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we give the obsidians a hard time 'bout ydwin 'cause the character concept and initial artwork for goth-girl is so... trite. *shrug* that being said, am not certain why an animancer is absent from the core poe2 companions. before the poe beta, the thing Gromnir were most vocal 'bout were animancy. need not rehash in this thread, but the kickstarter descriptions and developer interviews concerning animancy left us unsatisfied. clearly the game would need better explain animancy and how in a world with tangible and real evidence o' souls, people would be anything other than horrified and terrified o' animancers who apparently with some frequency were experimenting on soulless babies and creating hordes o' undead. poe were released and seeming our initial animacy concerns were understated. heck, the developers o' poe admit they did not do a good job o' integrating animancy into the game setting. so what is the thinking behind creating an animancer companion for poe2, but having her relegated to sidekick status pending the achievement o' an unlikely monetary funding goal? the goth-girl with glasses is a silly sidekick we can do w/o, but how is a poe2 animancer companion anything other than a certainty? lack o' an animancer companion is baffling to us. HA! Good Fun!
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faith. the core theme o' poe were faith. we weren't satisfied with obsidian efforts to be exploring faith, but we must commend the writers/developers for the use o' companions and gods to develop poe faith. in crpgs, joinable companions typical have unique story arcs, but those companion stories rare is used to reinforce or develop core themes. companion quests and stories is understandable gonna be insular from the critical path story as the developer don't necessarily know if any particular companion will be in a given player's party for a significant portion o' the game. companion quest resolutions is also gonna have at least a bit o' variation as crpgs promise at least the illusion o' player choice. have the companion sidequests be integral to central plot is understandable problematic given the element o' player choice. however, poe writers utilized all companions to explore central theme. every companion had a kinda crisis o' faith. with all o' the tangential sidequesting available in a game such as poe, it is no doubt difficult to keeps a thematic focus, but the companions helped to keep theme grounded for the entire length o' a game lasting possible dozens o' hours. common theme for all companions has been inexplicable rare in crpgs, with poe as a rare and noteworthy exception and all future obsidian gamess should adopt similar thematic reinforcement and bolstering via joinable companions. the synthetic nature o' poe gods were also a clever solution to dealing with the faith problem which exists in almost any crpg with traditional rpg gods. in a setting wherein the gods manifest predictably, faith is not a viable theme. in a setting where priests pray and receive spells, questions o' religious faith is obliterated. in a world wherein gods regular interact with mortals, direct altering events and even landscapes, notions o' religious faith is comic. the synthetic nature o' poe gods allowed the developers to include a traditional crpg pantheon capable o' granting spells and divine powers to multiple fixed classes while also making religious faith thematic possible and intriguing. we got loads o' complaints and criticisms 'bout poe storytelling. poe setting, theme, character development and plot is all ripe for the typical bloody Gromnir harvest wherein we slash and burn our way through writer mistakes. *shrug* been there and done that. regardless, obsidian does deserve considerable credit for handling o' faith in poe. HA! Good Fun!
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in answer to your question, twelve... or perhaps okra. HA! Good Fun!
