Everything posted by Bloody Hypocrite
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The Role of Rogues?
I'd like to see a bonus to any attack from behind or from a character that hasn't been detected, regardless of class. The Rogue's mobility and sneakiness should allow them to execute more of those kind of attacks. I also would like to see a bonus when attacking a target already engaged in combat. I don't really have any problem with taunting, as long as there are immunities/resistances based on the target.
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Alternatives to Vancian or Cooldowns? Other suggestions?
Posted this in another thread, but it also applies here; I'm not sure if anyone has ever played it, but I did enjoy the magic system from Realmz. It's a spell point based system, but allows the player to pick the magnitude or power level of the spell being cast. It also allowed the caster to prepare a certain amount of scrolls at a greater cost outside of combat, making it into a sort spell point vancian combo.
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This is the kind of cRPG combat that I like
I'm not sure if anyone has ever played it, but I did enjoy the magic system from Realmz. It's a spell point based system, but aslo allows the player to pick the magnitude or power level of the spell being cast. It also allowed the caster to prepare a certain amount of scrolls at a greater cost outside of combat, making it into a sort spell point vancian combo.
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Update #14: The Music of Project Eternity
All three were solid tracks. The second was probably my favorite, the first being my least. I'm eager to hear more!
- The Obsidian Order of Eternity wants YOU! part 2
- The Obsidian Order of Eternity wants YOU! part 2