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Chabneruk

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Everything posted by Chabneruk

  1. I think you are missing the point. The question isn't whether or not there will be "unrealistic" elements in PE but rather where which ones are "good" in a sense of "they enrich the game world" and which ones are not. Magic, for example, is good, while boobplates will only satisfy a percentage of the players without improving the game in any ingame-relevant way. And frankly, my idea was to ask around if other players are quite sick of these ridiculously sexualized, unrealistic women in games as well - as the answers show, many of them are. It is not a matter of political correctness. I don't want an "ugly-women-quota" or anything. I want a believable word, with fantastic elements, yes, but not unrealistic without need.
  2. Good question. 90% fleshless would constitute a skeleton, probably. But then again, as Skyrims Draugr showed, its not that easy. Maybe its about the focus of the necromantic magic: If it uses a ritual that imbues the bones with power, it becomes a skeleton, shedding the useless flesh. If it imbues muscles and flesh as well, it might become a zombie, thus also reactivating biological functions (and enabling the good old "flesh-eating-zombie")
  3. Would get my vote. I don't really care about having visible violence one way or another ... gory goo and exploding heads, limbs flying, whatever. Half the time I find the animations rather amusing. As long as it seems appropriate to the genre, plot, setting, situation, etc. But I get that not everyone wants to see all that, so a slider or on/off option at the least is always good. Well, I don't know. If there had been one of those in PST you wouldn't have been able to create such a memorable starting area. It might work for kills and such, but not for a creepy environment. Quite an interesting thought, showing decay in some way and maybe even defining the kind of undead you get with that - zombies while there is still flesh on it, skeletons when only the bones are left, maybe ghosts if you only have a few scattered remains... (this would take corpse-eating organisms, though, or a fast decay rate).
  4. Now, that's sexism for you. A mild form which - given biological basics - is not far from the truth. But yeah, guilty. It was meant to show why you don't need a 100% perfect woman to have manipulation bonuses when it comes to men, though. Don't forget the context
  5. This is an interesting article and I agree - Dishonored treated the gender issue very well. Not only were most of the women in the game average-looking (and thus quite believable), the lore presented through dialogue and the heart showed the discrimination that was rampant amongst Dunwalls society - even if the had an empress! The brothel was quite good as well, as the women therein were not sex objects for the player to lust upon but rather tired, overworked and sick persons who clearly had their own concerns and problems. They all wore revealing clothes, but they were not "teh sexy". They were human beings. And when I used the heart on Callista and heard about her dream of becoming a whaler it was simply a great emotional moment (as they game gives out information rather scarce if you don't go looking for it) Yes, the Fae approach is kind of the "other" way to portray elves. The WoD used it as well with Changeling and DA:Fae. Although one must keep in mind that Tolkien also tried to construct an English mythology, choosing to electing the Fae/Elves to a higher ideal. In his early drafts - the Lost Tales - the elves are far more similar to classic Fae from fairytales and even in the silmarillion the elves show far more emotion - and negative emotion at that - than in the Lord of the Rings. But both have one thing in common: Unnatural, mystical beauty. Thats true. And I can't say it often enough: There should be physically beautiful women (according to our standards) in PE as well. They should NOT be the only ones, though - or the majority for that matter. Also, less physically beautiful women who are interesting because of the way they are written should play a bigger role than usual.
  6. Thank you No worries... It has become a trend in fantasy to treat races differently from their original approach. Take the elves in The Witcher for example or in Dragon Age, where they are a suppressed minority, "blessed" with longer lifespans but utterly helpless against the fast-breeding humans and their quite violent approach towards other cultures. Which kind of is the logical consequence of the human condition when confronted with something different - and, in this case, enviable (because of beauty and immortality). The developers have announced conflicts between races and also inter-racial conflict already, if I am not mistaken. See "Races" here. There is also the question how the elves will be presented themselves: Noble, beautiful, immortal rulers like in Tolkiens works? Or nasty, opportunistic, soulless creatures like, for example, in the Discworld? If it was leaned towards the latter, they might use glamour, which would explain that every culture regards them as beautiful. I kind of see the problem with average-looking elves, as they (men and women) are regarded as of mythical beauty. But I also see an opportunity here: Having a lot of average-looking humans would make the elves special, as their beauty would stand out - and present a reason for envy and conflict.
  7. A discussion like this is where I wanted to go with this thread. So we have two levels of discussion now: 1.) What are the standards of beauty in PE? Do they differ between cultures ingame, for example? 2.) The depiction of women ingame (and men, though average/ugly-looking men seem to be more common in games) in regards to realism and believability of the world. Another interesting idea here. The way I see it, maybe the developers take a look into the forums from time to time and find some inspiration!
  8. You are discussing with a, well, I won't judge him too quickly, but he might be related to creatures from nordic mythology... Boys will be boys. This is not about womens rights, Takamori. Its about realism and a believable world.
  9. Well, I don't mind more people joining the discussion, but this looks like trolling to me: But, to make another attempt at serious talk: That would be an easter egg, maybe, but not a feature the game should have, though of course gender issues might make nice foundations for quests. But not in such a trivial manner.
  10. Because dungeon exits unbalance a game? Its still a matter of preferences. Some like them, some don't.
  11. Quite obviously you didn't get the point I don't care about political correctness (at least not here). This is a matter of realism, of immersion, of interesting and different characters. But pray, sir, rage on some more.
