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Tainted Mustard

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Everything posted by Tainted Mustard

  1. True. Hopefully it falls to Obsidian - they're the best bet, I think.
  2. I liked PS:T's ending. A lot. But I'm pretty alone on that one, I know. And while I wasn't timing it, and I don't remember what hour I ended on, it felt longer than 30 hours to me. <{POST_SNAPBACK}> In a way, I *was* satisfied with its ending. I enjoyed PS:T very much, though, and the ending did fit. I uninstalled the game the same day I finished it and never played again, but I was satisfied. All questions were answered.
  3. My fault, Muad'dib. Really, you have to play the game for yourself, or else you'll never know what you missed. It could just be me. If I had known from the beginning that I would be unsatisfied, though, I don't know what I would do. I would probably still play through it, though I would have delayed it as much as possible in hopes of the announcment of a direct sequel. That way the frustration wouldn't last as long.
  4. PS:T... now that you've reminded me, I can't help but compare the two. That game also left me feeling hollow.
  5. D'oh. I was looking for that code all along. Now I feel stupid! I hardly ever use gaming forums. Sorry about that.
  6. All the real spoilers are gone, but I kept what I felt about the ending. It's only what I thought.
  7. The Dark Side ending is supposed to be better. I can only speculate that you become a master in the system in which the game ends.
  8. "But again, with all my disappointment at the ending, don't let that completely kill you on the game. A huge percentage of what comes before that is 24 karat gold." Definitely. And if you're prepared for the ending, the impact will be softened.
  9. Exactly. I expected more from the ending, if not total closure then at least satisfaction. I couldn't believe it when it happened. I wasn't angry, though. Like you, I just felt like everything had just been instantly undone - more helpless than anything. For the first game, I was able to at least make up a fulfilling storyline in my head to keep me sated, but not for this. I felt it when I listened to the fates of my comrades, too - I felt like this was some sort of abandonment, and that's why I felt empty. Yeesh. I can't believe a damn game can do this to me - all I know is that I don't want to see it end this way. I'll live if it does, though. But this is just too depressing. Argh!
  10. I agree with everything you said. The first sequence you mentioned was very satisfying to me and since I didn't send a single Jedi with the scout team, it was particularly difficult - and very, very fun. I need a KotOR 3 and I don't care who makes it, so long as they do it well and continue the saga of the exile and Revan. I can only hope that Obsidian, who have succeeded in every way except with the conclusion will be the ones to develop the next, or last, game in the series.
  11. Oh, and, uhh, if you think I'm obsessed, I probably am. :D I've never devoted this much time to any game, and it was truly devastating for it to end the way it did. Not that I couldn't live without it, but it's going to frustrate me horribly until a new installment is announced or I know for sure the series is over.
  12. You summed up my feelings about this game perfectly, Ivan. The ending overshadowed everything I had done. I played the game 36 hours straight for it to end like this? I was incredibly frustrated and I really could not sleep - I wanted to know why Obsidian had to leave it like this. Before the end video, the things you're told seem too open... like they will never happen, and that you are doomed to wait and watch forever. If there's no KotOR 3 or it isn't a direct sequel to 2, I'll personally boycott Lucas Arts and any game its developers have or ever will make. An extreme, but the frustration I felt was very, very real.
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