Humodour
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That sounds dangerously like somebody who has narcissism, antisocial personality disorder or generic 'psychopathy'... though I suppose such personality disorders would likely be all but required to score 'evil' on such a test. So all moral relativists are messed up in the head, then? Interesting theory, professor. That's an interesting conclusion for you to draw, there. I'd agree with that.
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I don't think Deus Ex 2 was a bad game, so I'm not sure where you're drawing your conclusions from.
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You've got the one-hit-wonder vengeance/conviction combo for immunes. Anyway, javazons suffer just the same from lightning immunes, and hammerdins similar when it comes to physical immunes.
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Are you putting points in vitality? The general rule is: enough str and dex for gear, none in energy, and the rest vitality.
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Actually, the original Diablo was ported to the PS1. The only changes necessary are, naturally, the controls. Which is fine. The problem is when a game is designed to be ported from the get-go, like say Deus Ex 2.
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There's a few buttons missing on your remote control.
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Shyrke: Holy Shock paladin is powerful. I won't say ridiculously so, but he does many thousands of points of damage when his synergies are maxed, which combined with Zeal's fast attack is incredibly powerful. Pidesco: It's doable. It's more fun if you use Valkyrie though. I'd say your main skills are critical strike and penetrate. Throw a few in dodge/evade/etc but not too many because you'll evade more often than you can deal damage. If you're going melee (you should), you'll want to use a shield so you don't go splat. I want to try playing Hardcore mode with somebody hey
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That sounds dangerously like somebody who has narcissism, antisocial personality disorder or generic 'psychopathy'... though I suppose such personality disorders would likely be all but required to score 'evil' on such a test.
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Stargate Atlantis, SG-1 & Sci-Fi Channel Thread
Humodour replied to walkerguy's topic in Way Off-Topic
Damn, that sucks. -
It's penes you fool.
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It's 5pm ands i woke up and I'm still bery very drunk
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Here's an interview with Leonard Boyarsky about where he's taking Diablo 3's backstory and world history. http://au.pc.gamespy.com/pc/diablo-iii/885172p1.html It looks excellent. I can't really think of somebody better placed to positively influence Diablo III.
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Wlasingham re Africa: I point you to the rising life expectancy rates of Africa as well as the logistic growth model as a counterargument for HIV's exponential growth, let alone exponential growth of evolved resistance in humans. Of course, time frame is the hard to predict factor here. Other factors to consider are advances in contraception and anti-viral drugs. An Australian scientist recently invented a cream that prevented HIV transmission but allowed sperm transmission - If the Pope doesn't allow that I think it's time to start listening to the conspiracy theorists. Also, my prediction is that China will either stagnate, settle down, or burst at the seams. India on the other hand is far more politically and socially stable, yet experiencing similar industrial, technological and economic shifts to China. I am far more confident in predicting India will be the 'emerging superpower' if there really needs to be one. Like Azarkon I don't place much faith in such predictions, though (my own or not).
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You Are A: Neutral Good Human Ranger (3rd Level) Ability Scores: Strength- 13 Dexterity- 18 Constitution- 16 Intelligence- 18 Wisdom- 17 Charisma- 16 I think being confident skews this test a bit in my favour. Detailed Results: Alignment: Lawful Good ----- XXXXXXXXXXXXXXXXXXXXX (21) Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXX (25) Chaotic Good ---- XXXXXXXXXXXXXXXX (16) Lawful Neutral -- XXXXXXXXXXXXXXXXX (17) True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21) Chaotic Neutral - XXXXXXXXXXXX (12) Lawful Evil ----- XXXXXXXXXX (10) Neutral Evil ---- XXXXXXXXXXXXXX (14) Chaotic Evil ---- XXXXX (5) Wow, a lot more evil and neutral than when I did it something like 6 years ago. Law & Chaos: Law ----- XXXXXXXX (8 ) Neutral - XXXXXXXXXXXX (12) Chaos --- XXX (3) Sounds pretty accurate. Good & Evil: Good ---- XXXXXXXXXXXXX (13) Neutral - XXXXXXXXX (9) Evil ---- XX (2) I'm more neutral and less good than when I did it like 6 years ago. Race: Human ---- XXXXXXXXXXXXX (13) Dwarf ---- XXXXXXXX (8 ) Elf ------ XXXXXXXXXX (10) Gnome ---- XXXXXXXX (8 ) Halfling - XXXXXXXX (8 ) Half-Elf - XXXXXXXXXX (10) Half-Orc - XX (2) Good to get confirmation on that. I was a little worried. Class: Barbarian - (-2) Bard ------ (-4) Cleric ---- (-4) Druid ----- XXXX (4) Fighter --- (-2) Monk ------ (-17) Paladin --- (-21) Ranger ---- XXXXXX (6) Rogue ----- (-4) Sorcerer -- (0) Wizard ---- XX (2) Looks about right - no strong aversion to anything but blindly lawful professions, a leaning towards the equivalent of technology (magic), and a strong connection to nature/outdoors. EDIT: And Deadly Nightshade, I don't know how you ended up with no good points, but stay away from me.
