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According to the untranslated version: One Stands Alone: +20% Damage bonus if near two or more enemies. and +1 Enemy to be considered flanked. The damage bonus just requires being near enemies near as I can tell. Because two enemies might not be enough to flank them depending on their engagement limit. Bloodlust: +20% action speed for 10 seconds per kill. Doesn't say anything about requiring multiple. So the wiki sounds more accurate than the Italian translation.
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Oddly, the companion build I'm having the most fun with so far is Aloth. For RP reasons, I went battlemage (Wizard/Fighter) with him. Every odd level I make choices Aloth would make. Every even level I make choices Iselmyr would make. I kept him with Sceptre but also had him learn mace for Iselmyr since the two weapons look visually similar but function differently. Aloth still handles ranged magical damage, but Iselmyr provides a nasty surprise for anyone that tries to lay a hand on him in melee. Its also somewhat funny to me to have Aloth, of all people, handling intimidation support in conversations.
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You don't need to be hidden. Its the same as it is for rogues. If you attack a target that is flanked or suffering from an body or mind affliction, you'll get the bonus. I highlighted 'mind' because as a beguiler, its what you do. Deception cypher skills. So for example, if you eyestrike your target first you get the full bonus.