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didn't see this thread when posted as we were enjoying midwestern hospitality for a couple o' weeks. ... pains Gromnir to admit this, but cain is correct 'bout a couple things. in fact, the stuff people is raging 'bout at the hardcore gamer sites is some o' the cain points 'bout which we most agree. yeah, the learning curves should be flattened even in highly complex crpgs. there is no genuine advantage to be dumping the entirety o' a new rule system 'pon a game purchaser. if you got levels in your game, to be demanding a player make the mostest important and numerous character development choices at level 1 is bass ackwards. is axiomatic that the point o' the game where we will know the least 'bout game mechanics is at the beginning. life may be unfair, but gamess don't need be. developers should make more significant character generation choices occur later in the game rather than early. sure, there is gonna be fundamental choices made during the intro portion o' a title which will have major impact 'pon future gameplay. race o' your character is likely gonna be decided at the start o' the game, and such a choice will and should be meaningful. is gonna be multiple fundamental choices made early. fine. is all the more reason to avoid demanding more than necessary o' the starting player. am actual (kinda) liking tim's triangles as a starting point. we want many character development choices, but we do not need all, most, or many such choices at the beginning o' the game. is any number o' games Gromnir has played, games we liked, which had us restart after investing dozens o' hours into the title 'cause we discovered the character we believed we were building did not match expectations. only way to fix fundamental flaws were to start over from the beginning. the desire to restart and "get it right," is a common issue for us, and having read these boards for decades, we know we ain't alone. is no reason the player cannot be confronted with more character generation/development choices after they gots a better understanding o' the game mechanics. have us make choices after we get comprehension o' how the game actual works makes far more sense than demanding the uninitiated and ignorant beginner decide the most important character development and generation choices w/i the first 20 minutes o' game experience. on the other hand, we don't agree with tim's observation 'bout his numberless triangles. is nothing inherent better 'bout labeling an attribute with a value o' "good" as 'posed to "7." perhaps we can eventual reach "supecalifragilistic" or "10" ? the labels is not particular meaningful 'til Gromnir understands the mechanics o' the game. hell, many games use both numbers and basic adjectives, no? 7 is good. 10 is supercalifrgilistic. so what? change the label don't magically confer genuine understanding o' how the attribute (or whatever) works with in the game mechanic framework. maybe "good" is, in the mind o' the developers equivalent o' three on a ten point scale? what does "good" even mean w/o the numbers and mechanics? regardless, am agreeing with tim 'bout steep learning curves being a big mistake. not gonna fix with "good" v. "swell" triangle points, but confronting the player with complex character development choices later in the game makes sense. kinda amused. as much as tim is annoyed by folks misunderstanding random, Gromnir is irked by the fraudulent use o' non-linear. have fought this battle so many times but game developers frequent misunderstand non-linear. throw a bunch o' optional and tangential side-quests into a game provides the illusion o' non-linearity as 'posed to actual non-linear gameplay. offer multiple quest resolutions is also not making a game or story less linear in any genuine sense. tim wants to avoid horrible storytelling? good. like it or not, and much to the consternation o' folks such as josh sawyer, good storytelling ain't gonna occur w/o linearity. ps:t gets applauded for storytelling, and much such acclaim is deserved. ps:t critical path story is linear. start in morgue. need find pharod. will eventual meet ravel in maze and then go plane-hoping. etc. fact you can resolve major events with variation does not remove linearity. is an order. the essential events is linear. the ps:t companions folks so love is having character arcs which is linear. sure, even in a game such as ps:t the developer might allow for reordering o' a few plot points to increase the illusion o' player control, but is sleight o' hand rather than meaningful. the writer cannot write compelling, cannot avoid horrible, w/o linearity. wanna create a big sandbox game with no actual critical path story? good luck with such a game. 'course even with such a game, the individual quests which engage the player will necessarily be linear more than they is not... but having folks comprehend that their notions o' "non-linear" is as much a misconception as tim faced when explaining "random" is our sisyphean labor. not gonna herein review every one o' tim's seven big mistakes, but we agree with him regarding more than a couple o' those mistakes. color us surprised. HA! Good Fun!
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Fixing the monk.
Gromnir replied to kensu's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
first o' all, monks are, by definition, monastic. monks live in abbeys/monasteries and meditate, or chant, or make cheese or beer. the notion o' an adventuring monk is oxymoronic. even if you thinks o' the extreme limited notion o' the eastern tradition martial artist monk, they is nevertheless monastic. is some history o' western monks with martial training and they ain't gonna evoke largely mythical images shaolin butt-kickery, so any notion o' some kinda singular concept o' what a combat monk is will be elusive. regardless, the poe monk is ridiculous flexible. most o' our poe monks were actual designed as armoured tanks, but spend five minutes looking at monk builds in the poe section o' this board and you is gonna see implausible variety. poe monks could use fixes as a few builds is a bit over-the-top, but o' all the poe classes, the monk is the one which most pleasant surprised us. not necessarily our favorite class, but am willing to admit the monk is likely the best class created by the obsidian developers. the wounds mechanic is unique, intriguing and for the most part, balanced. as already observed, poe monks can be played in a multitude o' ways. as bare-fisted pain merchants? as heavily armoured tanks wielding weapons? smarty monk? fast monk? ranged monk? go ahead as all is possible. don't like wounds and would rather build a monk with fantastic defenses is not only possible but effective. poe monks is, as is typical in crpgs, poor named. in spite o' the fact the class is not actual monastic in any way, is a fantastic class. one o' the most pleasant surprises o' poe for Gromnir were the monk class. congrats again to obsidian regarding the monk. HA! Good Fun! -
The Weird, Random, and Interesting things that Fit Nowhere Else Thread
Gromnir replied to Rosbjerg's topic in Way Off-Topic
for years Gromnir has been accused o' being a sex-bot. HA! Good Fun! -
ydwin will die horribly via a scripted event during first melee combat. goth-girl's skirt will become entangled on an oxcart or rose bush or whatever as she attempts to enter the fray, causing her to lose balance and stumble to her knees. recent rains/snows will have resulted in the ground being muddy, and when she final gets back to her feet, and readjusts her glasses, her spectacles will be smeared with all manner o' dampness and dirt. instead o' removing her predictable fouled glasses as she shoulda' done in the first place, ydwin will stumble forward, functional blinded by folly, to be moments later speared through the liver by a xaurip juvenile wielding a fire-sharpened stick and a dragon-sized attitude. thus will end the story o' ydwin. fade to black. everybody cries. https://www.youtube.com/watch?v=6mdYPBIuhJY HA! Good Fun!