  12. Missing the point on purpose? She probably wouldn't be a warrior woman, given that she is quite obese. She might work as a priestess, though, as an innkeeper oder maybe even a mage. But I guess that I react to quite childish trolling here... so, whatever. Sounds good
  13. You are turning my statements around. First of all: Many women in Video Games ARE perfect looking. In some games ALL of them are perfect looking. Thats what i critizise. Now, again: NOTHING stops physically beautiful women from being skilled. But they are never the only ones skilled. Statistically speaking beautiful, skilled women should be less common than average looking, skilled women (because the majority of the women in a world ARE average-looking, thats the point of the word). Thus, if you gather a party of skilled characters, the majority of them should be average-looking. But there should be beautiful skilled women and ugly skilled women (and men) for that matter.
  14. Also an interesting point. What if you were out on a quest for the most beautiful women in the land and in the end it turns out that the culture in question favors obese women? Or what if your attractive character would find himself utterly lost in another culture, having depended on his/her beauty and now finding that he/she needed a lot of tattoos to be adored there as well?
  15. Body fat should be a sign of wealth, I think, but also predominant amongst people who work with food and thus use the opportunity to stuff themselves when they can. But as I said, well-trained or lean bodies are not necessarily beautiful.
  16. Free exploration could be fun, in the sense that you might stumble across locations before you get there by quests. I think every location should be hinted at somewhere, though, even if it is not included in the main storyline.
  17. These statistics are completely made up by me, as I said, founded on the word average. But let me try once more. I am talking about two kinds of beauty here. The first one is purely physical, close to perfection and standard in many video games. The second one may have average or even ugly looks, but the character of the person has some (as clicheed as that sounds) "inner beauty", that makes him/her stand out. Now, I don't say that someone physically beautiful can't also have "inner beauty". If these things come together it is great. But a majority of the population (the "average" part, estimated by me at 60%) is not close to perfection, though they can still be beautiful. Now, diplomatic and social skills could of course be influenced by both (and doubly so in the case that physical and inner beauty are combined). Thus, good-looking female diplomats might make sense. But not thiefs. Or warriors. Or priests. Or mages. Their skills are not influenced by beauty. So it is quite logical, that interesting (because skilled in their field) characters of these professions mostly are not physically perfect, because the majority of them would belong to the biggest group - average looking women. They would still be beautiful and interesting in their way, for sure! Thats were i want to go. Dwarf woman with beard, stunty, but charming and capable? Beautiful, in her way. First of all, I am German Secondly, you are of course right. But a trained body does not equal a beautiful face. Not even a beautiful body. You can be well-trained, without being "beautiful" in the perfect-body-sense which is predominant in many video games.
  18. I don't agree. People want to stand out. When everyone is beautiful, no one stands out. I guess that would make the whole problem worse. I don't see an automatical "all were happy" only because all people become beautiful. In fact, they would use even more cosmetics or possibly use body modifications to make themselves different. I am talking about genetic beauty here, not taking care of onesself. I do not say average women are not beautiful, in fact, that is my point: They can be beautiful as well! It does NOT take a bombshell to have an interesting, beautiful female character. And the statistics I meant are pretty simple: Lets say, there are 20% "good-looking", 60% "average" and 20% "ugly" women out there (and that is a very generalizing statistic, sorry for that). Then it is quite more probable for the skillset to belong to the 60%, as long as you don't think that beauty and skill are correlated. Which, given diplomacy, might be the case, but certainly not in terms of lockpicking, acrobatics etc. (staying true to the thiefs guild example).
  19. Not really, no. I just don't see the point of a place where everyone is beautiful. Because then no one is. My ideal place is diverse, filled with interesting persons. The only reason I would wish for an abundance of beauty is that it is aesthetically pleasant and sexually stimulating. But "a place filled with beautiful people" doesn't strike me as interesting as "a place filled with people you can relate to", for example. This is true, though. And what I am asking for is that the writing comes first - not beauty for female characters. There might be an interesting, beautiful female character in the game. But that should not be the only female character. (Same goes for male chars too, of course).
  20. Totally supporting the idea of reincarnation and some form of "circle of life"! It would be nice if there was a lore book in second playthrough that would cryptically alude to the results of the first playthrough in form of a prophecy. Or repeated history And a detailed ending, showing consequences ala Fallout would be great as well. I really loved that in Arcanum!
  21. Ravel, though stereotypical in the "old crone"-way was great! In the end I felt compassion and pity for her, because of her dreams and her suffering and her lost love. Very good example
  22. In a patriarchaic society they would be discriminated. But I also like the idea of a matriarchalic society, in which men are the weak ones. "The Wise Mans Fear" had one and it was pretty cool. In any case, the world should be logical in itself regarding to gender roles. Edit: Escapism is an interesting point here, but is your ideal place really somewhere where all women are perfect (and, if it comes to that, willing)? Uhm. Wait. Don't answer that... Still, I'd find it much more interesting when in a world of normal looking women there was one that looked perfect - and then you discover that she is a quite hateable and shallow character and you prefer your not-as-perfect but interesting companion...
  23. There will be portraits, character art and the likes. Loading screens as well. Maybe an intro or an epilogue. But I agree: They will have to be interestingly written either way. Even better when they are not too beautiful then, because THEN the good writing really will show
  24. That would definitely realistic, given that they should not have the tools for big underground projects. On the other hand, slaves and magic might make up for a lot of it. Does anybody know whether the Kickstarter image (the one with the buried statue) is representative of how the Endless Paths will look in the game? I guess it isn't, though I really liked the look of the statue
  25. I differentiate between ppw (perfectly proportionate women) and average women here. That does not mean I don't average women less attractive, quite the contrary, because they are believable. And regarding your answer, yes of course Miss Perfect could be the leader. It is simply not as probable. Looks don't define her function as much as her skills. And statistically spoken average looks and high skills are more likely Might lead to some disappointment and false hopes in RL though... But I accept your opinion, though I don't share it. To clarify: I am talking about standard perfect beauty models that need to be discarded. And yes, there should be women in the game who are fat, who are ugly. That is life. Imo they should accompany the PC as well
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