Search the Community
Showing results for tags 'flicker'.
-
There is no support for 21: 9 format monitors in full screen mode. In full-window mode, the resolution of 2560 × 1080 is set, but freesync requires full-screen mode. Due to the work in the window, the monitor function does not work correctly and the screen flickers during the game. if you enable the game mode in full screen, the screen resolution is set to 1920 × 1080, the picture is stretched and does not look serious, but the screen flickers stop and the freesync function works fine. It seems more than strange to me to ignore modern technologies in 2019, and in this case, it does not care about users with 21: 9 and 32: 9 monitors.
- 2 replies
-
- 3
-
- 21:9
- ultrawide monitor
-
(and 3 more)
Tagged with:
-
Windows Flickering
meowbeast posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
When I scroll at night, the lights from windows flicker. I've noticed the flickering in Defiance Bay and Dyrford. I haven't been to many other places in the game yet. I've also noticed that some windows seem more prone to this flickering than others, which you can see in the video. So far, I’ve tried compatibility mode for Windows 7 and 8, and running the .exe as an administrator. I’m also experiencing a bug where the “yes,” and “no” text from certain menus is invisible, but I don’t know how to reproduce it. I only mention it because it’s the only other graphical bug that I’ve had up to this point; perhaps it is related. Windows 10 Intel Core i7-4790k 16.0 GB AMD R9 290 meowbeastPoE.zip savegame mp4 -
[PC] [Steam] Multiple Issues
Zeid posted a question in South Park: Technical Support (Spoiler Warning!)
Hello, It seems that i have some weird glitches with my game - but with some specific steps completed. I'll break them down : Glitches Seems that if you enter the cinema, take a while ( for example the first time you stay and break all chairs ) then exit - and pass in front of the cashier - the graphics turn to weird glitches ( as i saw posted before ). But this seems to be the only way to trigger this - and it's every time ( 3rd play-through ). And i haven't encounter this anywhere else. Only way to 'fix' this is either loading an area, or restarting the game Flickering Begin while you're in a cutscene - pause - and alt-tab out of the game - do something ( not just alt-tab lightning speed Bruce Lee attack xD ) Return to the game and unpause it ; and you'll notice that characters begin to flicker - even completely disappear Again, reloading area/game seems to fix this Crash - rare / random Random - rare - crash issue after the defects above have occurred, but i think that multiple alt-tabs (in a normal way) do break the game. This happened to me , twice, once after i hit Exit Game ( crashing on desktop ) and other in-game. MINOR (more a question) I've noticed that Windows 7 schema turns to basic every time i run this game. And i think this might be the cause of some of the issues Is this intended or does it link with system config ? Here are my specs - laptop ! : CPU : Intel i3-2330M RAM : 6GB DDR3 GPU : Nvidia Optimus 540M - 2GB ( latest drivers ; also running on this and not Intel ) OS : Windows 7 x64 ( fully updated ) Play resolutions : 1366x768 ; 1920x1080 I ain't bothered by some of the above, this is more of a heads-up thing. Also wondering if crashing/windows scheme is from my end or if it occurs to most people. Have a great day! Cheers, Z