Everything posted by Amentep
-
Planescape: Torment Topic
Jack Kirby - often considered to be one of the founders of US comic book style (having not only been influential in superhero comics, but created the American Romance comic as well as doing work in the earliest horror comics) - could do 8-12 pages a day. Does that make him worse than Pratt? There are current comic artists in the US who can't even make a complete page in a day, are they better than Pratt?
-
Planescape: Torment Topic
I'm not necessarily sure that just because something can be done by rote (as it were) it devalues the efforts not done by rote. And that's true of comics, movies, television, novels or video games. Hiroaki Samura, Junji Ito, and Yukito Kishiro for example have all struck me as good artists and good sequential art storytellers doing current work.
-
EXTRA EXTRA!
How is that more believable than them wanting the IP to make money from it? They may want to make money from it, but they may also want to make sure no one else makes money off of it (or creates what could be a competing product with the IP)
-
Am I being paranoid
Hopefully not tanned teeth however.
-
Movies you have seen recently
The end of Wall-E bugged me personally - how does a disposable consumerism society survive in a spaceship with finite resources (far more finite than were on Earth, which they left because they'd exhausted/garbage-fied)? How do they have the material to make new products when we see Giant Wall-R robots dumping consumer waste into space? How do any of the people stand when they get back on earth having (seemingly) never walked? Why do they even want to go back? The trash is all still there (Wall-E was the last working robot and the trash had been piled up, not actually removed from the planet) so how are they able to come back and survive? And with only one plant? Its a cute film, but to me the first half works where as the second doesn't.
-
Movies you have seen recently
Eh...I think From Russia With Love is a better film, to be honest. The finale of Dr. No always plays goofily to me (and Quarrel's death works worse on screen than it does in the book).
-
Internet speed
Sometimes its neither.
-
Movies you have seen recently
Its entertaining in 3D; not sure it'd be watchable without the 3D though. I watched City of the Living Dead to finish my backwards watching of the Fulci triology. This time there wasn't any throat ripping or eye gouging! I was shocked! Also watched Graduation Day, one of the goofier slasher films of the late-70s/early 80s.
-
Internet speed
- Planescape: Torment Topic
I dunno, combat never seemed to be difficult enough to be annoying. For the most part it was pretty quick and easy, I thought. Mind you I can stomach even the suckiest of combat models in RPGs for a good story.- Planescape: Torment Topic
There's a huge difference between trying to play 80-something year old film stock and a dvd. Not unlike there's a huge difference between trying to play a late 1980s PC game and a new PC game. Trying to play the original (as opposed to a remastered/reprogrammed) is going to be vexing (and in the case of 80-year old nitrate film, flammable).- Planescape: Torment Topic
I'm having a lot of trouble watching London After Midnight (1927) - maybe you can help? On a bit more serious note, its unlikely that watching a movie from the 1920s (provided it still exists) is like watching one from this year because in the 1920s there wasn't a home video market; watching what films from that period that have been translated into another media (DVD/Bluray) isn't that different from those Namco/Sega/whatever collections being made for another media system.- Dragon Age Origins
Is that the head going down a sword loading meter or something else? I thought it was kinda...weird.- Planescape: Torment Topic
Yeah, but so do half the regular discussion topics on the internet. The other half take the circuitous route. Everything on the internet goes to hell eventually. Indeed!- Planescape: Torment Topic
That's a horrible analogy. Van Gogh is widely known and discussed everywhere where art is discussed. PST is something that very few people even know exists. I'm not so sure that people discussing the art of movies, the art of architecture or the art of literature would discuss van Gogh much. In that sense, van Gogh is not discussed everywhere. Art always intersects people's lives differently and through different media. People are more inclined to think of the art they have the most personal experience in than in other forms. If you're not specifically talking about the visual arts and the medium of painting, van Gogh may never get a thought. PST has some respect within the community that looks at the media of video games, so the possibility of a wide discussion is limited (particularly given that video games haven't really been acknowledged as an artistic medium yet, as far as I know)- Awesome/interesting games no one has heard of
For any time, Sargy. It's one of the best games ever. I really enjoyed Vagrant Story - always surprised it didn't do better sales wise and for some time it had a fairly low reputation.- Awesome/interesting games no one has heard of
True. Weird War (not related to the Weird War PnP RPG?) was intended as the sequel to Another War, but it was never released. Which is a pity, considering all the interesting stuff you heard about it Nope, not related to the Weird War PnP RPG as near as I can tell. Its addictive. Very addictive. That's the whole purpose. The game never ends. The game never starts either, if I spend all my time going into a pit of eternal battle trying to level up my equipment so that I can take on the second story section of the game. I like having options in games, but there is a case to be made that there can be too many options.- Planescape: Torment Topic
Yeah, but so do half the regular discussion topics on the internet. The other half take the circuitous route.- Awesome/interesting games no one has heard of
I've found the recent NIS games too "fidlelly". When you not only are worrying about leveling your characters but your equipment the game is expecting far, far too much investment of time for me.- Dragon Age Origins
I think it'd depend on how its handled; a number of action games with mana systems allow for rather unsophisticated enemy bashing by mages. Not having a weapon tree doesn't mean you can't bash (or does it?) just that you're not as good at it as someone who dedicates themselves to the fine art of bashing. I dunno, I remember our school plays and a lot of time we winged it (we had a vague idea of the dialogue and where it was going and when we forgot we just said a bunch of stuff). Or maybe I just went to an elementary school with a bunch of low memory kids...- Awesome/interesting games no one has heard of
Looking deeper into it, it looks like "Weird War" was presented as a sequel to "Another War" http://rpgvault.ign.com/articles/456/456360p1.html Techland doesn't list it amid its games - maybe it was never released?- Awesome/interesting games no one has heard of
Thanks but no luck. Oh well. HA! I found it, it's called Weird War and here's your yellow submarine: Your Google-fu is weak, grasshopper. I'm pretty sure that the game actually came out as Another War, and ultimately wasn't published by Techland but by Cenega Publishing. Never played it but reviews on the net seem to be mixed to negative. I loved Culdcept; the card art is fantastic. Sadly I have trouble with and game with more than one opponent.- Dragon Age Origins
- Dragon Age Origins
I've never planned spells. I take a bunch that I think will be the most most versatile for what roll I want the magic character to be and stick with it. Very rarely do I make any tweaking, and that's usually because I found some spell slightly more useful than some other one. I suck as a magician.- Dragon Age Origins
I blame the thread subtitle, "The original sequel to Baldurs Gate?..." - Planescape: Torment Topic