Jump to content
  • Sign Up

Search the Community

Showing results for tags 'cursor'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • Grounded
    • Grounded: Announcements and News
    • Grounded: General Discussion (NO SPOILERS)
  • The Outer Worlds
    • The Outer Worlds: Announcements and News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements and News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Pathfinder
    • Pathfinder Adventures: Announcements and News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Pillars of Eternity
    • Pillars of Eternity: Announcements and News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements and News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • Legacy (General Discussion)
    • Alpha Protocol
    • Dungeon Siege III
    • Neverwinter Nights 2
    • South Park
    • Star Wars Knights of the Old Republic II: The Sith Lords
  • Legacy (Archives)
    • Alpha Protocol
    • Armored Warfare
    • Dungeon Siege III
    • Fallout: New Vegas
    • Neverwinter Nights 2
    • South Park
    • Tyranny

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Website URL


Yahoo


Jabber


Skype


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 9 results

  1. I just started playing PoE2 and am learning the interface. I wish there were more UI customization options.* Two things I find unnecessary and distracting: the "Fast Mode Active" text and the big, red "No" symbol cursor. I know you can hide UI entirely, but that removes the parts that are helpful also. At least for hiding the "Fast Mode" text I did find this little mod, but it's not a great solution because there's still a big, flashing "F" on screen. I can already tell Fast mode is on because of how fast I'm moving as well as the speed and color on the clock -- the text is overkill. Maybe there's a way to further mod this mod? - *OPTIONS: I understand that some people do want these things.
  2. Hello, I've been searching for the game cursor for a while now, because I would like to use it as my main cursor. There were other people online asking about it too, but nobody had it available. If anyone could post it or at least direct me to where the cursor is within the game files, I'd really appreciate it. Sorry if this was meant to be in the off-topic section, I just thought a moder would probably know how to go about finding it easier. And no, I can't make it in paint Thanks in advance.
  3. Hi, i just started with Pillars 2 and encountered two weird control behaviours which i cannot disable in the settings (at least i have not found an option for that): The camera movement has a weird acceleration / deceleration. I would expect it to have exactly one speed (which is adjustable in the settings) which starts and stops abrupt with "touching" the boundaries with the cursor or hitting one of the camera keys. The mouse cursor moves just as expected with my mouse movements, except from when having an item in the inventory attached to the cursor. It suffers from massive lags and its hard to organise the inventory or change equipment. Are these two behaviours intended or "real" problems? I can remember having a similar issues with other games where i had to tweak some .INI files or something like that. Best regards Yahku Edit: After proceeding now, it seems that the inventory lag was only in the intro (when the pirates attacked).
  4. Hi all, Loving the game so far, but am annoyed by small graphical error. When I run the game in less than full resolution (which my laptop can't manage), the cursor is covered by a black box whenever I move items in the inventory, or when a cutscene happens. Nothing earth-shattering, but breaks the immersion... The error only occurs in fullscreen mode, not windowed. Am unable to take a screenshot, since they come out like the attached image... Any ideas would be appreciated
  5. Running Ubuntu 14.04 on a Dell XPS 13, Intel HD 4400 NO Problems at all with rendering or dual monitor setup (Cheers!) But the cursor is flickering constantly.
  6. When you boot up the game it seems to think the game window is half on one monitor and half on the other. Alt-tabbing in and out fixes it, but I find I continually have to do that during play. Anyone else have this issue or know of a fix?
  7. Buffs display : 1. Engage in combat, buffs stay on. 2. save, load 3. BB Wizard Attack and the like are shown as white squares (Defender was fine) Stop Characters (shortcut x) fails while in pause : 1. pause 2. select everyone + order to move 3. press x to stop the group 4. only some (if any) members' moving position will disapear. if unpause, the other ones will keep moving Enchant interface while trading fails to render (pic 01) 1. talk to a vendor 2. right click on an item 3. Click Enchant 4. the enchant ui borders only will appear item disappearance 1. found a bow 2. gave it to BB Rogue to replace his equiped one 3. move BB Rogue's bow to his inventory 4. equiped bow disappeared Item prices at vendors 1 choose an item : pic 02 (fine hide armor : 300cp) 2 click on an item to move it at the bottom : pic 03 (fine hide armor now at 3200cp) 3 cancel the item to move it back in the list : pic 04 (fine hide armor now at 4800cp) price listed at the bottom center (total) was the price shown after back in the list (4800cp) ex 2 : hammer and chisel pics 05+06 (75 in list, 50 in tooltip when at the bottom+75 in the total price, 75 when back in the list) Duplicate rendering of characters and environement : pic 07 couldn't replicate but append 2 times, in the inn first floor and Tygil's Curriery probably due to the locked doors Attack interaction with doors 1. click on the blade icon at the bottom 2. click on a door 3. blade icon stay on the mouse but behave as moving/interact 4. click once again on the blade icon, click on the floor to get back the moving icon Gained an item, not in inventory/stach/treasure items (Skaenbone below Tygil's Curriery) windows 8.1 64B I5 3470, Ram 16G, AMD 7950
  8. Started a new game. Saved it and quit to the main Pillars of Eternity screen. When I hover over buttons such as New Game or Load, the cursor becomes a red circle with a line through it ("not allowed"). I can still click the buttons and they still work. And oddly enough the cursor is an arrow when hovering over any part of the menu box other than the buttons themselves! Tried taking a screenshot but couldn't get cursor to show in the screenshot.
  9. In case it hasn't been mentioned yet - please add getting rid of the mouse pointer on screen when the controller is active to the bug fix list. It's a bit annoying.
×
×
  • Create New...