Jump to content

Entarion

Members
  • Posts

    30
  • Joined

  • Last visited

Everything posted by Entarion

  1. Hey Torhal, Go to you Obsidian account https://eternity.obsidian.net/login -> My Products -> there should be the list of Digital Items you have available for the Tier you have backed and there should be the digital key for game itself.
  2. I understand that cooldowns on skills or some kind of stamina changes combat a lot. And I don't want to change that. I really like how it is right now. There is big difference to have only two or three knockdowns on warrior per fight or have it on cooldown and use it how many times I want. Just wish they could make pure warriors a little bit more fun to play. Maybe some rage/momentum bar which could be filled by critical strikes or kills to give extra use on special skills and so on.
  3. Sure, I just stated that in Tyranny it was achieved through cooldowns on skills. Obviously it wouldn't work so well for PoE. But I do hope they will somehow rework melee classes. Maybe introduce synergies system or something like that.
  4. Exactly my thoughts Badgerconda. Combat with melee chars in Tyranny was so much fun and combos with companions were refreshing. In PoE it was same every fight. Get aggro, activate shield, use knockdown and then forget about them for the rest of the fight. I know there was ability cooldown in Tyranny which helped to keep fighters active for the whole fight. Would be really great if they could do something about it in PoE. But maybe multi-classing is the only way.
  5. Hmm, who would have thought that such side content as giant statue in Od Nua dungeon will play major role in sequel. Just wondering, was there any info about statue identity in base game ? Me and many others just thought it was statue of Od Nua himself. Also presence of Eothas disappeared from world after defeat of St. Waidven. So, how did he end up under Caed Nua ?? So many questions. Hopefully new lore will give us the answers. EDIT. Might that be that statue under Caed Nua was only a empty vessel (made from Adra) and Eothas choose it for physical body ?
  6. I was searching for how to activate Zahua's quest and came upon whole new area called Mowrghek Ien. So I went to Stalwart to activate it but assassin's body is not there to open new area and start a quest. I am already past the Iron Flail Quest will it appear later and when ? Not sure if this is bug so posting it here.
  7. Quite strange you have encountered this bug. I thought this was fixed a long long time ago. Anyway, I used solution described above by Powerpaul. It forces "WINDS OF STEEL" conversation to appear with Clyver. I was then able to get support of Crucible Knights at Hearing.
  8. Good to see others share my view. I like art in PoE and lack of free wallpapers, concept art and so on saddens me. Hopefully, background theme will appear soon somewhere. And I'd like to hear new main menu music for White March, too! But I guess this is because of how WM is actually implemented to the main game.
  9. I just started White March for the first time and...got hit by nostalgia. I have always loved Icewind Dale series especially because of winter theme so I was pretty excited about White March announcement. But to get to the point. I love that live winter background. Is it possible to get it as simple or better as living wallpaper for windows? Do you know how to extract it from data files ?
  10. I did it too and it works. But I think whoever you choose it WONĀ“T change the outcome.
  11. Well, maybe that's your problem right there... Looks like this game is not afraid to (sometimes) punish mindless meta-gaming and reward role-playing & careful choices. That's a good thing imo. Not if it's poorly designed though. The knights were clearly also interested in the weapons, so there should have been an option to do the same quest for them. Yet there wasn't. There should have been an option to give the weapons to the scripted patrol encounter instead of having it unconditionally turn hostile. Yet there wasn't. There should have been an option to bring the weapons to the knights instead of the Dozen. Yet, well, there wasn't. Finally, lying to the Dozen about not knowing how the weapons worked suggested that they would probably just ditch them, so I actually helped the knights there (since if someone else retrieved the weapons, he might have told the full story). But of course, there was no way to tell that to the knights. I honestly did the quest expecting any of these options to pop up.. well, in addition to some metagaming, since the quest looked more interesting interesting than an errant job the knights offered. Exactly this. I knew I want to support Knights and possibly ditch Dozens and give weapons to Knights or fail quest any other way. But there is no option for that. Sadly, I'm stuck with Dozens or Dunryd Row choices. But I guess It won't change outcome anyway. I will wait for 1.05 and then I will just continue. Better than to repeat 20+ hrs of game content.
  12. So If I accepted first quest from the Dozens and Knights and then accepted second quest from Dozens (before Winds of Steel quest) then there is no way for me to get second quest from Knigts and therefore invitation for hearing (even after patch) ?
  13. Hello, Can you please comment on this problem and if it will be patched in 1.05 ? It is game-breaking for me :/ http://forums.obsidian.net/topic/75262-unable-to-join-animancy-hearing-103-patch-did-not-fix/
