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Diogo Ribeiro

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Everything posted by Diogo Ribeiro

  1. Or just 'Black Isle for the Pink Guy'.
  2. BUT WHAT DOES IT ALL MEAN??
  3. Manhandle Productions.
  4. Add to that an equal number of D&D hack'n'slash and they're all set for teh futchor!
  5. Isn't the name taken from that humanoid robot from the Wizardry games?
  6. It's one of the best graphical adventures out there.
  7. How about sports in my rape games? >_>
  8. Fixed. <{POST_SNAPBACK}> Gold.
  9. Some samples of William's music for Torment can be found either here or here (both have the same songs, though). Still trying to find more.
  10. I think unfortunately, Fallout Tactics with a standard hex or square-based movement grid would be more successful than a regular Fallout title.
  11. Well, they are retro cutesy.
  12. I was wondering why someone didn't attempt this sooner. Turnbased gaming goodness like X-Com and portable platforms just can't go wrong.
  13. Strangely the only GBA emulator I ever used isn't listed at Zophar, yet most people I talked to recommended it.
  14. That great beast of wonder.
  15. Violate my inner ear and dance a rumba while calling me Shirley, but for some reason, I never got into Dr. Who.
  16. I'll be reviewing two games. Fallout. It rocks. Planescape: Torment. Also rocks.
  17. An axe. A big one at that. And with what looks like entrails being used as decoration, but you're too afraid to ask her.
  18. What the deuce is a quote board? <{POST_SNAPBACK}> Just this little board where they put up or write down random quotes the developers make during a game's development stage.
  19. I saw the trailer. I couldn't tell much - the quality was lacking - but the premise seems fun. ICO's review on Gamesport ICO's review on IGN
  20. My mistake, my apologies. Well, by comparison, how many games benefited from hype that lasted for five years?
  21. Like I said before, NWN had five years worth of hype. It was even hyped in Baldur's Gate 2. Remember the loading area sentence that read something like "the adventure doesn't have to end here, you can import you BG2 characcter into Neverwinter Nights". I suspect Lord Foreshadow in BG1 was also, as his name implies, foreshadowing NWN as well when you conversed with him... If he had that particular function, that's like
  22. Pretty depressing times when we resort to battery-run porn rather than our own imagination. Well, not all is lost, I guess. I can still count on my left hand.
  23. Not quite, considering Star Wars already is a household name as you say. Neverwinter Nights needed what Star Wars doesn't need any longer - added time and resources to promote its name. Damn good at allowing players to make their own fanmade content. Which was actually what made it damn good in the long run. If it weren't for fans input and their determination in consistantly creating new adventures to increase replaybility, what would you have? Just the barely passable game. And no replies consisting of "the game is the package", you know what I mean. And comparing the amount of hype Neverwinter Nights and those games got is a bit out of tune, considering NWN had five years of development, most (if not all) of them filled with its public interest excessively bolstered by publicity, showcasings, and the like. At times you'd get the feeling there was a new developer interview every day at sites like IGN. It was everywhere. As for the other games, ToEE got little publicity at all, and Baldur's Gate got moderate amounts. Not necessarily, considering hype is there mostly to affect initial sales, not sales in the long run.
  24. It's not uncommon for japanese adolescents to whip out and read some hentai on buses and trains, so... Of course now, when you hear the screams of cartoon virgins begging tentacles to stop what they're doing, you get to know what kind of hentai they're playing.
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