That was witty and contextual.
You're right though, Freelancer rocked, but I would have loved several additional features to it, namely, the ability to step outside the 'lone trader' mindset and actually set up your own factories/traderoutes/shipyards and possibly finantial empire. Though this will no doubt change the dynamic of what is, on a mechanical level, a very fun game.
On the flip side, this is the mechanic that X3 seems to use, while lacking the 'ease of use' of Freelancers gameplay (for example, don't know about you, but I loved Freelancers autopilot).
Of course, I can make many of the same comments about Freelancer vs Eve.
This is to say, I would be very interested in a Freelancer 2, depending on what they decide to do with that franchise.