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Nick_i_am

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Everything posted by Nick_i_am

  1. The game itself is irrelivent to me, but the lore is <3 I love the designs as well.
  2. Llyranor and I looked into it a while ago just for that reason.
  3. Yeah, the medic and mechanic skills were really annoying.
  4. Well, Tau = space commies, aka, 'for the greater good'. Which is fine if your idea of the good guys is the communists. ...you know, as opposed to fanatical warrior monks, undead robots who want to destroy all life, greenskins or demons. <3<3 40k
  5. Well, i'm sure that the DnD setting will help that, even if it is an RTS.
  6. Though unlike RA, DS uses 'hero units' which gain levels, and use the core DnD classes, which is what brings in the 'RPG elements'. But it's just a twist on what is otherwise an RTS in building bases/armies, getting resorces and crushing your opponents.
  7. Yeah, you really need a scout for close range sneaky mode. Obviously, the more you do somthing, the better you get, so have your guy sneak around in random encounters a lot and it will become easier.
  8. Having played this game I can confirm that it's basically like Warcraft 3, being, a straight up RTS with a few RPG elements.
  9. Powerstone 2 was <3
  10. Yeah, the maturity is showing. Just how bad WAS FOBOS anyway?
  11. Blame germany, we tried to help, honest. Actually, we sea-lifted most of the Dutch troops out of amsterdam and moved them to the magino line after it was apparant that windmill land couldn't be held. There shall be revenge!
  12. I would suggest saving your time, money and braincells.
  13. how do fallout and FOBOS share any of the same rules?
  14. Alan is right though, comparing games of different genres because because they share the same trademark is pretty silly.
  15. Which really makes all it's pretty graphics count for very little.
  16. Yeah, awsome points to any game the includes a pirate faction, the ocean cities are somthing I miss as well, along with being able to raise/lower land (sinking a hostile city without a pressure dome was funny), More than that though, there was just somthing about the atmosphere, the sheer unpolish to the whole thing, the annoying blip menus would make and the messyness of all the interface screens. I do love the way these days though that the original can be bought for a fiver, while the expansion costs an arm and a leg.
  17. While the game had it's day for me, and I loved it to peices in that time, I noted that it got a lot of love over in the civ thread, and I was wondering what it was about the game that appealed to you guys most. In other words, why the love bruddas? My own answers to follow shortly and within.
  18. All i'm saying is that applying logic to computer games is silly. SILLY haha, I don't have a face. I meant, a bench. I don't have a bench face, youre the one with the bench face, and i'm going to press your sister, rawr, with warewolves.
  19. Computer games vs real life? hmmmmmmmmmmmmmmm
  20. Space Commie Tau were good fun, but this did nothing to revive my interest in either DoW or traditional RTSs.
  21. You just said a lot better what I was trying to. This is why enviromentalists getting up in arms over 'oil running out' amuses me somewhat.
  22. This issue isn't so much one of oil running out, but of demand outweighting supply by such a factor as to cause the oil-depentent economy to collapse.
  23. Civ 3 was, as you suggest, not very good, as compared to the others.
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