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I'm glad to hear that.
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Nor do I. But I've heard some valid arguments for things like once-only respeccing, or stat-only respeccing. One argument is that you can invest in and enjoy early game skills without having to worry about if they are useless later on, because you know you have a quest-based respec you can do. So many skills in Diablo 2 are actually really fun and powerful early on, but are never used because they don't have late-game power... so generally the character just limps through early game. But if it's about late-game respecs so you can try a new character, I'm fully against it.
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The console war is a deliberate thing, it's companies competing with each other. It has always been this way. It's just business. That just fits into my view that it's the gamers that make it an issue. This is nothing more than "my system is better than your system" nonsense people have been going on about since, well, forever. Whatever helps you sleep at night. "Games" and "gamers" as a whole are all different, and lumping them all together as two distinct groups, console games/gamers and PC games/gamers, doesn't do anyone any justice. What a puzzle game player wants is going to be different to what an FPS player wants. What an adventure gamer wants isn't the same as what a wargamer wants. What a survival horror gamer wants is different to what a WWI flight sim gamer wants. What someone who only wants to play for an hour every so often is different to what someone who wants to be absorbed for hours on end wants. Hell, some Diablo 1/2 fans have started a petition because the colourful Warcraft style graphics of Diablo 3 isn't what they want. Of course I've never seen you post anything that suggests you have any real experience with console games and gamers, so I can hardly take you view seriously anyway. I'm sorry you're getting so passionate about it. I play Mario Kart and Halo all the time with my friends, and have played a good portion of both GTA4 and Assassin's Creed (enough to seriously consider buying an Xbox because it seems to have some decent games the PC doesn't). I used to have lots of fun losing spectacularly on Gold Eye 007 with my mates. Not sure how you jumped to the conclusion that I don't like console games. I certainly don't like publishers trying to merge two disparate gaming cultures, though. I'm not going to repeat myself, but if you're actually interested in understanding my point of view as opposed to refuting it on principle, more here.
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Ahhh! I get you. You've got 186% ED (enhanced damage) from Zeal+Sacrifice, right? The thing is you also have 66% ED from your strength (1 pt strength = 1% extra damage for most melee weapons). The problem is, when you determine how much damage you do, the calculation is: Weapon Damage * (1+ED/100) + elemental damage. ED = str + auras + zeal/sacrifice/etc. ED does NOT include enhanced damage on weapon - that's part of the base 'Weapon Damage', which is good because it means you do more damage. So for your normal attack it is showing something like 10 to 20 * 1.66 + poison damage But for zeal it is 10 to 20 * 3.52 + poison damage. So basically, because the strength multiplier is already factored into your normal attack damage, and because poison damage (any elemental damage for that matter) doesn't get increased by ED, it sort of looks weird ATM. Once your weapon damage gets larger, and your sacrifice ED hits the full +240% and combines with Fanaticism, it'll look much more like a full *7 multiple or whatever it is. Patching to 1.12 wouldn't mean you'd have to start over, but it wouldn't really fix any important bugs either.
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Oh! Now I get it! Zeal doesn't add 50-60% damage, it deals 50-60% damage of what your normal attack does and THEN it adds the Sacrifice bonus on top of the lowered damage! Damn, I thought I was going to get double bonuses but one had disappeared due to some bug or something And I'm way too embarrassed about my "build" to post a screenie of it here I'm confused now. Say you've got one point in zeal. That's 0% extra damage. Say you put 5 points in sacrifice. That's +60% extra damage during zeal. So in total, during zeal, you do 1.6 times the normal amount of damage. There are skills in the game that lower overall damage but add +x% dmg, but zeal is not one of them. It should, essentially, work exactly how you first thought. It's possible you're misundestanding one of the numbers. I'm not aware of a zeal bug. A lot of things about Diablo 2 are vague (numerically), so it's understandable. Are you using patch 1.12?
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Hell Kitty: you're thinking of a war as a deliberate or planned thing. I'm talking about a war of quality; quality lost from the PC genre when the industry tries to merge two partially mutually exclusive market niches. Eh, but you don't believe that console games and gamers are any different to PC games and gamers, so it's moot.
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I predict a bunch of people will predict gloom and doom and then be generally forgotten about 10 years later as the timeframe they gave passes with at most hisses and whimpers.