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Everything posted by 213374U
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https://mobile.twitter.com/RT_TheKnow/status/1039877249435152384 Eh... Where in that tweet does it say it was EA who filed the copyright claim? The fact that it was a clip from an EA game does not mean it was EA. As it's explained in the Ars article I linked, it's likely a bot flagging content which does not actually belong to the entity filing the complaint. And if you're tired... maybe just give it a rest.
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Yeah, I'm not exactly EA's biggest fan around here but that was rather clickbait-y. It also takes literally one mousewheel stroke down to the comments section where the video author admits that he was a bit too hasty, which kinda lends credence to the accusation that sonic just dumps whatever in here without looking twice. In any case, looks like it's just another retarded auto takedown by someone who doesn't actually own the rights to whatever content they are flagging. An article on how idiotic this is, for anyone interested, and a bonus track (ho-ho, I kill myself). And it's only going to get worse with the EUSSR forcing this kind of content control at the union level. Hey, it's only censorship if the gov't does it, amirite?
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I misunderstood what you meant, I apologize. I am (only recently) aware of Wardell's political commentary but that's not the "politics" I thought you were referring to, which is why I took exception to you referring to it as dumb. You should of course do what you believe is appropriate. In the case of SCO it may be smart to wait a bit though, it seems at the moment they are in the middle of doing balance passes regarding some of the more tedious aspects of the game.
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"Dumb politics"? Nice way to be condescending but aloof. You and sharpie have more in common than you think.
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I'm really new to this game so I only know about pre-2.1 gameplay from what I've read, but the changes really don't make much of a difference, I think. Instead of one huge stack that slows the game down to a crawl, I must use several command-capped fleets... that still make the game crap out when engaged simultaneously. It's clearly an engine bottleneck because CPU load never exceeds 20%. And I ended up switching completely because even with psi interfaces and shields and hit & run war doctrine the Contingency still managed to kill my battleships and titans... so corvette swarm it is. I had "won" long before the crisis happened so I guess I'll start a new game. I'm thinking Fanatical Purifiers vs Devouring Swarm vs Determined Exterminators, because this game was about making everyone my protectorate without ever actually firing a shot. INSULT-happy Inward Perfection sounds fun, too. This is a fun little sandbox, I must say.
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So the Contingency finally showed up, 3 out of 4 hubs popped inside my borders, and the fourth just next door. Kicked my ass (and the neighboring awakened empire's) up and down the galaxy. And this is with crisis strength just at 2x AND the 50% damage bonus from the ascension perk. Fail. I reloaded the save I had at the event chain start, murdered studied a flock of void clouds (I thought I was supposed to leave them alone because they are heralds of the divine or some such) and proceeded to spam disruptors and lightning emitters. This time when they came it was as if I had switched to story mode. Underwhelming. I don't think it's very good design to have an enemy that must be hard countered, or it's game over. And in my last game the Scourge bugged out and parked a 1M+ doomstack in the Enigmatic Fortress system which it refused to move even as I colossus'ed its planets, for some reason. I'm not digging crises so far.
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So, for like the one of you or so that care about Star Control. Stardock's Brad Wardell is "privately" admitting that his ultimate goal is to shut down the original creators of Star Control completely, and his approach to the Ur-Quan Masters community is best summed up as "Submit or Die!". http://forum.uqm.stack.nl/index.php?topic=7396 https://0bin.net/paste/LUet5738Nn06BlFa#+lo-z77Wk9LU/rzi1KJj6xPorxfUBK1UrLkxazmvixm "draginol" and "Frogboy" are some of Wardell's online handles. Congratulations, sir. The money I would have spent on Star Control Origins, I'm now giving instead to Fred and Paul to fight your sorry ass in court.
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Can you elaborate? What other kind of contract would it be? I'm not familiar with severance practices in the US—here if you are fired through no fault of your own, you'd always receive a severance payment at least in an amount that is a function of seniority. It's tabulated by law. (and you could get in trouble for firing an employee when they get a cancer diagnosis, if they could frame the case as workplace discrimination against a disabled person, but that's another matter...)
