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Everything posted by ShadowPaladin V1.0
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KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
So if another writer got their hands on Star Wars and rewrote the characters that would be ok would it ? I don't think it's unreasonable that the character should reflect the alignment they had while they were playable. If that can't be done, then a "heroic" death will sufice. -
KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
Or K2 was scripted to get them both out of the Galaxy. Off fighting the Sith is closure of sorts. At least as far as being a playable character goes. We are talking about very personal choices here. What makes a character a character, not about things blowing up. Having characers that were DS/LS mastery showing up with a totally different alignment and a totally different personality is ridiculous. It's like someone writing Captain Picards part for Captain Kirk. Whats so great about it ? If they were both LS and your LS why are you fighting anyway ? If you have to fight them, then you are going to be another Uber Jedi if you have to fight both of them at the same time, well your going to push even that definition. If you have to fight alongside them, then you need to be equally powerful or your not the star of the show they are. -
It sounds a lot like Kreia. The Dragon uses some similiar lines too (which could be why I'm hearing her voice). There are no VO credits in my manual so if anyone has played it and knows who it was, please do share.
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Movies you like that everyone else hates.
ShadowPaladin V1.0 replied to Oerwinde's topic in Way Off-Topic
There are different diary entries for different characters. Although the protagonist/antagonist relationship would clearly be Van Helsing and Dracula. -
Whatever happened to F.E.A.R ?
ShadowPaladin V1.0 replied to Kaftan Barlast's topic in Computer and Console
So what would you call over the top given the number of cliches the haunted house had ? -
Jade Empire dosnt have equipment.
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Whatever happened to F.E.A.R ?
ShadowPaladin V1.0 replied to Kaftan Barlast's topic in Computer and Console
It tried practically every cliche scare trick in the book. I'd call that over the top. -
The effects were good. And it was less cringe inducing than the other two.
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KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
Well thats because in a game it would be a lot of work. See already you have invalidated the character for many people in both cases. Moreso perhaps with the Exile since the Exile is not a pregenerated character in the same way that Revan was. Jedi are a bit like Yo-Yo's it seems (that wasnt aimed at you by the way , just the whole flip flopping jedi issue in general). -
Movies you like that everyone else hates.
ShadowPaladin V1.0 replied to Oerwinde's topic in Way Off-Topic
Protagonist One who takes the leading part in a drama; hence, one who takes lead in some great scene, enterprise, conflict, or the like Antagonist ; opposing; counteracting I usually take the protagonist as the good guy and the antagonist as the bad guy. So in Dracula protagonist Van Helsing antagonist Dracula. -
After EPI-III I'm not sure I want to see another SW movie. Something with a bit more depth like a series perhaps.
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In What aspect is Kotor I better than II?
ShadowPaladin V1.0 replied to extracheesy's topic in Star Wars: General Discussion
Kreia just has a more complete understanding of things. She did always make me feel like I was visiting the headmistres' office though. -
KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
Exactly. Whatever you chose had no meaning. Never really going to know because of the cut content. Thats why death works really well. Because you solve the problems having them around causes. But you also keep intact their purpose for fighting the Sith (whether it be DS or LS). Otherwise you will end up fighting with or against one or both (depending on the alignments) and thats introduced a ton of work right there. Because at that point they need an identity and thats where you have to start recording 4 versions of everything for each character. Which is going to take time and disk space that could be better used making KOTOR III bigger and better. -
In What aspect is Kotor I better than II?
ShadowPaladin V1.0 replied to extracheesy's topic in Star Wars: General Discussion
She's much the same as Bastila in KOTOR , although much better written of course. -
Whatever happened to F.E.A.R ?
ShadowPaladin V1.0 replied to Kaftan Barlast's topic in Computer and Console
See, now that didnt work on me in the slightest. It was so over the top trying to be scary that it just wasnt. -
KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
It's not like it's a difficult thing to do if your just writing a story. It's quite another matter when it's part of a game where your choices are supposed to be meaningful. -
Any good ? I played the second one but found it quite repetative after a couple of hours.
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Whatever happened to F.E.A.R ?
ShadowPaladin V1.0 replied to Kaftan Barlast's topic in Computer and Console
No such thing is there ? Different things creep out different people. Nothing particularly scary springs to mind about SS2. There was always the not feeling like you have enough ammo, but thats common to survival horror games. -
KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
Simple enough. The CRPG structure required a character for which the player could make choices. Pre gen characters dont work here because they already have a personality. The exception being if you wipe that personality out , usually through amnesia (must like PST). You were needed to find the Star Forge that's all. Beyond that, like I said any of your Jedi companions could have easily taken down Malak. There was nothing special about you that meant you were the only one who could do it. Had they not found the Star Forge and destroyed it , then Malak would have won. Thats your "crucial" role. But all the key plotpoints revolve around Bastilla in some fashion. Even the choice of good or evil, all tied to Bastila. Revan's a lot like Drizzt. The hype far exceeds the reality. -
KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
Same thing, only this time you know even less about how a particular player played a character. canon Revan is LS Male is it not ? So if you use that for your start point. Well tough luck on everyone who was DS and or female. So your talking about two very different things. Intergrating a book/movie with an established structure. Over a game , the only structure of which is a set of variables which change from player to player. At least by killing the characters everyone gets the same blank slate to start over from without having to see those characters warped into something they were not. -
KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
If you want another uber jedi , then sure. If you don't , then you have to ignore the first two games to an extent. Really ? Think about KOTOR and the key points and most are only possible because of her and her abilities. -
KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
Without Bastila KOTOR dosnt have a plot. Everything, even the battle meditation and Malaks reasons for wanting her. It's all focused on her. They may need your memories to find the Star Forge , but if you take away the Bioware cheese , then Juhari, or Jolee could have killed Malak just as easily as you did. So basically you seem to have fallen for the Revan hype rather than the reality. -
The game never paused so things could take turns. Sounds like the definition of real time I used if you ask me. Movement never used up AP's in FOT either, only actions. Sounds to me that your just looking for reasons to be difficult.
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KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion
The events of the Mandolorian war are more than Revan. KOTOR is really all about Bastila, the whole game revolves around her. KOTOR II is about coming to terms with your past. Something that isnt going to be an issue if you don't have one (in the sense that your not a pregnerated character). There is a huge ammount of cleaning up to do in the Galaxy and thats where a less "godly" character can make a difference. Not running off to Sith space to fight some even more "godly" Sith. -
KotoR 3: Ideas and Suggestions
ShadowPaladin V1.0 replied to Fionavar's topic in Star Wars: General Discussion