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Everything posted by Gromnir
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am gonna disagree. am thinking that the frightening thing is learning that many such people is little different than the rest of us. we has met snipers and members o' the special forces. they got families. they complain that their wife wants them to cut the grass on a Sunday afternoon during a Bears playoff game. they have bad/good taste in movies and they like/dislike rap music. see 'em five or ten years after they is no longer in the military, and they gots beer guts and receding hairlines. ex special forces guy gets cut off in traffic by some clown who not use proper signals and their first reaction is to swear or give the negligent driver the bird... is no suppressed desire to kill. put some 45 year old ex-marine sniper in a lineup with 20 other regular joes and we doubt you can pick out the sniper... 'less he kept the haircut. ... am doubting that most o' those famous & successful snipers saw people as cattle... though perhaps some were indeed psychopaths. more likely those snipers were able to distinguish people from enemies; killing a person is morally reprehensible, but killing an enemy is acceptable and maybe even praiseworthy. maybe such thinking is specious or even delusional, but being able to distinguish enemies from people is a very human quality that literally millions of soldiers has exhibited over the centuries. HA! Good Fun!
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dunno... these kinda super distance shots is not surprising from a statistics pov. after all, at such ranges you is no longer genuine distinguishing success from failure w/o a healthy dose o' luck. is kinda like a pro golfer making a hole-in-one, while blind-folded, and after he has been spun in circles a half-dozen times. sure, given enough attempts somebody is bound to make the successful shot, but is it a matter o' skill? make same shot on even 3 of 10 attempts and we would concede skill, but that just isn't the way things work. is the pro more likely to make such a shot than is the tyro? probably, but am still hesitant to identify it as a matter o' skill. the majority o' movement due to windage occurs within the first 20ft, no? but even so, at such a distance you gots potential for multiple different cross-winds and the drift due to windage gets multiplied the further the bullet travels. likelihood of first shot hitting target is minimal even with best luck. spotter helping you out is no doubt key, but seems unlikely that even a world-class spotter could follow trajectory of a bullet at such a distance... gotta simply hope that first shot hits or is near enough target so that spotter can be o' any use to the sniper. the sniper can account for temp and distance and any number o' factors, but is there any way to genuine account for windage at such distances? regardless, this is one feat o' marksmanship we ain't never been particular impressed by as it seems to depend on luck more than anything else. if is skill then you can replicate, no? ... or maybe we is just jealous... not jealous of successful killing a man at that distance, but as one o' those cliche Americans who were raised with a rifle in his crib, we got appreciation for feats o' marksmanship. HA! Good Fun!
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LAPD and Nazis Work Hand In Hand Against People of Los Angeles
Gromnir replied to lord of flies's topic in Way Off-Topic
"Slippery slope arguments don't work, since history implies the exact opposite thing. The Nazis were allowed to run free in Germany, do you remember how that ended?" am gonna assume you is being intentional ironic... or does we need point out the manifest hypocrisy o' the above quoted material? btw, nowhere did Gromnir suggest that draconian prohibition o' ideologies were ineffective as a means o' eliminating certain unsavory groups... no need to do so, 'cause if such means is indeed successful it only bolsters our argument and our belief that First Amendment protections is an essential fundamental right. HA! Good Fun! ps keep in mind that your own wacky argument works just as effective in reverse: the Nazis would never have been able to suppress opposition if free speech and other fundamental rights had been protected as they are in the United States. so, abandoning fundamental rights in the first place is what allowed for the third reich to come to and retain power. -
LAPD and Nazis Work Hand In Hand Against People of Los Angeles
Gromnir replied to lord of flies's topic in Way Off-Topic
Neo-nazis are not a joke. who suggested that neo-nazis is a joke? nevertheless, they got the same first amendment rights that your local VFW or NOW members got. you say that these guys is murderers? fine. arrest and charge with murder. unless the neo-nazi speech actual incites an immediate violent response, chances are their speech is gonna be deemed protected by the U.S. Constitution. ... the U.S. has its origins as a revolutionary government. you think that such origins maybe figured into the Framer's desire to protect speech? from the brit pov, the Founding Fathers were a bunch o' terrorists inciting rebellion amongst the colonials. there has been numerous groups that the majority o' Americans has considered unsavory... groups who has had their speech rights protected: jews, african-americans, gays, labor unions, etc. how many african-american organizations were vilified as murderous or terrorist? how many labor organizations were garnering similar labels during the first half of the 20th century? 'course everybody loves free speech, right up until the point when they realize that nazis, pornographers, gang members, and bolshevik wannabees is the folks that is benefiting from the protections o' the First Amendment. *snort* again, use google and do a search as we suggested... might also wanna check the following: Chaplinksy v. New Hampshire, & R. A. V. v. City of St. Paul. honestly, what is the point of free speech if only polite and acceptable speech is being defended? HA! Good Fun! -
LAPD and Nazis Work Hand In Hand Against People of Los Angeles
Gromnir replied to lord of flies's topic in Way Off-Topic
this might have been a noteworthy topic... if the year were 1976. use google or some other search engine... the following words may prove useful: NATIONAL, SOCIALIST, PARTY, AMERICA, VILLAGE, SKOKIE. the only speech that needs protection is the crap that most of us hate. HA! Good Fun! -
Limitations of the engine maybe? as has been noted, this feature has very little impact on gameplay. how much resources is a developer gonna devote to such a feature? green shield and red shield abstractions is gonna be cheaper to implement than a more realistic animation. got multiple kinds o' armour and multiple kinds o' weapons, no? gonna use same ricochet animation for plasma rifle as for sniper rifle? the meaning of red shield is very clear and is less demanding to implement... or so we s'pose. HA! Good Fun!
