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Found 8 results

  1. Who else is sick of sleeping on the ground under a leaf? How about a rut sack in one of the future updates. So when after sleep, instead of loosing about 50% each bar, it decreses to 30%. Restore 15% HP just for not being on the ground. It could me made with the following: 8 fl...
  2. The rest button seems to have become permanently greyed out in my game. I can rest in inns, but not out in the world. I noticed that this has happened to other players in the past, is there a known solution?
  3. Up until today everything has been fine, today while attempting the quest with the dragon spark (can't really recall the name right now), iv'e noticed that resting in or outside the cave does not remove fatigue, nor does it heal my party members. i tried loading the game again, moving to a differ...
  4. Simple as it sounds in the title: potions have expiration dates. This let's players rest whenever they want without giving them many plot/story penalties ("you're too late hero, we've killed everyone in town") but instead apply direct combat penalties. As an added bonus, I can only guess that player...
  5. Perhaps it was lsot in the dozens of posts talking about health/stamina, but I haven't seen a topic dedicated about the resting/restoration system. I think that a system where you can rest everywhere like in BG makes it too easy at times. You jsut unleash -all- your spells and then take a quick...
  6. If some don't like Vanacian and many don't like cooldowns, what then? Here's an idea: Fatigue * EDIT: in case you havn't figured it out yet, red is health, green is morale * Lets say your mage starts the day with 100 fatigue (or 1000.. higher numbers might be better for balancing a...
  7. Hi there, I've put my TLDR in the Cooldown 2.0 thread but i really want to expand a bit. Seeing as there is much discussion around this cooldown thing i would like to propose a mechanic that seems pretty good to me (or course it does, duh!, i'm proposing it lol). Ok, let's get to the poi...
  8. I propose the following system for the rest button: If you can rest where you are, you will rest there (simple enough). However, if you cannot, for whatever reason, the following occurs: 1. The game plays in fast forward, your party moving to the last safe resting area. 2. Upon reaching th...
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