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"Insanely good reviews"? It's a 6 for Gamespot and a 6.9 for IGN. 4.5/5 for "Windows Central", whoever they are. I don't give a crap about reviews, but that looks more like mixed than "good" to me. If you mean Steam reviews, it has a grand total of 17 as of the writing of this post. Weren't you saying that so few reviews aren't reliable? I'm somewhat torn about the game myself. I want it to be great (Star Control was my first PC game), but I don't really feel like giving money to Brad Wardell.
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I guess I'll just do it. With some luck I'll see Slaanesh The Reckoning choke on the Tyranids Prethoryn. Regarding ships I've read that mass corvette spam isn't meta anymore (guess Wiz watched the "corvette vs scourge" vid) and the balance actually leans towards mostly battleship fleets now. Which is why I was trying to make my long-range ships destroy static defenses without exposing themselves to return fire. Not possible without mods, it seems. Vanilla behavior is pedal to the metal regardless of computer role. Anyway, I just had a pretty stupid bug. Turns out that my immortal chosen one god-administrator... lost the election. As a result, she lost the power quite literally—the Chosen One trait and the associated immortality were removed and she went back to being your run-of-the-mill psychic number cruncher. Guess you can't very well call yourself the "chosen" one if the people actually choose someone else, eh?
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A bit more Stellaris. I think there's a good chance that I'll be getting the War in Heaven, so I'm kinda tempted to go full Eldar and make a bargain with The End of the Cycle to shut them down preemptively. I just entered the mid-game and am well ahead but I have bad memories from the last time I tried to resist being press-ganged by a FE. From the event's description, it looks like one isn't supposed to recover from that, but since it doesn't actually show a game over screen, well... Anyway, does anyone know if the different computers (artillery, line, etc) do anything more than provide flat bonuses? Looks like regardless of the described behavior, all ships only have one speed, one gear: GO, which means every battle devolves into a massive knife fight past the opening volleys.
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Why call it Democratic People's Republic of Korea if it's neither democratic nor the people's and most certainly not a republic? I thought it was interesting how both EA's and especially Bioware's brands are essentially absent from the trailer, except in a small corner at the end. I remember old Bioware trailers always started with a sleek studio brand animation. Maybe I'm just seeing things.
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Well, that goes without saying. Everyone knows it was da joos. And by everyone, I mean /pol/ (not to be confused with nu-/pol/).
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Not really. "Modern" nationalism as opposed to, say, the transient panhellenism in antiquity, is something that arose as a result of the birth of modern states under the Westphalian sovereignty model. The globalism you are referring to was a reaction after the two world wars in which nationalism played a central role. That gave us the UN. That's the weak, pie-in-the-sky strand, though. The one that's actually tried and true is economic globalism. That wasn't invented by hippies or left-wing university professors, but by policymakers of different branches of the US government during the mid 20th century. The organization of the whole world under a capitalist regime tailored to keep the US in a position of pre-eminence by removing all barriers to the circulation of goods and capitals while maintaining the dollar as the premier trade and reserve currency. The application of a mix of soft and hard power to create a global network of client states amenable to US interests is how this status quo is enforced. Turns out that economic globalism is just American nationalism in disguise.
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Can't say I've read anything to that effect, but I wouldn't be surprised if articles in some history mags were trying to pin more of the blame on Serbia, perhaps to advance the idea that WWI was just one more example of historical Russian aggression, since without Russian backing, Serbia may have yielded to the July 23 ultimatum. Do the articles you read mention Novichok being used in the assassination by any chance? I mean, Nicholas II was a butcher, and a shallow, unmarked grave was the least he deserved. But it'd be pretty hard to seriously argue that WWI was solely -or even just mostly- Serbia's fault (and by proxy, Russia's). As for sandwiches, I don't know. Wouldn't be the first historical event attributable to dumb luck. Would that really change anything?
