The documentary was wonderfully put together. The part that struck me was just how lean and undermanned they were through its development. People wore many hats, and the place was almost vacant... And yet they created such a marvelous game with wide acclaim. The game got some of their highest scores ever, and both the studio and customers both seem thrilled with the result. It just feels like how games should be made. I bet it was terribly stressful at times with workload but it seems to have worked out. They keep their team together, the revenue and francise is under their guardianship, and