I also really like the dialogue skills, particularly diplomacy/bluff type ones. It can be so much fun in a well written game to use these kinds of skills.
Well, there's an overreaction. I can imagine Obsidian people reading this thread and either laughing or getting a headache.
I'm not sure why, but this gif struck me as appropriate to the situation
http://cdn.uproxx.co...-shirt-open.gif
This thread is certainly delivering laughs, even if it has derailed the issue. For me, I pretty much gratuitous boobage in isometric games. I'd rather the costumes make anatomical sense and the range of bodies portrayed be normal, but I don't think it's a deal breaker.
Good gear shouldn't make character progression meaningless. Ideally, it should enhance, but not overshadow your characters stats, imo, so I tend to agree with OP about this.
I was trying not to procrastinate writing my essay, though I guess posting here counts as procrastinating. Now I'm going to have to go and watch this again.
I tend to agree, with only 8 companions having them kill each other would really suck. I know we have the adventurers hall but rolling your own companions just isn't the same as having unique, storied companions for me.