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nope. didn't say they were better. i said, subjectively speaking, that they felt different aesthetically...to me. is this still confusing? no. your attempt at a rationalization is very clear. HA! Good Fun!
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not really. especially if you read my posts. we have, to our disservice, read numerous twink posts... gives all the more credence to our observation. and as for your second point... rrrrriiiigggghhhhttt. in any event, to keep on topic, am hopeful that josh addresses enoch query regarding damage types. am having a hard time believing that obsidian would utilize a single, generic damage type. HA! Good Fun!
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another 12-string blues master, leadbelly http://www.youtube.com/watch?v=RbCJtxEFlSA...feature=related http://www.youtube.com/watch?v=blI2dXHyBj0 @ enoch, charlie parker easily makes our top 3 for jazz.... never saw the eastwood film 'cause we just couldn't picture forrest whitaker as charlie parker. HA! Good Fun!
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* i defended the use of the text-box in FO1/2 as appearing to me to be not hand-holding, but representative of a different sort of aesthetic. point, meet bulls-eye. some pretty wacky hardcore fallout fan rationalization there, eh? at best it represents serious intellectual dishonesty. in any event, turned on or off is kinda silly as red shield provides extreme limited hand-holding... hardly the kinda thing that genuine effects difficulty slider. as others have mentioned, the red shield seems like a n00b feature. HA! Good Fun!
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as noted by josh earlier, red shield is of very limited practical usefulness as it simply indicates whether a seeming lack of movement on enemy health meter is due to dr or an overwhelming pool of health. HA! Good Fun!
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um. no. reading comprehension fail. do not pass go. do not collect $200. no need for you to be dishonest. fibbing = fail. in any event, the red shield is a minor (albeit consolized) improvement over "the enemy simply isn't dying" method espoused by twink as we will at least be made aware when dr complete negates damage. enoch suggestion of actual animation feedback would be the ideal, but am not thinking that such an approach is practical given the resource limitations inherent in game development. HA! Good Fun!
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Hope that can be turned off. I wonder what they mean by that there are new camera modes during combat, or if that is just referring to being able to use the iron sights. yeah. i'd hope a consideration for hard-core mode will allow this option to be turned off. because while i like what Sawyer says here: i think i'd get the impression that my weapon isn't effective if the enemy simply isn't dying. admittedly, i went from raging to "meh, whatevs" after his explanation though. at first i was like "another ****ing consolized hand-holding goddamn mother****ing etc etc". sooooo you thought red shield were "consolized hand-holding" right up until josh reminded you that the fo1 hand-holding were far more detailed. *chuckle* is probable a lesson for developers to couch descriptions of any fo3 feature in language such that one may easily draw parallels to the original fo incarnation. HA! Good Fun!
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dr is not typical Yes v. No. maybe you still damage folks in power armour when using your trusty hunting rifle and no red shield appears 'cause the damage done is greater than the damage threshold o' the armour. however, chances are that your hunting rifle ain't doing full potential damage neither. damage Reduction... key word is kinda obvious. but red shield not tells you how effective dr is... only tells you if the dr of foe is significant enough that they complete shrug off the damage dealt. better than nothing, but not great. as for messy... HA! not need separate icons. you already got the shield thingie, so why not add a few color variations to show degree o' dr effectiveness? add a couple extra colors is messy? HA! Good Fun!
