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Fluff

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Everything posted by Fluff

  1. I don't understand honestly. There's already 4 different casting classes with different mechanics and you want them to spend more time and money to shoehorn in a 5th that plays essentially just like one of the ones we already have..only...not with a book? This is just how the lore of this world has been written and how the classes within it operate.
  2. ... It rolled high on its Stealth check? *shrug* Please never stop being a Punsmith. You add so much color to these forums.
  3. Very much so. A lot of the credit can of course go to things like Steam. But also the simple fact that certain genres just can't work on anything other than a PC. A calculator can handle a platformer, but cRPGs are a good example.. I wouldn't envy console users at all if they got ports of them. Have fun playing something that complex with a controller.
  4. Or it's just a product that publishers weren't willing to invest in and we all know that publishers rarely get it right. Unfortunately, they do actually. If you've got 12 minutes this video explains it a lot better in more depth. But, long story short. Games like Battlefield and games with 5th and 6th installments are what sells the best. When risks are taken, they rarely pay off for the people putting money into them, and even when they do only marginally compared to these "blockbuster games". Only to become a cult classic 20 years later. Even classic franchises like Mari
  5. I couldn't agree more. 'Pillars of Eternity' is our chance to show the RPG gaming industry they are headed the wrong way, or at least that more games addressed to mature audiences are released. There should be more titles like Baldur's Gate I&II, Fallout I&II, Planescape: Torment and I really hope 'Pillars of Eternity' imminent huge success is going to send a loud message to producers. As much as I, and probably every single person here wants that. I honestly highly doubt it will go far past a mild success or carving its own niche. A large part of the gaming audience is st
  6. I couldn't agree more. 'Pillars of Eternity' is our chance to show the RPG gaming industry they are headed the wrong way, or at least that more games addressed to mature audiences are released. There should be more titles like Baldur's Gate I&II, Fallout I&II, Planescape: Torment and I really hope 'Pillars of Eternity' imminent huge success is going to send a loud message to producers. As much as I, and probably every single person here wants that. I honestly highly doubt it will go far past a mild success or carving its own niche. A large part of the gaming audience is st
  7. I'm glad of that. Really. And, to be clear, it is not at all my intention to berate you. I just hate to see people dread something that they think is all but hopeless, for a pretty good duration, only to ultimately be surprised by quality and enjoyment that they didn't even really think was a possibility at all. It may be weird of me, but I try to present those potentialities and provide some amount of encouragement to hold them in consideration (where you might not have, before, for very valid, human reasons), just so that you don't spend the time period between now and getting your hands
  8. You do make some good points, and you're right it's not really fair of me to blame the entire system because of the way a single genre typically uses it. It's just a twitch reaction I suppose, after pouring what has probably been thousands of hours into an endless number of JRPGs over my life it's the first thing to pop into my mind when you say "Turn based". I'm also still just a little bitter over that being one less new RTwP game that I get to play, it's my own fault of course but I just kind of assumed that's what it would be. I'm still interested in the game, maybe just not limited edit
  9. I enjoyed Isle of Bxnes on my tablet, so I know they are capable of making a game that is at least decent. I only wish there was more in the way of physical rewards. The book is cool and all, but I'd like a physical copy of the game itself. I will admit that their explanation of the hows and whys made me less sad that I thew so much money at them, but I'm still skeptical. It's not so much that I hate turn based combat as it is that I'm simply sick of it, before I got a bit older and learned about the other forms of rpgs I played jrpgs to death, and back to life, and then de
  10. Shut up.. You're making me sad. :/ I backed it, and when they later decided to release a poll for RTwP or TB and TB won.. well, yeah.. I mean. I'm still going to play it, I feel like I have to play a game I backed for $125. I just don't really expect to like it as much now. I will admit that like many others, I was pretty much suckered in with the "Torment" name.