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Well, you're not obliged by anyone/anything to give an accurate release date; you're not the publisher So, guess freely! we will guess freely. is the reason we will wait 'til beta and we discover just how much work needs be done to get the game into some semblance o' a releasable state. our free guess for poe release were within a few days o' actual release, but we similar would not have attempted to make a guess for poe without seeing how far along were the obsidians. HA! Good Fun!
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http://www.msn.com/en-us/news/factcheck/analysis-fact-checking-president-trump%e2%80%99s-pinocchio-laden-associated-press-interview/ar-BBAjJpm?ocid=spartandhp the recent trump twitter rant 'bout judge shopping were amusing as well. 'cause san francisco has options other than the 9th circuit to address sanctuary city concerns? 'course this is one o' those gut-level appeals for which trump is becoming (in)famous. am actual understanding why trump supporters is current enraged by the fed judges. liberals were in a similar position a few years ago when judges were stomping 'pon obama actions. seems wrong to many folks that a single judge could block an executive order or act of Congress, or fed rule. the thing is, the Court does not make advisory opinions, so the only functional way to test Constitutionality o' government action is through actual cases brought before the courts, and with almost few exceptions, one starts at district level. according to the Constitution, a person or entity need an actual case or controversy to gets benefits o' judicial attention. hypothetical people with potential problems do not get their day in court. good. can one imagine how busted would be the court system if every claim o' federal excess were needing be reviewed by the Supreme Court of the United States of America? HA! Good Fun!
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can't speak for others, but prostitutes were getting a bit expensive and a conviction for solicitation mighta' hurt our job prospects. HA! Good Fun!
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we didn't have a boat for poe, but your approach were our solution to party composition in the genesis game. as a borderline ocd completionist, Gromnir were able to bring to resolution every joinable npc's quest during our first run o' poe. companions were rotated out o' the inn/keep frequent. similar, a poe2 goal for Gromnir is gonna be to maximize the number o' companion story arcs we fully explore during our first playthrough. mix n' match will be necessary. reduced number o' party slots will complicate our efforts to always have our necessary (admitted subjective) party roles fulfilled, but the flexibility o' companion class choice will hopeful balance out our difficulties. HA! Good Fun!
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http://www.urbandictionary.com/define.php?term=Chuunibyou amazing. didn't think the day would ever come when anime might prove useful to us, but such is the perversity o' obsidian's wot. HA! Good Fun!
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Not seeing the Riker and Metallica mashup potential. our disdain for nirvana when they were an active and touring band were perhaps excessive. smells like teen spirit gave us what we believe to be justifiable loathing for nirvana. am admitting their (not quite) unplugged mtv session changed our mind a bit. in any event, am final back from our easter + trip to see family and get work done in the midwest. serious need a vacation. exhausted. HA! Good Fun!
