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Everything posted by VladWorks
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IT'S NOT HERE (on Steam)
VladWorks replied to Longknife's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Just restart steam! -
9AM PST release
VladWorks replied to ElmoHatesMe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
TrueMenace I live in the same time zone as you. It will unlock at 12PM EST. Available: March 26This game will unlock in approximately 14 hours -
9AM PST release
VladWorks replied to ElmoHatesMe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah this. Is it 12 or 1PM EST??? Dude 9AM PST is 12PM EST Dude Steam says 1 PM EST. It says 15 hours from now it will unlock so 12PM! Right now is still 9PM EST -
9AM PST release
VladWorks replied to ElmoHatesMe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah this. Is it 12 or 1PM EST??? Dude 9AM PST is 12PM EST -
Official Keys Thread v 1.01
VladWorks replied to VladWorks's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
@soedenone I'm with you on this one bro. P.S. To EVERYONE that email was sent to me due to a question sent to Obsidian about the key debacle. -
Official Keys Thread v 1.01
VladWorks replied to VladWorks's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Is that an email your received? I "slacker-backed" immediately following the kickstarter, so I was never sent any of those kickstarter emails. I guess they might be doing the kickstarters first, then the "slacker-backers"? Nope, that's most likely an answer to a support ticket. I didn't get such an e-mail neither. Yes, that's the clarification email I got to the key debacle question. Obsidian responded pretty quick. They haven't made any official announcement yet at all, have they? Before or after you received your email? That seems very odd. I'm just glad that all I will have to do is go to my account profile to claim my KEY! -
Official Keys Thread v 1.01
VladWorks replied to VladWorks's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Is that an email your received? I "slacker-backed" immediately following the kickstarter, so I was never sent any of those kickstarter emails. I guess they might be doing the kickstarters first, then the "slacker-backers"? Nope, that's most likely an answer to a support ticket. I didn't get such an e-mail neither. Yes, that's the clarification email I got to the key debacle question. Obsidian responded pretty quick. -
Email from Obsidian: We will be notifying backers very soon when they can start getting their keys through the Products Tab of their Account Profile. Once you receive that email you will be able to go to the Products Tab of your Account Profile (https://eternity.obsidian.net/account/products) and click on the Pillars of Eternity link. From there a dialog pop-up will come up asking you which platform you would like to have the key for (GoG or Steam). After you make your choice, you will be given your key and be good to go! If you have any further questions, please feel free to ask! Thank you for your support and we look forward to you playing the game in just two days!
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PRE-LOAD is now available!
VladWorks replied to Slish's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Oh no, someone gets to pre-load it before me. PLEDGE CANCELED! Hey! More than a few people on here are upset about this, so if you don't care, don't waste the space typing cuz I sure don't give 2 Rubles about what you think sir. -
PRE-LOAD is now available!
VladWorks replied to Slish's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
WOW!!!! STEAM USERS GOT IT BEFORE THE GUYS WHO HELPED KICK-START IT!! ....sorry for caps, im just a lil mad. -
Keys ? When ?
VladWorks replied to Skysect's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Paradox generated 1000 steamkeys that they distributed to youtube let's players and twitch streamers.They gave priority to people who had already been playing/streaming their other very recent title, Cities: Skylines. The guy from the video above is called arumba. A quick youtube search of "arumba skylines" netted this: So there is your explanation for why that guy got access. And honestly, that makes smart business sense.Only if you are a short term thinker. Long term, disrespecting your early backers in such a fashion is a very sure way to never get such finding again. So true bro, the game did sail on the backs of early backers, why not give those selected few an early key as well!!! -
Keys ? When ?
VladWorks replied to Skysect's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
@KingNee I always wondered how those people who have nothing to do but post videos of themselfs playing games all day get sent keys??? It's not like lets say Obsedian goes: "Hmmm Bobby does spend a lot of time on youtube posting nonsens lets send him a key in a veigue attemt to sell more copys." Got to be more to it!!! -
Very Greatful to Obsidian!
VladWorks replied to VladWorks's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Luck man* ....all jokes aside you really think that POE will be moddable? I wasn't following the board for a while but as much as I want it to be I have my doubts. -
I know its a bit early, but I want to thank Obsidian team on the type of work and immersion I saw in the game. I was always a fan of Icewind Dale and after playing the latest Backer Beta I feel like I just went back in time but only the game is better now (2.0 if you will). I remember during early kickstarter campaign I have requested immerse handling of corpses that shouldn't just vanish into thin air (like some games) and I am happy to report that I was heard and that they have delivered. The game is immersive and has a great narrative based off playing Backer Beta, no big bugs and great detail in combat. You are the best Obsidian Thank you!!!
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Conversation lightweight UI mockup
VladWorks replied to MCZ's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Sorry I'm against any floating conversation window (even if it's dockable). I do like the portraits to be present during conversation. -
Combat question
VladWorks replied to VladWorks's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Thank you very much for a quick response. I am glad that even though some abilities will reuse animations they will mostly differ, that was one of my pet-pives. -
Now I really enjoy a game with a good story, but if a game has combat system that is limited or does not inspire, that story alone wont save it. So I want to know from anyone in the know about combat; Will the animations for skills and abilities differ, how will enemies react to being hit with a strong attack and being equipped with a shield (will it break), are there different animations for weapons ranging in similar lengths? (I.e. spear and a long stick)
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Update #63: Stronghold!
VladWorks replied to BAdler's topic in Pillars of Eternity: Announcements & News
Wow I'm impressed with this added level of strategy in this already impressive RPG game. Now my only wish is for combat to be as diverse as the other aspects of the game. I hope that there will be different animations for skills and abilities during combat as well.- 455 replies
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- Stronghold
- Project Eternity
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