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Everything posted by JerekKruger
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I don't think there has been any explicit indication that we're expecting a beta announcement soon. That said, Josh did post this tweet about a week ago and it was also recently announced that the first play tester has completed a full play through of Deadfire fairly recently, so I could imagine an announcement could be coming soon. Fingers crossed.
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There are any number of explanations for this, but perhaps the simplest is this: strength and size is nowhere near the most important attribute to success evolutionarily speaking, and even less so when it comes to the success of civilisations (Romans were, on average, smaller than Gauls for example).
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My favourite dragon fight is still my first time killing the Adra Dragon. My entire party, apart from Sagani, was wiped and I noticed that the Adra Dragon was rather slow to I kited her around for about ten minutes, taking the occasional shot, most of which were misses or grazes, until she finally succumbed (I assume to boredom).
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As someone said in another thread, at the moment the Wizard subclasses seem most appealing to multiclassing characters. The restrictions aren't such a big deal when you're already picking powers from two skill trees, and the 20% bonus to your favoured school goes someway towards making up for the multiclass penalty.
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Aloth, Edér, Maia Rua, Pallegina, Serafen, Tekēhu and Xoti. That's seven full companions. On top of that there are four sidekicks, for a total of eleven NPCs who can join your party. Of course twelve person parties are ridiculous. My point was to show the flaw in kanisatha's argument in favour of six person parties by pointing out that it actually favoured even larger parties. Agreed, with the caveat that I'd say it would have to be pretty terrible to warrant the change since such a big change would involve a huge amount of rebalancing work and would likely hurt the game balance of the final product. I misspoke or, more accurately, misstyped. I should have written "Most people don't seem to actually understand the fallacies, but many claim their opponent is using them nonetheless, and treat that claim as though it's the ultimate trump card." Many might still be a bit too strong, perhaps some is the better word. My evidence is simply that I see them brought up a lot more often in online debates recently than I used to. Of course there are all sorts of flaws with that evidence, most notably that my sample is not at all representative.
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Personally I have no problem with smart Barbarians, but I agree that the benefit Intellect brings the Barbarian makes it feel like a requirement rather than an option. Of course, as Boeroer and dragubaba say, you can build a perfectly viable* Barbarian with lower Intellect but I can understand why it might feel like you're hurting your build by doing so. *Not just viable, good.