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taj mahal-- statesboro blues http://www.youtube.com/watch?v=fQMU1S8FhKg&NR=1 blind willie mc tell (possibly the greatest 12-string piedmont picker... evar)-- statesboro blues http://www.youtube.com/watch?v=JwA8eH5dwAU...feature=related HA! Good Fun!
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sounds... crude. such a scheme is indeed a better feedback feature than forcing the player to squint at a foe's health meter and guess whether lack o' visible health meter movement during combat is due to the strength o' the foe's armour or is resulting from the critter's extreme large pool o' health. red shield is an improvement, but a small one... 'less DR is equal crude. enoch's question is a valid one: is dr uniform for all damage types? does game actual recognize damage types? if not, then red shield is sufficient, but lame as an aspect o' combat is simplified to the point o' stoopidity. if damage types is varied and amours provide equally varied protections (e.g. tesla armour providing relative superior protection to energy weapons,) then player is still forced to trial an error his way to enlightenment, no? better than nothing... and no doubt w/i a month o' the game's release, a nerdling will create a comprehensive armour/damage chart and post it on a fo:nv wiki thus dispelling any sorta unnecessary dr obfuscation. HA! Good Fun!
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anybody heard o' the block scheduling system gaining popularity in high schools? students have 4 classes a day, and each class is approx. 90 minutes in duration. for obvious reasons, not every kid has pe on their daily schedule. to meet fed & state requirements related to student physical exercise, students not currently taking a pe class in school must provide a note from their parents regarding the student's physical activities. am actual not certain o' the logistics o' the parental note, but it sounds kinda sketchy to us. where implemented, the block system has had a significant positive impact on standardized test scores (though we thinks that some o' the positive gains is a result o' smoke 'n mirrors) but we has seen no studies measuring student fitness trends resulting from a block schedule. HA! Good Fun!
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'course not... though am not certain what a geographysicist does. many states in the U.S. boast larger populations and economies than does some euro nations, but ask a euro 'bout illinois or even california and you gets some pretty wild misconceptions. am recalling that as a child we took numerous trips from western north/south dakota to pennsylvania as we had family living in chicago and pittsburgh. same distance traveled in europe could result in us passing through ten or more different nations. ask a typical euro to give their insights regarding individual states in the USA... or even ask 'em 'bout the multitude o' central and south american nations. be prepared for some blank stares and wacky answers. we brief taught in europe... started off our academic journey with a misconception that euros were better educated than their American counterparts. it is possibly (maybe) true that the average taxi cab driver, or manual laborer in barcelona or amsterdam is possessing superior knowledge to those similarly employed in cleveland or detroit, but our experience revealed that the typical euro university student is no better educated than those in the United States. HA! Good Fun! ps when did spanish women become "hot"? I love Gromnir's rants about the glory of America. I just glaze over after the first couple of sentences and picture a bitter old man screaming "GET OFF MY LAWN" to some kids walking by as he waves his shotgun around menacingly. eh? we grew up within the borders o' a "domestic dependent nation": a uniquely American legal fiction and a horrible reality. we got all kinds o' criticisms o' the US... and those criticisms ain't limited to the BIA neither. heck, when we moved from pine ridge to chicago, we attended a high school that had metal detectors installed to attempt to reduce violent crimes on campus. the mid/late 80's were actual relative quiet years for violent crime on the south side o' chicago (things got worse with the proliferation o' automatic weapons in the early 90's,) but it were hardly representitive of some kinda "glory of America." given our legal background we is aware o' just how whacked some fed and state laws is... and the process makes us more than a bit frustrated. US energy policies is myopic to the point o' insanity and we ain't too happy with the manner in which the US has chosen to aid various 3rd world nations... 'cause no matter how much money you dump into a 3rd world resource economy, there ain't no way for such nations to become a capital producer capable of eventually paying off debt. etc. nevertheless, we had the opportunity to spend a couple years in europe and we discovered that things ain't exactly better on the other side o' the pond. as this board should make very obvious, Americans do not have a monopoly on stupidity. HA! Good Fun!
