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Gorth

Global Moderators
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Everything posted by Gorth

  1. Not uniquely Cutlock though, as my Sikh friends do pretty much the same thing. Of course it's counterproductive as few people ever gets taken seriously when resorting to schoolyard style name calling (and when pushed a bit about the "why" going into circular logic).
  2. My favourite FPS games are FPS games... Painkiller, Quake II, Unreal Tournament, Delta Force etc. IMO few games pull off the hybrid part well and most if not all fail in one or more aspect of what they are trying to mix. Action "RPG", Real Time "Strategy", Action "Adventure" and so on are games where either Action or the quoted bit fails to some degree.
  3. Creating a bit of hype for a DLC maybe?
  4. It's better than most of the other reality shows that gets exported overseas? Realistically though, as the world gets more integrated and economies more interwoven, the repercussions of the actions of one of the larger economies will invariably be of interest to those it affects, eligible for voting or not.
  5. $1.8M reached at the time of writing. Crossing fingers and hoping for the best
  6. Ok, that's worth a bit of money. I went for the "your boxed collectors edition copy of the game will be AUTOGRAPHED BY...". There better be an MCA autograph on it too.
  7. Thats sounds awfully familiar, right down to playing Adept Didn't think about changing the difficulty though, although that might have made the London level less tedious. Might consider that if I ever replay it. Yes, the Marvel Comics ninja dud must be there for comic relief. For some reason I thought about Jar Jar Binks when running into him. He just doesn't fit anywhere in the game.
  8. From various press releases around the net... In a press release issued today Brian Farrell, president and CEO of THQ, revealed game-changing plans for the project.
  9. Weirdly, that is exactly how I ended today. With different calibre bullets? Actually it was more to do with bullet forms and their characteristics in different mediums. Thinking back if we'd carried on long enough I guess we'd have asked the question exactly how to make a macarena round. For some obscure reason, that reminds me of the Muppet skit with the Swedish Chef making donuts...
  10. Ideally he/they would have some kind of home page for their mod project (either on their own or hosted by somebody). It would be a perfectly good idea to post a link to it then
  11. Nothing that "forbids" the posting of mail addresses (assuming it's your own) per se, but it's not a very good idea, as spam bots crawl all over the internet harvesting email addresses for spam databases. Just sayin'
  12. I'm fairly sure R. Scott Campbell mentioned something about that critter and it's "origin" in a recent interview.
  13. 3 As in three choices of Mass Effect 3 threads... Mass Effect 3 Mass Effect 3 Mass Effect 3
  14. It does with Disney, and disney has more clout than mcD's (trust me) Cholesterol kills more people than Donal Duck.
  15. Hey, it wouldn't be the first time US troops marched into Austria
  16. Yeah. I'm just about to uninstall it (and Origin). Might play another game of ME2 some day though. For now, it's jumping a bit back and forth between 'Gratuitous Space Battles' and 'Worms' (the original). Not too much time to set aside for "indepth" game atm. Will probably pick up my game of Skyrim again over Easter (made it out of the tutorial and followed a river into a hamlet/village thing).
  17. *mumbles something about Xerxes punishing the sea at Hellespont*
  18. My apple is redder than your Orange. Beat that! At least I managed to finish ME3 (crappy ending and boring grind towards the end included). Can't say the same thing about TW2 which got uninstalled before completing it (when yet anohter QTE popped up). I still got Skyrim to to do though, lets see how that one fares... Point being, while nominally all "crpgs", they are as different as 'Command & Conquer' is to 'War in the Pacific' (both being labelled "strategy games"). It depends on what you are looking for in a game. Some games may even have what you are looking for despite being different genres.
  19. Gorth replied to Raithe's topic in Way Off-Topic
    Old News
  20. Isn't that exactly the problem? Some vigilante stalks a guy, pursues him despite police telling him to back off and then shoots a man when he has him cornered, claiming self defence. Police couldn't even be bothered to investigate as the killer claimed "self defence", effectively turning a stupid law into a free for all "license to kill", as long as you say the magic words "i felt threatened". Maybe it is good that it gets a bit of attention and especially the police conduct gets scrutinized a bit.
  21. Yeah it is a very good game.. Battlestar Galactica the boardgame... Oh wait...you meant computer game? I've still got the old Avalon Hill game 'Flat Top' lying around in a closet. Haven't found anyone to play it with for the last 10-15 years which kind of suck. Great game if you can put a table aside for it permanently (or as many weeks as a campaign takes). Playing a bit of Gratuitous Space Battles. Wishful thinking, but if somebody ever were to crossbreed that game with Master of Orion 2, wet dreams would come true.
  22. Latest data mining analysis shows close to 100% of gamers (allowing for statistical errors) picked that one. That's probably going to be the established Canon for the franchise. They could have saved the efforts and money spent on the other 15.
  23. I don't know all the details or who did/said what, but I always thought it a stupid move to instigate the Golden Temple massacre when your bodyguard is a Sikh regiment.
  24. The Prothean is probably the only really interesting party member this time around. Some missions are short, but the 'priority' ones (those that propels the main story forward) are actually quite sizeable and elaborate. Some of them even quite spectacular in size and scope with impressive backgrounds featuring combat, reapers demolishing things and so on. Didn't pay attention to nitty gritty stuff like texture sizes, so for me it didn't really matter I suppose (it wasn't noticable when playing). I don't know what time restrictions they were under, but it looks like what is there, had fairly decent production values (I already commented elsewhere on the quality of the background "ambience" and little details that adds to the atmosphere elsewhere). You even run into areas that are not corridor shaped, which makes for a nice change, especially with opponents that no longer only has two options (hide behind cover or bull rush you). The different behaviour of enemy types was a welcome addition. Unfortunately the game has some pacing issues (IMO), where it on one hand tries to create a sense of urgency and it is very top heavy with the combat (at the end, it feels like it's all you ever do in this game) on the other hand there is a lot of walking back and forth (and back and forth and back and forth and back and forth and back and forth and back and forth and back and forth and back and forth and back and forth etc.) on the Citadel, being more or less the only non-combat location besides the Normandy. And, you can't even bring your party member along for a stroll, as everything there is scripted. At least they got rid of most of the stupid mini games and there is no more hacking, lockpicking and other dull time fillers. Bonus point to Bioware for that. If they could just have made cutscenes skippable, it might have helped replayability.
  25. Sort of doing the same thing on a smaller scale, booking tickets to Denmark for August with a handful of days to spend in Hong Kong. Might visit Italy while I'm in Europe anyway, always wanted to see Sicily.

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