would say that it's not too powerful if it will work with dominated/charmed targets (as long as bosses are balanced not to be charmed/dominated)
Climhazzard Posted May 27, 2018 Posted May 27, 2018 If I remember correctly the sacrifice ability can be used only once per encounter or rest. In this case, I would say that it's not too powerful if it will work with dominated/charmed targets (as long as bosses are balanced not to be charmed/dominated) In this game there isn't much difference between per encounter and per rest.
kmbogd Posted May 27, 2018 Posted May 27, 2018 This is fine, the point I wanted to make is that once the fight starts you can use the ability to kill only one opponent. Therefore, it cannot be abused continuously in the same encounter.
Infiltrator_SF Posted June 8, 2018 Posted June 8, 2018 Did they change the dagger with the latest patch?
dunehunter Posted June 8, 2018 Posted June 8, 2018 If I remember correctly the sacrifice ability can be used only once per encounter or rest. In this case, I would say that it's not too powerful if it will work with dominated/charmed targets (as long as bosses are balanced not to be charmed/dominated) In this game there isn't much difference between per encounter and per rest. I agree, until they implement some penalty for resting, per encounter = per rest.
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