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majestic

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Everything posted by majestic

  1. To be fair he also said that Feargus is constantly teabagging publishers and then high-fiving his friends while twirling his mustache at board meetings where they decide to keep all the money and not pay the staff.
  2. Go to Exit Mundi for a nice collection of apocalyptic scenarios. Some of them are hilarious. I especially loved the one where we're simply destroyed by crops modified to grow literally everywhere.
  3. You could try Stargate SG-1. Ben Bowder and Claudia Black even ended up there after Farscape.
  4. Finished Hollow Knight. Well, the first of the endings, anyway. Sitting at 103% completion at the moment. The things I have left to do aren't that interesting. Just who came up with the idea of that Grey Prince Zote fight?
  5. Back when DS9 first aired I thought the same. I vastly preferred B5 and, to be honest, I was biased against DS9 because it was 'Trek without the trekking (and like all of the 24th century Trek shows it took a while to find its footing). Then the DVDs came out I gave the show a fair chance and started to like... no, love it. Seasons 3, 4 and especially 5 are easily up there with the best TV has to offer. I shudder at the thought that I once said I enjoyed Voyager more. Younger me was an idiot. Today I even like DS9 more than B5. It holds up over multiple viewings while B5 kind of doesn't. You'll have this magical first run through the series, the great second run where you spot the hints that the show gives before the big reveals and after that it's pretty much downhill. =/
  6. I watched How It Ends. The reviews get it right. It's actually not as as bad as the review scores suggest - for about an hour and a half it's pretty intense if relatively standard post-apocalyptic fare with really good visuals. But boy, once Will reaches his goal things fall apart faster than Mass Effect 3, and then it just ends.
  7. It can only get better. Although there's this saying about building on a rotten foundation. Or was that building on sand? Eh...
  8. Yeah. I didn't say Bush had the good graces to surround himself with decent people (outside maybe of Powell and Rice). Just people who helped him run a less ridiculous administration. That said I was pretty much in favor of Trump over Hillary for exactly that reason - I'm pretty positive Hillary would have bombed Syria back to the stone age by now. Not that someone hasn't unsucessfully tried to lure Trump into fully commiting to the Syrian flustercuck. Then he got to happily press a button or two to fire missiles, pat himself on the back, appear to be the big strong man and completely forget about it after twattering about that animal Assad. It's really a pity for al-Qaeda the moderate rebels in Syria.
  9. snap I recall some pretty heavy Bush Jr. defending in YoP way back when which weren't that different from the current batch of Trump defenders. Thinking back, Bushisms weren't that different to Trumpisms either. Trump, on top of it all, is an orange real life meme with a worse hairdo. "There's an old saying in Tennessee—I know it's in Texas, probably in Tennessee—that says, 'Fool me once, shame on...shame on you. Fool me — you can't get fooled again." -- George W. Bush. Bush at least had the good grace to surround himself with a group of people that stopped him from making an ass of himself more often than not.
  10. We have Bioware copying Blizzard and the infamous dotsmash build to thank for that. I always thought dotsmash was such a strong case for why talent trees were fun. The idea that you could extend the the bleed by applying it less often because your rotation consists of abilities that don't use your stacks was ingenious. For those who are interested and haven't played SWTOR, dotsmash was a hybrid build in SWTOR where you picked up an ability that would apply a very strong 6 second bleed effect on the enemy each time you made a standard attack (SWTOR has two attack types - standard and force or tech). It stacked three times and the idea was to apply all three stacks quickly and then have 6 seconds of really heavy bleeding. In a pure bleed build that was the only way to maximize DPS. Then someone had the idea to combine the bleed with half of the force-attack based auto-crit build the class also could do. Suddenly it became viable to not apply the stacks rapidly and have a massive uptime increase on the bleed that lined up perfectly with the cooldown of the ability. Bioware chose to "balance" the build by axing talent trees.
  11. I mained a Dirge and let my guildies sucker me into going on the betrayal questline with them. I should have picked a different race at the time but what did I know of the game, having just started. So I ended up faction changing a gnome of all things. Bah. Wasted time. Worse even since our stunted leveling caused a rift between our group and the rest of the guild, drama ensued and... like so many others I ended up playing WoW instead. Can't really beat knowing people in MMOs. Especially if you can't do anything without a group at all. Not that finding groups as a Dirge was a problem. Got kicked a few times from random groups though because I wasn't, ahem, pulling my weight. Ah the joys of randoms who are told they need a Dirge in a group but have no idea why. Made leaving easier though.