  11. Fogs been confirmed, but I'm not sure about wind. That would definitely be cool even if it is minor.
  12. There will be both in the game. You can see weather in the official trailer actually. and they showed a day and night cycle at some other point. Edit : Trailer -https://www.youtube.com/watch?v=HKoDTzea79Y Water/Trees/Day & Night -https://www.youtube.com/watch?v=AUleDEFkUtE
  13. My internet hippie remark was just a joke really. It wouldn't be a wrong label, but I don't go around touting that I'm an internet hippie.. in part because it'd probably sound really ridiculous. But yes, the general defense for DRM by most people as is simple as you put it. "What I'm doing might technically be illegal, but you probably wont get caught.. so who cares?" or in some cases, basically a badge of honor. I can't argue with the first one on a theoretical level.. because it is pretty much true.. you probably wont. However, I personally like to not break laws if possible even if I do
  14. I personally just think people grumble about Steam DRM due to inertia. There's a lot of us though who won't buy a game that has DRM period though. Which is why I end up not owning many modern PC games that aren't indie. If I can't feel like I genuinely own what I purchase I don't want it, and I can't feel that way with DRM. If they sell the game through Steam with DRM, I don't care.. but if that was the only way to get it? I'd request my money back. I used to think we could own software too and was concerned about DRM, and then I went to law school... Seriously thoug
  15. I didn't mean to make it sound like I'm the only one, I just know that..especially from the Pillars of Eternity side of things there's a pretty even split of younger people (Teens-20s) and slightly older to middle aged people.
  16. Lauren Mayberry As a 20-something year old, my taste is obviously going to be of women around my age. She's only 25, so probably a bit young for a lot of you around here. I love my Scottish girls though.
  17. I still can't help but to see it as a shackle, honestly. It might benefit some..but to me at least, I've been managing my own library for years, installing mods wasn't hard anyway, I read reviews elsewhere, etc. I know my opinion obviously isn't the popular one though, otherwise Steam wouldn't be the giant that it is today. I will admit though, as an indie lover.. Steam did indeed help it there. I'd argue it's no longer the "top dog" for indie games, but it doesn't change that it did give it a huge boost initially. Also, I don't know if you can still do it.. but I know at one point Ste
  18. There's actually plans to be able to tweak multiple options for difficulty. From the official wiki you can find all the info. http://pillarsofeternity.gamepedia.com/Mode 3 difficulty settings, and 3 more "hard settings" all of which can be overlapped to make a game for only the most masochistic of people.
  19. You're entirely right. I still like to fight it in any way possible though, preferring games from sites like GOG or through developers directly "without DRM". I don't like internet requirements, frequent license checks, etc. I'm also "one of those people" though, my main machine runs Linux, and I'm a heavy supporter of things like the copyleft system. Basically.. I'm an internet hippie.
  20. I personally just think people grumble about Steam DRM due to inertia. There's a lot of us though who won't buy a game that has DRM period though. Which is why I end up not owning many modern PC games that aren't indie. If I can't feel like I genuinely own what I purchase I don't want it, and I can't feel that way with DRM. If they sell the game through Steam with DRM, I don't care.. but if that was the only way to get it? I'd request my money back.
  21. I think you're missing the point. You are using your subjective opinion about something to try to objectively state something as if any and everyone does/should feel your way about it..which is not how things work. Of course Dwarves don't play these games, nobody said anything about their opinions in the real world, because as you said they don't exist. The point trying to be made is, nobody asked if you as a human finds it attractive because nobody cares. If we want a diverse, rich, and believable lore behind these races it should include what THEY would genuinely find attractive, not what y
  22. Yeah, I mean.. is it as good as it could be? No, not at all and it'd be a blatant lie to say so. I've never had many of these nightmare situations people talk about though. The worst I've probably ever had is when selecting the whole group to move to one location once in awhile 1 member will, for whatever reason go off in a completely different direction to somewhere I didn't command.
  23. I would have backed it sooner if I would have known about the Kickstarter. </3 As somewhat of a game perfectionist it actually kind of bugs me not having a kickstarter badge even though it does nothing. It'd be interesting though to see just how much they've earned post Kickstarter though because I hadn't even taken that into consideration for some reason.
  24. There really isn't, because as you mentioned it isn't something you can gauge. You can't really say "this is better" when there isn't a before to compare the after to. We just have to trust that the money is actually going towards making the game better than it would have been without the money. I don't believe the money has any specific use like enhancing ONLY such and such features, I believe it's more so just adding an extra level of polish and quality to everything they couldn't have done otherwise. Although I could be wrong and have missed an article or forum post somewhere stating o
  25. I would actually, I don't agree with you..bu the whole point of a debate or discussion is to actually back your opinions to make points. Not just say "I think this" with nothing to enforce it. Will it change my personal opinion? Probably not, but who knows. Plus as someone who has never played a game that had overpriced DLC, or a game with DLC that "broke it" I'd be interested in these examples. Required to have a complete game though? Yes, of course.. but just because one game did that doesn't mean another has to and it isn't DLCs fault someone chose to use it that way.
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