  14. Sadly I became victim of this bug too.. During my first playthrough I realized when completing second quest for faction I won't be able to reach other faction merchants. But I didn't progress so far to find this bug. So I started new game after 1.03 patch. I did first quest for Dozens (and Bricanta Doemenel) and took first quest for Knights. Everything was going well and I enjoyed three merchants with exclusive gear. And then I took legendary second quest from Dozens.. (I could't get Winds of Steel from Knights after that but I realized it much later in game) I didn't want to complete it but I wanted to do it and lose it in the end to gain support from Knights. But then I completly abandoned this main quest line for like 20+ hrs. I came back yesterday most of my side stuff done. And obviously I can't get support from Knights even if I lose reputation with either Doemenel or Dozens. I can either finish quest "Bronze Beneath the Lake" and have their support during hearing or kill them and have option do have support from Dunryd Row. But I want to support Knights.. I hope you guys can fix it retroactively and I will be waiting.. Question for developers: Which save I should continue from now to have biggest chance to have it fixed in next patch? Like not completing Dozens quest (don't take weapons from crypt)? Or don't talk to Lady Webb about hearing yet? Will this be actually patched in 1.04? Because I just checked patch notes and it is not there.
  15. I hope this will be fixed. Somehow. Retroactively. Because for me It's no going back. And I am not happy to side with Dozens or kill all so I can continue.. In 1.03 patch notes it says it has been fixed. And I started new game after this patch. So it should work for me but it obviously doesn't :/ Psychevore: Yay. Corrected. I always read it as Hatred..
  16. Just read It will be fixed in patch 1.04. Can anybody confirm ? Early in Act 2 I decided to do some quests for all three factions in Defiance Bay (Doemenel, Crucible Knights, Dozens ) so I could get access to their shopkeepers. But only to the point where it doesn't interfere with others reputations. It was like 20hrs of game-time ago. Now, I got back to quest Hermit of Hatred House where I need to get support for animacy hearing. My reputations are Doemenel - Scoundrel Dozens - Ally Crucible Knights - Hero I want support from Knights BUT I can't get approval from them because of high reputation with Dozens. So I decided to fail quest for Dozens "Bronze Beneath the Lake" and lost reputation with them. It is no possible as there is no option to keep weapons or give them to Knights. OK. So I decided to kill all Dozens in Expedition Hall. Result -> Reputation Scoundrel (Extremely Bad). So I am going back to Knights and ask them for support BUT it fails like before. They won't support me because I am friends with Dozens even with bad reputation. (I can't even get quest Winds of Steel) So what now ?! 1. Support Dozens. (But I want to support Animancy) 2. Kill Dozens and Knights to lose reputations and have option to speak for myself during hearing. Either way this breaks my game Did anybody encounter similar problem ? Is there any other way around ?
  17. Hello, We started our fan translation to Czech language. I am currently translating Calisca using Notepad++ (just basic tool, I know) The structure of XML file looks like this below. Problem is that it's not always very clear who says those phrases. NPC (Calisca) or player's character? Sometimes it is even out of context. So this is not very helpful for translators. Am I missing something here ? Are there any tags which clearly state who says which phrase ? I will be glad for any technical help. ------------------------------------------------------------------------------------------------------ <Entry> <ID>1</ID> <DefaultText>"You're the one who's supposed to be from some bigshot noble family, that true?"</DefaultText> <FemaleText /> </Entry> <Entry> <ID>2</ID> <DefaultText>"That's right. Royal blood runs through my veins."</DefaultText> <FemaleText /> </Entry> <Entry> <ID>3</ID> <DefaultText>"Yeah? How is it you happened to come here?"</DefaultText> <FemaleText /> </Entry> <Entry> <ID>4</ID> <DefaultText>"Someone tried to poison me."</DefaultText> <FemaleText /> </Entry>
  18. Loading screen "Most events at the stronghold occur over the passage of game time. Tax collection, completion of side adventures, and the generation of crafting ingredients occur as you complete quests." Well, yea. It was naive to think I could "farm" money, items, etc. this way. Wish I knew earlier. Did a lot of early quests cause I couldnĀ“t beat those spirits.
  19. I pre-ordered physical copy of Guidebook, got it yesterday and it is beautiful. It is great to play for a few hours then pause and read a few more lines of lore. I also ordered Prima Guide. Wish they did physical Almanac with leather binding, too.
  20. Thank you for detailed answer Ark Evensong. Any chance Almanach will be sold separately after launch ? Edition for my country probably won't include it.
  21. one question. Is content of Almanach same as of Guidebook ? To me it looks like it is. But if not what is difference? Can someone comment on this?
  22. So it is over. Now, I have to wait for Paradox Interactive and their pre-order editions. I hope collector's one will include some nice stuff.
×
×
  • Create New...