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BREAKING NEWS: NON-OBSIDIAN FORUM GRANDMOTHER IN LOVE WITH GRANDSON
Gromnir replied to Llyranor's topic in Way Off-Topic
Americans.. FFS, Junai, can you give the anti-American racism a rest for five minutes? It's a New Zealand article. What makes you think they're American? perhaps he wonders why the Americans posting in this thread seem bothered by such an unconventional union. HA! Good Fun! ps in case it ain't clear, Gromnir believes that this story is... disturbing. however, if you start with the assumption that junai supports the love of a grandmother for her grandson, then his post makes perfect sense. alternatively, perhaps he were simply a dumbarse who didn't notice that the story were originating in NZ. -
we were raised by wolves. well, not really, but our family were pretty damned poor, and we were taught to hunt at a very young age. we gots our first .22 before most kids had a big-wheel... and we had a pony before we knew how to ride a bike. supplementing our diet with game meat were essential. as part o' our early education we were taught that a man could survive between two and three weeks without food... depending on how active he were. however, a person could live for no more than three or four days without water. is very important to keep such numbers in mind when organizing your kit. perhaps the hermit has been w/o water for three days and a couple weeks w/o food... probably felt like 70 years. no doubt dementia set in as well. am more surprised by the fact that the bbc would make this a news story. Man in Appalachia claims to be Jesus Christ Chelsea Woman Insists her Yorkie is Elvis lotf Admits that Communism is Bunk who would believe such nonsense? HA! Good Fun!
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'course not... though am not certain what a geographysicist does. many states in the U.S. boast larger populations and economies than does some euro nations, but ask a euro 'bout illinois or even california and you gets some pretty wild misconceptions. am recalling that as a child we took numerous trips from western north/south dakota to pennsylvania as we had family living in chicago and pittsburgh. same distance traveled in europe could result in us passing through ten or more different nations. ask a typical euro to give their insights regarding individual states in the USA... or even ask 'em 'bout the multitude o' central and south american nations. be prepared for some blank stares and wacky answers. we brief taught in europe... started off our academic journey with a misconception that euros were better educated than their American counterparts. it is possibly (maybe) true that the average taxi cab driver, or manual laborer in barcelona or amsterdam is possessing superior knowledge to those similarly employed in cleveland or detroit, but our experience revealed that the typical euro university student is no better educated than those in the United States. HA! Good Fun! ps when did spanish women become "hot"?
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am suspecting that Gromnir is the 50+ orc impersonator? *chuckle* throw in a self-important and delusional swede and we gots the trifecta, no? "If Sawyer's past wonkishness on armor damage reduction is any indicator, the PC and enemies are going to have different resistances to different attack types. So, I suspect that this is a way of communicating enemy damage resistance to the player. You generally need to communicate that to the player in some way-- the days when developers can simply trust the player to figure out why their assault rifle's hollow-point rounds aren't doing much of anything against that giant mutant armadillo are long since over. " would be nice if enoch informed bioware o' this sea change for crpgs that occurred at some indefinite point in the past. am recalling what a pain in the arse it were trying to figure out what Dragon Age critters had applicable resistances. many previous bio and obsidian d&d titles presumed that players had access to d&d rules; assumed player knowledge regarding resistances. as for bethesda, there seemed to be very little rationality in fo3 combat rules, but we recall that there were damage resistances in that title as well... as exemplified by robots being weak v. energy, but resistant to our chemical projectiles. to be fair, the traditional pnp rpgs that most developers has cut their teeth upon does not explicitly inform players o' critter defenses. players typical learn the hard way (or they has access to meta-knowledge.) dm or gm introduces a custom Monstrous Hell-Wombat into game... players gotta learn for themselves that edged weapons only does half damage. is part o' the fun. admittedly, is less fun in a crpg to "trial and error" your way to enlightenment... especially when some o' the combat numbers is hidden from the player. is many in-game methods for educating the ignorant player: inform player through codex/journal entries following initial encounter, books, conversations with local experts o' fauna (hunters, mercs, etc.). am agreeing that added animations is resource-heavy and probable not worthy o' implementation, but a simple color coding o' damage feedback numbers would be sufficient... 'course, this assumes that damage feedback numbers would be available to player. dunno, is many ways to appropriate inform player o' critter/foe dr w/o being ham-fisted 'bout it. am in agreement that developer should make some effort to inform, rather than depending on player recognition that it took 8x as long to kill a Monstrous Hell-Wombat with a plasma rifle as opposed to a baseball bat. HA! Good Fun!
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"You're mixing the background of the setting which is quite silly and the situations presented in the game itself..." and you is acting as if the two is somehow insular and discreet. "I also don't understand what a humorous perk as anything to do with it." two points: 1) bloody mess were a trait in fallout... am surprised that a serious fo fan would confuse fo 1 and fo 3. 2) it is clear that you do not understand. HA! Good Fun!