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majestic

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Everything posted by majestic

  1. Yeah, someone said earlier "ME3 was perfect up until the ending", and I just sorta sat there and thought...huh? The utter failure of Kai Leng as an antagonist in virtually every aspect of design, the stupid child dream crap, the almost totally meaningless and poorly implemented decisions that were supposed to actually have an effect from all three games (such as the Rachni and Genophage that you mentioned), and the complete total elimination of exploration - building off of ME2 nearly eliminating it already, of course - and finally, the utterly boring and endless, repetitive drudgery that was the gameplay. The last one is my fault for playing on the hardest difficulty throughout the series, but goodness gracious, it's so darned boring. All three games had flaws in places - often different places - ...but ME3's were pretty front and center throughout. Ey, I said Mass Effect 3 was a perfect *space opera* up until the ending (and I specifically pointed out the that the game has an extraordinary amount of pathos and heartstring tugging), not a perfect game because all of the Mass Effect games are a bit flawed in terms of gameplay and level design. It's a side effect of being a shooter/RPG-hybrid that even the wonderful System Shock 2 or the original Deus Ex could not quite shake off.
  2. Well, why, yes it was that game. The best part about PoR: Ruins of Myth Drannor was the way the game had the camera fixed on the characters, so you couldn't scroll and the party had to stay together all the time. The only way to play that game without pulling your hair out was to go solo. Which made the first three level ups hard and the rest of the game extremely easy. It's so bad it was considered as a replacement for capital punishment for a while, but no cruel and unusual punishment and all that.
  3. What is it with these people? I mean he has a point here and there but demonstrating that you're too dumb to actually play a really simplified game (yeah, what are strike teams, what are cryo pods? It's not like the game tells you these things, dumbass) and fawning over Male!Shep's voice acting (wow, for real?) just craps over his points in a non-flattering manner. Hard to take him seriously. I mean, what ARE strike teams? Not like the stupid Turian next to you explains that. In very simple sentences. *sigh* edit: Oh, and the hilarious part where he calls the female Krogan a "guy" who doesn't at all sound like he expected "him" to sound? Dude! Awesome. Still a good game, though. Oh, I really tried to untangle my thoughts of the ending with the rest of the game, because the rest is actually quite good and pretty much perfect at times. It's just really hard to do, and I find myself unable to really replay it. Or try the DLCs. I still have an achievemnt or two to do like reaching maximum level and the DLC ones but I, uhm, don't really have the heart to. Blargh.
  4. Some say you aren't born with a soul, but you have to earn it through hardship and pain.
  5. The sad part is that it would have been enough, after the Illusive Man (oh, by the way, VERY original to have him indoctrinated at the end, Cerberus worked well enough as a white human power group without the reaper bull****), to have Shepard reach the Crucible controls and with his dying breath activate the sequence to emit a singal through the mass relays that simply turns off the Reapers or interrupts the technology. The silly war asset and galactic war readiness score could have had an effect on how much damage the Reapers caused and it could have been talked about in an ending slide or two. I think there was a fan edit of the ending where Shepard just rides the elevator up and then immediately switches to the destroy ending without talking about how it will also kill the Geth and EDI in the process. That worked reasonably well. Except for the mass relay boom thing. I guess someone at Bioware had recently read Hyperion. Whatever.
  6. Sure, you can do that, but it removes one important part of the ending. Being part of the game before that. For all of Bioware's faults, Mass Effect 3 was, up until the last segment on the Citadel, pretty much perfect space opera, and for the better part they managed to have wonderful payoffs for those who played all the other games and imported their characters. Things like fostering peace between the Geth and the Quarians after learning it wasn't as clear cut as the tired old AI uprising plot. https://www.youtube.com/watch?v=oES7oUpoNhc The way how Legion, before sacrificing itself, refers to itself as "I" for the first time. The underlying score, the animations (except Shepard's rape smile but hey, only Andromeda has weird facial animations ). Tali's answer to the Geth question, her being conflicted over mourning a Geth. Funny how the scene gets silly again once the Tali romance in this video comes up, but hey, that's Bioware romance. *shrug* Of course it is full of pathos and designed to tug on your heartstrings, but this is pretty much as good as space opera can get. And *then* it drops the hammer at the end. It's like Bioware went and hired Roland Emmerich to do a David Lynch twist ending. *huff* Erm, time to calm down. *sigh*
  7. The last fighting game I played and really enjoyed was Killer Instinct (the console verions, not the arcade one, although I miss arcades, nostalgia mostly). Everything that came afterwards no longer held my interest. There's also this really massive divide of game design and actual playing that makes me cringe with fighting games these days. The game designers do their damnedest to include 26 different moves per character and players are fighting each other with nothing but low kicks or short jump kicks (depending on the game) for fear of being countered. CCGs have the same issue. I played the Star Wars CCG for a while (as did every other nerd back in school) but we played for fun. Decipher added lots of cards with objectives and nice things to try and tournament decks generally were a handful of locations, some characters and the rest filled up with interrupts that cancelled the opponent's moves and counter-interrupts that just cancelled your opponents interrupts or events. But yeah, that's the fossil in me talking. Maybe things changed in the past, what, 20 years now? Woah. *mumbles about getting old*
  8. International Superstar Soccer Deluxe. Best football game ever. Except perhaps ISS 64. Illusion of Time Terranigma The Super Star Wars series. Good times.