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am agreeing that the bears first round trade appears ill-advised, but in our opinion the trubisky pick only makes sense because o' the glennon deal. the "all that money" description is a bit misleading. https://theringer.com/mike-glennon-chicago-bears-nfl-free-agency-624383c09bd6 for a starting qb, the glennon money ain't particular large and is not having onerous long-term guaranteed money. the thing is, trubisky is not a day-1 starting qb. am not certain he will ever be a starter, but he sure as hell shouldn't start in 2017. even folks such as gruden and riddick who like trubisky do not believe he should start in 2017. the money payed to glennon for 2017 will diminish the possibility o' an ill-advised trubisky start. *shrug* am not seeing trubisky as a franchise qb. too few starts. couldn't beat out his mediocre qb predecessor in the two previous seasons at UNC. in his limited starts, trubisky had a few bad outings. etc. even so, is glennon's presence which makes the pick plausible. like so many promising (maybe) nfl qb prospects, starting on a bad team could ruin trubisky. folks forget, but david carr were a can't miss prospect on par with andrew luck. is tough to develop a young nfl qb with +50 sack seasons, yes? if folks other than the bears actual were trying to trade for the spot, we can kinda see the conundrum for chicago. smart move woulda' been for the bears to trade down, but if trubisky went off the board at 2, then their number 3 pick woulda' had far less value as the next seven or eight guys on most draft boards had similar kinda draft grades. jamal adams woulda' been a smart pick, but a traditional strong safety wouldn't be an ideal fit for the bears. etc. https://www.profootballfocus.com/pro-ranking-all-32-nfl-quarterbacks-this-season/ IF trubisky becomes a top 10 qb in the league w/i a couple years, am gonna have difficulty genuine criticizing the trade. currently the bears got a good interior ol, and their rb pick from last year arguable outperformed ezekiel elliott. is questions, particular at wr and ot, but the bears actual had relative decent offensive output considering they were on 3rd and 4th string qbs and wrs for much o' the year. again, we wouldn't have considered taking trubisky at 3, much less trading up for him, but if he becomes top ten, then... oj howard looks like a good pickup for the buccaneers. the chargers need ol help for rivers, but am thinking the williams choice were excellent. am admitting we were surprised by the slide o' reuben foster as we thought he were a top 10 kinda guy. am curious to see how far cook and mixon drop 'cause o' character issues. am a big fan o' budda baker, but am suspecting he will be fighting injuries during an all-too-brief career. interesting draft and will be a curious day 2, particular at top o' round two as we foresee numerous teams attempting to trade up for a handful o' first round guys who is seeming inexplicable available. HA! Good Fun!
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you are being volish. united apologized for what happened to the guy, and not for anything they actual did. previous to united ceo public hand wringing, the cops had already announced how an officer involved were on administrative leave pending an investigation. cops admitted the event were handled outside scope of policy, which ain't same as saying it were illegal, but is unusual. so, the situation is unusual as passengers were already boarded... you ain't gonna find consistency o' united knowing they were violating law. even vol can do a quick search and find aviation lawyers who has defended united's position, so the legal issues ain't clear-cut and sure weren't obvious to the united personnel at the terminal or on plane. you ain't gonna find some kinda personal reason why united were trying to screw dao. punitive for united is most unlikely. farmer bob oversells space for some kinda music festival. has been doing music festival for many years. 'ccording to the tickets, he can do oversells 'cause o' no-shows. no-shows for reservations don't actual pay, so bob initial lost a whole lotta money every year 'fore he instituted his overbook policy. folks gain access before the festival, but 'ccording to curious ny state festival law (not real) a ticket holder is not actual considered admitted to a festival until 30 minutes before start o' first attraction/act/whatever. a mere hour before start of festival, farmer bob realizes he has overbooked and accidental admitted multiple folks to be sharing tent areas. farmer bob needs space for some employees who will be working concessions, so he asks if any ticket holders for tent space wanna give up their space. desperate, farmer bob offers ticket value and hotel space, and then sweetens the deal a couple times. no takers. farmer bob runs outta ideas. in the past he has always stopped oversell reservation ticket purchasers before they enter the festival area. what to do? well, farmer bob is an old d&d fan, so he has ten sided dice, which is convenient as there is 100 tent space reservations which would work for the carnies. bob rolls dice and it comes up 37. plot 37 is a dr. dao from louisville, ky. bob asks dr. dao to give up his tent space while offering him vouchers and hotel room accommodations and whatnot. dr. dao won't leave. *poop* when folks get unruly and angry 'bout ticket issues, bob calls the local sheriff. the local sheriff maintains a presence at the festival, but is not actual employees o' farmer bob. so bob calls sheriff and explains how he needs to have dr. dao removed 'cause o' an overbooking issue. next thing you know, the sheriff is dragging an asian doctor out through the front gate o' the festival. the dr. is bloodied and screaming as he is dragged past festival goers and concession stands; bystanders is taking pictures and video with their cellphones. farmer bob, looking like a poleaxed steer as he witnesses the debacle, is heard to utter, "what the &%#k?" is situation different 'cause is farmer bob and not a big and evil corporation? why? so what damage did real dao suffer? don't tell us 'bout evil corporations, 'cause such ain't the basis for damages or a cause o' action. don't expect monetary windfall or tell us 'bout pain and suffering, cause those is largely imaginary. medical expenses. plane fare. lost wages. what money does dao need to be made whole? HA! Good Fun!