  12. I liked Comanche more than any actual flight sim. Except maybe for Strike Commander, on the odd day that I could actually run it. Holy crap that game had memory requirements beyond good and evil. The CD version was even worse. MSCDEX eating up 45KB at the time, gah...
  13. If you want PvP in a game like most of them, you'll need factions to drive it, though you can work around that I'd imagine via merc companies or something else. Not sure that would really effect much of a MMORPG's death, though. Is it a problem to just play the same faction as your friends and just have alt for the other side ? Or you do it the EQ2 way: have two factions for story purposes but let the players play together during general gameplay. Enemy faction NPCs are KOS but players can do whatever they want (which made some quests interesting as you might have to hike through an enemy capital to help someone or run into NPCs that are hostile to only some in your group). You can even betray your faction (which means losing your class: going from Good to Evil, for example, a Warden would become a Fury) and there's even a hub for people in between factions (or you can just stay factionless, though I never did the betrayal thing so the specifics of it I don't know either. It's a huge rep grind, that much I know)... The betrayal thing wouldn't be relevant in WoW due to how they just have the same classes on both sides nowadays, in EQ2 otoh it is the only way to have a Dark Elf Warden (since Dark Elves are an Evil race so can't pick warden on character creation). I don't remember how PvP worked, but having it faction based wouldn't be such a big deal though given how both factions had different classes it would be an interesting balance exercise. Mercenary companies, as you suggest, would also work. Or the Guild Wars 2 way: World vs World (which would translate to Realm vs Realm in WoW-speak) would be an interesting way to go for a game with the population to sustain such a thing. The reputation grind of the betrayal questline wasn't that bad. Having to camp named mobs on the other hand was. You could spend weeks waiting for the right mob to spawn even if you farmed it every day due to ridiculous spawn times and chances - either a mob only spawed once every X amount of time or it spawned in a couple of minutes with a sub one percent chance of spawning the right one. Oh, and there was no PVP in EQ2 for over year. It got patched in later, first as open world only, later with some WoW style battlegrounds, but neither Sony nor Daybreak were ever captable of overcoming the big problem of EQ2 PVP: It was bolted on due to how popular World of Warcraft was at the time. It turned out to be impossible to balance what with EQ2's 24 classes, faction class restrictions, alternative advancement paths, quest buffs (that even carried over into battlegrounds) and an equipment and stat system never meant for PVP.
  14. Wanderon is a trucker too. Or at least he used to be.
  15. There's at least a couple threads (linked here and here for convenience) on it in the Deadfire section. I also have my doubts that it will be considered a flop, massive or otherwise, but at the same time I doubt it's doing the numbers Obs was hoping for. There's a different issue with Deadfire. If it were just for Obsidian, the way Deadfire appears to be selling based only on known Steam sales would be good enough but half the game's Fig campaign budget came from investors and I doubt they'll be happy if the game just about breaks even for them (and for a 1k share that's at just under 600k units sold in the long term, per Obsidian's own projections). And, well, Deadfire was Fig's poster boy game.
  16. Raptor: Call of the Shadows. At the risk of triggering SM117 here, they really don't make 'em like this any more. =/
  17. No, it's not 6, at least not when doing this the way the quiz was intended (if 6 were true then 5 would be false and we'd have to look for an answer in 1-4 - which can't be if 6 was true). I'm pretty sure the answer is 5. 6 would be false since it is one of the above, 2, 3 and 4 would be false because the solution is below and 1 would be false because there is no way all the below answers can be true (se 6 contradicting 5). I agree that the wording is confusing, which I assume is because we're not English native. I would have expected this to be some sort of lateral thinking puzzle (how can there be answers to a question never asked?) and when approached like that 6 looks really promising as an answer. *shrug*
  18. Possibly the best music video ever.
  19. In that case you might like Santiano too...
  20. Diego sez Brazil was robbed!
  21. Scored an awful lot in this tourney, yeah.
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