  9. That's not very promising. I just read through a handful of Kickstarter comments to check for more info but there is only nerdrage and tears and come accusations that Brian was only lining his own pockets with the Kickstarter campaign.
  10. Did you get any tracking info or some such before delivery? I'm having this dread feeling that I will end up chasing my package the same way that I had to with LotER... (although that eventually worked out well enough).
  11. Everyone should finish ME3 just to see the ending. Without the extended cut at first. In its full glory. There simply are no words for it. Although that horse has been beaten to death and back some, so let's leave it at that...
  12. The game essentially *is* Mass Effect: Inquisition. Same engine branch, very similar controls, same pseudo-open world design, same quest structure... just everything less polished and with worse faces.
  13. Hint: Only Germans like Merkel. Everyone else will go: https://www.youtube.com/watch?v=9Jn8K8EA7-Q 'cept for Bruce of course.
  14. Sometimes simple things are surprisingly awesome. Made myself one of my favorite "lazy" foods - just boil potatoes, peel while they're still hot, cut them into finger-food sized chunks, liberally add butter (ideally real butter) and some salt and enjoy.
  15. That voice is from Fem!Ryder. Although I have to admire the person who made that face. That sure took some doing and is actually even worse than my orginal Mass Effect female Shepard face that looked like a red-haired praying mantis with yellow/green irises. Now that I've actually played a couple of hours, well, yeah. This plays exactly like DA:I with guns. People complain about facial animations and the grand Bioware conspiracy against attractive women but nobody mentioned that retardely unresponsive controls that plagued Inquisition? Talk about priorities. *sigh*
  16. Found Peerless, did you?
  17. It essentially boils down to the stereotype of the neckbearded, socially awkward nerd fat guy who complains that them wimmin in the new Bioware game aren't the usual masturbation material he's used to and what appears to be half of the reactionary lol-alt internet element co-opting this as a vehicle for another social justice warrior conspiracy, and since Bioware took the wrong side in the past they're a decent target. Funny thing there: This is Bioware second game that got transferred from the established codebase to Frostbite and it again has techincal issues (especially my old friend the silent crash to desktop) and is not exactly up to standards previously set. That this was done by an inexperienced team that seems to have hired all the wrong people and has been in development for ages doesn't help at all. *sigh*
  18. Objective beauty standards. Oh well, at least I could quit watching after 40 seconds and it gave me a hearty laugh.
  19. The device your crash to the Earth damaged (the crystal resonance chamber) was the Changing God's last ditch effort to stop the Sorrow. You're trying to find someone to help you repair it. I'm not sure since it's been a while but the issue should come up through a memory when you examine the chamber at the beginning of the game.
  20. I mostly sided with the Tiersmen because, uhm, screw Kyros who sends me to two bickering children to cast an edict that damn well kills me too. Since Kyros obviously wants me dead as well I might as be as much of a pain in the ass as I can.
  21. You can safely sell any Oddities that don't have a "use" option, and even those with one in case they stick around after being used. There's also a truckload of healing items that restore your pools, uhm, make use of them. Actually that's probably the biggest thing to keep in mind - don't hoard consumables. Use them. I hoarded them as I always do in RPGs and it was mostly for naught. There really never comes that one time where being at the cypher limit with everyone pays off.
  22. Well, now we know where luzi's gotten to. edit: Spoilered the videos to make the post more readable.
  23. The original game was completely unplayable with a mouse, how does that work? Like Freelancer or more like Privateer 2 which officially supported mouse play but was nigh unplayable* with it? * Not that Privateer: The Darkening was ever "playable" with even the best input hardware. That game's a mess.
  24. Whether you are convinced by the marketing is a wholly different matter. Looks to me that, for the first time ever, you aren't, and it shows. The game may be bad alright (mediocre is the vibe I've been getting, personally), but it won't be as bad as the collective circle-jerk makes it out to be, that's simply not possible. It's rather amusing to watch, really. It's as if all these people suddenly forgot the frequently cringe-worthy dialogue of previous ME titles, the Shepard Rape Face meme and the fact that he literally limps his way through the whole of ME2 -- not to mention the really bad bugs and ****ty consolified UI that plagued previous installments. If I didn't know how the bandwagon mentality works, I'd be tempted to think that it's a directed thing. But hey, I'm not here to piss in your corn flakes. You want to hate on a game you haven't even played? Have at it. This thread made me pre-order ME:A two days ago. There's a certain fun irony in this board in particular complaining about the shortcomings of ME:A's animations and graphics. What happened to "graphics don't make a game" mindset that we, umh, superior serious gamers should have? Anyways, I'm back to Call of Duty. Errrr. :look:
  25. I suppose someone's ripping him off, the channel sure doesn't look official (and it doesn't have ads).
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