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the american dream is largely a fantasy. the goal is to make the person whole. so, count up actual damage to dao and pay. wrongful death sometimes gets big dollars. class actions get big money, but rare does an individual get much. punitive damages is a big source, but punitive is tough. 'course again, the big issue is it were not united but law enforcement who dragged the guy off the plan and injured him, so even in contributory damages situations... *shrug* plus even if you win or settle, lawyer gets a big cut. is always the assumption that folks get rich on lawsuits, and rare does it work out that way. yeah, there is possibility that 'cause o' the public nature o' this, everybody will wanna make it disappear 'cause is no-win for united and law enforcement. assume for a moment dao gets very little and such is reported. united would again looks like bad guy even if law doesn't entitle dao to much. am actual doubtful united is concerned 'bout actual lawsuit damages. HA! Good Fun!
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enduring our annual penance by visiting family. will be easter fun for everybody. HA! Good Fun!
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the thread itself is kinda farcical, no? anime trope applicability to obsidian's goth-fetish glasses girl? "if eder were a dr. seuss character, what sort of pet would be most appropriate to him?" "will poe2 aloth be obsidian's dragon age 2 anders?" trying to keep such stuff firm anchored in poe is possible, but might not be worth the effort. though to be fair, we never thought the thread would last more than three pages, much less eight. HA! Good Fun!
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am thinking it is unlikely we will see an end to twin elms merchant or soulbound weapon lateness. wm soulbounds is actual a unique issue as the expansions could be accessed relative early, but twin elms is last 1/4 o' the critical path. soulbounds were not part o' the core game, so am expecting they will function a bit different in poe2. poe 2 soulbounds might be included earlier, but have more difficult power unlocks. still, for the core poe player who did every tangential side-quest before arriving at twin elms, the twin elms merchant is indeed only available very late in the game. then again, one needs to make such merchants available so all the accumulated money will have a point, eh? get to near end of game and have nothing to spend tens or hundreds o' thousands o' 'ccumulated gold/copper 'pon would be disappointing for many. ideally, the power o' found or sold weapons increases proportional to challenges found in the game. as such, am not expecting a change to the ordinary availability o' such weapons. best non-crafted weapons should be found at a place in game where their relative power is not unbalancing. that being said, we do feel bad for the morningstar folks who were not lucky 'nuff (or did not exploit azzuro) and manage to get mebec's early/mid. there is two fantastic morningstars in the game. one is available after you jump down into the well o' souls, or whatever it were called in-game. the other is found on arguable the toughest map o' the wm ii expansion. pre-expansion daystar, in particular, does feel like a kinda thin veiled developer joke. you finally find a great morningstar and you got maybe three encounters + the final boss left in the game. hurrah. HA! Good Fun! ps rose is also a nice morningstar, but it can be missed. am suspecting no mebec or rose makes for a disappointing morningstar slog... 'least pre expansion.