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Are you referring to any work in particular? Is this a thing in Serbia? I'm not sure that the view of Serbia as an "aggressor" (though they weren't exactly blameless) is mainstream. Personally, I think that even more significant than Franz Ferdinand's assassination was Bismarck's dismissal ~25 years prior, and Germany's subsequent turn to a more overt imperialist policy, which inevitably steered it toward frontal conflict with other imperialist pigs of the day. Funny, Bismarck's fall came about as a result of left-wing gains and agitation at home and disagreements on how to deal with them... so yeah. Same old. Disclaimer: extreme reductionism edit: "sandwich theory" seems to deal with an engineering principle with a metric ****ton of math. If we could keep this thread free from differential equations, that would be great
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Jury's still out on that. Especially considering that literally in the first page of the Google search you just posted there's a link about paying $700+ to unlock everything in For Honor. But thank you for finally admitting that, once again, you don't know what you are talking about. I'm not really "concerned". I just don't like games that I'd potentially want to play tainted by progression schemes designed to nickel-and-dime me by slowing progression down to a crawl. And I'm used to the kind of grind present in (western) MMOs. It's that simple.
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Oh, that was a genuine question? Well, if you must know, I guess I'll whine about... DOMS. Killer shoulder workout yesterday. Don't see how that's relevant to the topic, but hey, you're the mod. And you still haven't answered. Mobile games don't count because, you know, freemium. WoW? IIRC you can buy a max level token, but that still doesn't allow you to buy BiS gear, so the progression curve design doesn't take microtransactions into consideration. So, again, what full price title have you played lately that offers microtransactions related to progression? It's a really simple question.
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You mean they have added microtransactions to Forum Strawman Simulator '18 too? Damn.
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Haha. That's positively hilarious coming from you, considering your liberal use of the word when talking about things other people mildly dislike. I noticed that you didn't actually answer my question, which leads me to believe that you're talking out of your ass. Par for the course.
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Ah. I had forgotten the second round was this week. When these ****heads make Farage look like a genuine freedom fighter, you know it's time to pay your tab and GTFO. For anyone who wants to read up on what this means: An EU copyright bill could force YouTube-style filtering across the Web (quick, click before EUSSR copyright commissars force Obsid to pay royalties to Ars!)
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Have you actually played a game that does this, or are just triggered by the very idea of people not wanting to grind for hours on end? See, they said the same thing about Battlefront II, and then someone did the math of what it would take to unlock everything without microtransactions, and came up with a figure in the thousands of hours -- and that was just the base game. Perhaps that by itself doesn't tell you anything, but the problem is that the progression curve is designed with microtransactions in mind. It is *meant* to be discouraging, because if you're having fun and unlocking stuff at a reasonable pace, it would be only an extremely small minority that would pay to speed things up. That's exactly what commentators mean when they say that **** doesn't belong in a $60 title. By the way, even EA dialed back the grind after word got around.
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Madden, too. Thanks to Ultimate Team, the mode that contains lootboxes ("packs" as they are called in-game), FIFA is the single biggest item in revenue for EA, to the tune of some $800M per year in in-game purchases. This has been EA's bread and butter for some time now. Heh. I'm not sure if you're joking, but if you aren't a SWTOR player, you are blissfully unaware of "Chance Cubes", which are literal lootboxes inside your lootboxes. Xzibit would be proud.
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That's a... somewhat odd thing to say. Is it a Polish idiom? And, most importantly, is it possible to learn this power? As for the hysteria, personally I'm guessing they'll actually go for an Asian actress. Huge market, troop deployments ain't the only thing in the "pivot to Asia" and all that.
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Words to live by Oh, no doubt. I wasn't censuring him. Would that I had boatloads of cash delivered to me for nodding sagely regardless of how idiotic a proposal that I'm supposed to sign off on is. Anyway, casting's over, they just found the perfect fit for Ciri's reimagined character: (lifted from reddit)