Yep, that was the point. There is one (two?) merchants that have infinite fund-restores after your PC sells something, exits from the conversation and re-initiates it ... the dude in the middle of the island in the giant crab shell was one, I think ...
right on...Morrowind emphasizes *realism* and *immersion* above all else. being able to buy farm implements and silverware and such items from merchants that you absolutely cannot use illustrates the point.
<{POST_SNAPBACK}>
... At the expense of FUN. If my character actually needed to eat with a knife and fork, or COULD, then maybe it might be useful to have them in the game. Then again I would have probably been able to finish the game if the walking speed was 50% faster from the start.
I don't need to play a game that is more boring than RL. I would rather go sky diving or rock climbing ...