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as agiel already noted, there is multiple sources for the tlam-d info, but you find one contradiction to bolster your reflexive denialism. is a pattern for you and russia. anybody would come to likely conclusion that the navy simple did not update their public site regarding that specific weapon (updating the page don't mean the entry were accurate updated... obvious), cause there is multiple other sources which make pretty clear that the tlam-d don't have the capacity you believe it does, including highly respected independent sources such as jane's. and those tomahawks has been used over water many times. have a couple be inaccurate and miss targets over such a distance would fall within ordinary range o' expectations. maybe three? heck, go crazy and maybe account for 5 inaccurate tomahawks. most extreme, benefit-o-the-doubt filled pipedream and suggest 10 outta 59 missed final marks. 10? 49 hits woulda' been improbable low, but am guessing it still sounded like too much from the pov o' the russians. russian playbook is to lie and so we get less than 50% accurate. right. planes not targeted on runway 'cause syria has no pilots? HA! syria and russia got considerable advanced warning, so some planes were gonna be moved. not target the planes most likely to be moved? *feigned shock.* etc. your reflexive denialism is a condition. you deny capacity to identify by radar inspite o' considerable evidence to contrary. you deny simple 'cause proofs come from US sources or mass media sources, which is exact the kinda paranoid and reflexive denialism russia has been attempting to export for years. you are the ideal mark for the flim-flam. fine. so when the opportunity to get an independent investigation going regarding the cw attack, one from a source not inherent tainted in zor's mind, the russians predictable veto. not even the chinese stood in the way o' getting an independent investigation going from the UN regarding the cw attack. an independent UN investigation would establish facts which would not have the taint you seem to believe is inherent to any US or mass media source. russia's response were to reject when such an investigation would be the best way to exonerate an innocent syria. russia vetoes? am glad you brought up Gromnir's typical reaction to trump, 'cause is just one way a normal and reasonable person differs from the reflexive denialist. we do not believe trump. we don't believe his motives, but trump is not the US government, which seems to be a shock to nobody more than trump. how many times has we already seen US intelligence agencies refute trump during his short time as President? we don't believe trump motives and am gonna be suspicious o' trump statements. even so, we don't insist that every statement made by trump must be false. we can actual make coherent and reasoned choices 'bout trump statements rather than resorting to reflex denialism. trump's position regarding syria as a whole? he has reversed self and we condemn him for doing so in spite o' trump initial claims that he has been consistent regarding syria and the middle east. http://www.msn.com/en-us/news/politics/for-trump-a-steep-learning-curve-leads-to-policy-reversals/ar-BBzPja8?li=AA5a8k&ocid=spartandhp http://www.msn.com/en-us/news/factcheck/fact-check-trump-faulting-obama-on-syria-contradicts-himself/ar-BBzmCiF?ocid=spartandhp have said from the start that we do not believe trump genuine understood the role o' President, and he indulges in the same kinda alternative facts nonsense as is perpetuated by russia. doesn't mean everything which comes from trump is wrong. continue with the denialism. ignore russia blocking UN investigation. concoct (or simple adopt russian version) conspiracy theories which would explain how an independent investigation would diminish the likelihood o' an innocent syria being exonerated. imagine conspiracy theories to refute US sources or established capacity o' radar to identify aircraft. in the end, all your wacky refusal to accept traditional western media sources and western intelligence sources doesn't actual matter as the only folks believing similar is the fellow tinfoil hat nutters... and pretty much all russians. http://www.csmonitor.com/World/Europe/2013/0222/Was-Chelyabinsk-meteor-actually-a-meteor-Many-Russians-don-t-think-so.-video well, am gonna go celebrate easter with family, most o' whom is dyed-in-wool tinfoil hat brigade loyalists. joy. HA! Good Fun! ps just an opinion piece, and simple stating obvious, but... http://www.cnn.com/2017/04/13/opinions/putin-and-trump-fake-news-bros-axelrod/index.html
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"who is your role-model?" doesn't come up in conversations often, but it happens. our answer is "barbara jordan." typical we get blank stares. explanation often causes more confusion. am considered libertarian/conservative in our social circle. professionally we gets lumped in with the current textualists. as such, am s'posing barbara jordan might seem like an odd choice. HA! Good Fun!
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trump never quite shifted out of campaign mode. he continues speaking to the less than 40% of american voters who actual approve o' him. for every issue, trump needs a worldwide electoral college and a hillary clinton adversary for his shtick to resonate. to be fair, we find most political orators to be... feculent. blah. blah. blah. folks spoke to us 'bout what a great speaker were reagan, and we never got it. is maybe a handful o' exceptions: a foremost exception. "Augustus Gvtedus XIVIIXIII" for almost a full second, we attempted to figure out what obvious imaginary number the above might represent. a mashup o' 14, 2, 13 would be... an utter ridiculous waste of time we obvious indulged in and then bothered to comment 'pon in a post. HA! Good Fun!
