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Everything posted by Agiel
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The Weird, Random, and Interesting things that Fit Nowhere Else Thread..
Agiel replied to Raithe's topic in Way Off-Topic
https://www.youtube.com/watch?v=02pWbr9bgbA#t=99- 488 replies
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Hell, it even had Tyranid Trygons in it, so CA's been beat in getting a Warhammer game to the engine.
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I loled at "I have nothing to play with." You can't take a step in our apartment without kicking a toy our cat got bored with.
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Tried to get my daily dose of commentary from theatlantic.com on my desktop. Grrrr.... curse the mobile format fad.
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April marks the 60th anniversary of the first flight of the venerable C-130 Hercules (which unlike other aircraft of that era, still remains in production). A moment of zen to reflect on that history: The Navy pilots who accomplished that feat had apparently painted on the side of the aircraft "LOOK MA, NO HOOK". Though the prospect of the Hercules being used for transport of personnel and UNREP for aircraft carriers was eventually dropped in favour of the purpose-built carrier capable C-2 Greyhound (the same basic airframe was used for the E-2 Hawkeye series of AWACS), the pilots nonetheless received the Distinguished Flying Cross for this achievement. Here's to another 60 years of flying.
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The Weird, Random, and Interesting things that Fit Nowhere Else Thread..
Agiel replied to Raithe's topic in Way Off-Topic
A "BUFF" making like a crab (at 0:35).- 488 replies
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Some iced tea nearly came out of my nose from that pic. I have to admit I kind of prefer the pathfinding foibles of this game over the ones of the Infinity Engine game, where I'm in an encounter and that Wizard I really needed and I wasn't paying too much attention to up that point was half of Faerun away after being confronted with a momentarily obstructed doorway.
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John Carpenter at it again with his synthesizer. Complete with a video this time: https://www.youtube.com/watch?v=tyNuWCjc-bg#t=20
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Pic showing off the scale of the MV Dockwise and the SXB Radar Just another Easter in Greece.
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Is there anything more terrifying than the Cybernetic Ghost of Christmas Past from the Future materialising through a wall and choking you out? "THOUSANDS OF YEARS AGO..."
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http://www.reddit.com/r/****CrusaderKingsSay
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I find that much like the old Infinity Engine games, the two Chaos spells (one for the Wizard, the other for the Cipher which is trickier to use since she has to have unobstructed LOS on the target) is your friend. The name of the game is "Crowd Control". Unfortunately Fireball is nowhere near as impressive in PoE as it was in DnD or even Dragon Age: Origins for that matter.
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I was taken aback when people on my Steam friends list who had relayed to me that they had somewhat outdated machines were playing GTAV. Then I remembered "Oh yeah, huh. This one doesn't need a Cray supercomputer to run it well like the last GTA game on PC did."
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Yes. This is apparently truth in television:
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And if you can name one incident in which an American naval vessel or aircraft has behaved as brashly towards the Russian AGIs that have been keeping busy off American coastlines since the end of the Cold War, I'm all ears.
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I would hardly call a largely de-militarised Europe and at most 3 forward deployed brigade-sized American maneuver elements (and only one at the moment anywhere east of the Elbe, and to call them "maneuver" forces is a bit generous, they're Stryker BCTs for feth's sake) an "encirclement". If anything, with the Germans recent re-activation of 100 Leo 2A5s and the Dutch reversing their decision to retire their entire fleet of tanks, Russia's recent sabre-rattling is looking more like self-fulfilling prophecy by the day. Poland, the Baltics, et al came knocking on NATO's door because history has given them good reason to fear Russia. Perhaps if Putin had something to offer to them other than intimidation, gas dependency, and dashcam videos of horribly irresponsible driving they'd all cast a more favourable eye towards Russia.
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OnLive shutting down. For good. I absolutely do not doubt for one second, whether we all like it or not (and I can't say I'm in the former camp), that the cloud is where the future of gaming will be. By that same token, when OnLive was first announced (and actually up to this day), I had grave doubts that that future was _here_.
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You gotta figure at some point this is going to end in disaster if the Russians keep rolling the dice. There is a lethal precedent for Russian aircraft buzzing American assets (see the Tu-16 Badger that stalled and cartwheeled into the Norwegian Sea whilst making low passes on the USS Essex).
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I had an Infinity Engine "'Eff you, the player" moment when I had my chanter summon a drake. Unfortunately, I had summoned it right on top of a mass-death trap, killing the drake and half of my entire party Still soldiered on and managed to clear that encounter (Chaos spells for the win!).
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There are more unlikely places for the Russian troll army to prowl. I read once they invaded a Finnish forum for mothers exchanging child-rearing tips.
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"That rubber chicken has a wife, you know? You know what she's called? She's called... 'Incontinentia'... Incontinentia Buttocks."
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A distinction should also be made between "counterforce" targets (i.e. ICBM silo fields, ballistic missile submarine berths, bomber airfields, command bunkers, etc.) and "countervalue" targets (political and civilian targets). The latter was usually targeted by submarines since with airburst detonations accuracy wasn't much of a factor (on top of significant overkill allowances to offset the chances of malfunctions, interceptions, and "misses"; the very last SIOP of the Cold War era had called for more than 200 warheads in Moscow city limits alone). The former is (or was due to a combination of START and the advent of more accurate SLBMs like Trident and Bulava) targeted with land-based systems like the LGM-118 Peacekeeper and the SS-18 Satan since they were generally more accurate. And because those targets were "military" in nature, it was believed that the conflict could be kept "limited" based on the assumption the other side would sportingly play by the same rules (to the point that NATO had developed a doctrine for that purpose colloquially known as Bravo Romeo Delta; Blunt, Retard, Disrupt). Thus according to game theorists whereas MAD made the line between peace and war thick, counterforce targeting had the potential to make it far less opaque. We would be wise to remember that both the Luftwaffe and Bomber Command had trained for "military" targets in the run-up to the Second World War.