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none of which changes shibboleth. "spiritual successor" first got used in regard to poe 'cause hack game journalists used the turn-o-phrase. can't actual blame obsidian for "spiritual successor" specific as, for the umpteenth time, they made no such claim. blame obsidian for selling nostalgia? 'course not. is good salesmanship. identify a niche o' gamers largely ignored by AAA publishers and sell 'em nostalgia? why the heck not? even so, blame obsidian for folks globbing onto a nonsense term 'cause obsidian were using nostalgia? a stretch, but again, so what? regardless o' sexy women taking off their clothes in beer commercials level o' transparent marketing, "SPIRITUAL SUCCESSOR" is nevertheless a nonsense phrase which has been used in the past and persists in spite o' fact it has no meaning outside of as a recognition o' marketing. shibboleth. you tell us the marketing campaign successful had folks buy into the nostalgia? fine. there is reasons why every shibboleth evolves and persists. 'course there is reasons. 'course it persists. wouldn't be a definition for shibboleth w/o some amount o' frequency and persistence. "spiritual successor" persists 'cause people is being foolish. even smarty folks do stoopid things, and this is one o' those pestilential vermin o' the crpg community which exhibits preternatural fecundity in spite o' obvious inanity. is a turn-o-phrase which evokes a feeling rather than anything substantial. is marketing puffery. nevertheless, the phrase has become common crpg parlance in spite o' the fact it means nothing. bad journalists use. wiki guys use. random folks on message boards use. obsidian, however, did not use. given how common the phrase is and how endemic were its use regarding poe, the absence o' usage by obsidian is as telling as is use by folks in this thread. last one' cause you has exhausted us. HA! Good Fun!
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ah, so the complaint is that the navy didn't update their website. shocking that jane's does a better job. is complete baffling that with at least one hour advanced warning, a few resources might be moved? points for dogged consistency though. even brought up imagined hypocrisy. more deflection? sure, Gromnir has beat on trump for alternative facts, including his bizarre 180 regarding intervention in syria itself. however, is the russian propaganda playbook to simple try and make everything look like a lie so that conspiracy theorist nutters believe every State claim is couched in lies. tomahawks has been in service for decades, and their capabilities and shortcomings is well known. try and flim-flam us into believing less than half were accurate, less than half managed to reach target out of 59? the fuzzy russian drone video sure were convincing, eh? to believe complete unprecedented simple 'cause trump's administration affirmed 57 o' 59 reached targets? radar data. what else? whatever. we do not suffer such paranoia, but again, thanks for illustrating. reflex denialism has gotta be exhausting. as usual, you got reversed and inverted and/or backwards. our trump suspicion woulda' been triggered if numerous independent sources confirmed a chemical weapon attack and trump characteristically denied such ever happened. if after numerous news agencies, national intelligence agencies and satellite imagery revealed an attack had taken place on the syrian airbase and trump nevertheless denied the US were responsible... blame on isis or accident or some such, then we would suspect trump o' more alternative facts. syria used chemical weapons. the US then applied a limited and proportional response to chastise syria and russia. even with one hour advance warning, syria and the russians had little alternative but to sit and take the punch. get a handful o' planes in the air and then abandon the airfield? is a dramatic message from US. zor fight so dogged to deny the number o' tomahawks reaching the site or the capacities o' land-based radar to identify targets is all just your typical misdirection nonsense. is illustrative. HA! Good Fun! ps am thinking trump deserves more criticism for his reversal insofar as syria is concerned. how many thousands has died in the conflict in syria before the most recent chemical weapon attack? syria has used chemical weapons in the past, but for some reason trump seizes on this most recent syrian excess to change policy? yeah, our suspicion o' trump has us looking for other motives than his humanitarianism. nevertheless, our suspicion o' trump doesn't mean the syrian chemical attack didn't happen. doesn't mean the US didn't respond with highly accurate and reliable tomahawk weapons which, as has been noted many times now, ain't ideal for knocking out an airbase, but keep US service people out of harm's way and allow for increased proportional future responses.