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melkathi

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Everything posted by melkathi

  1. Current list of stuff sitting in my humble account I think is: Talisman Prologue x2 Talisman Digital Edition (No DLC) Chainsaw Warrior Chainsaw Warrior: Lords of the Night (in other words Chainsaw Warrior 2) Insurgency Men of War: Assault Squad GOTY Contagion x3 RPG Maker VX Ace Ironclad Tactics ? (not sure I can gift it)
  2. The Purple Toe gathers for a scavenging run: Spying a shadowy figure in the distance: Strange arm mutations:
  3. Tzeentch was having a laugh today. Or perhaps it was Khorne who was taking an interest this scavenging run. The Purple Toe got into their bloodiest melee with a Sisters of Sigmar warband. People were dropping left and right, starting with Dachs, my Possessed hero and theoretical melee monster, who had his arms bashed something nasty by the Augur and Purifier. Amok running Mutant Radburn - who had moved with Telork (the Darksoul, not to be confused with Telork the Brethren) to flank the sisters who had intercepted Geldris' flanking manouvre - got beaten to a pulp by the Matriarch and a Novice just as he celebrated taking out their rear guard. To cut a short story shorter: with clever use of dark magiks by Magister Witold and some grand sharpshooting by the Endre, the Purple Toe managed to turn the tide in the most crucial moment and emerge victorious! (as in, both warbands had enough casualties that the next person going down would force Rout Tests) Results: Dachs is suffering from Tendonitis, a permanent penalty to Strength which has me very tempted to replace him, since this was only his second mission. Radburn adds a nervous Twitch to his Amok, reducing his Agility. Liefried made a full recovery and spend some time practicing Vital Strike.
  4. I think in the end nobody will play Mordheim because they'll say "We have seen all the game in screenshots already"
  5. The Purple Toe did a few foraging runs into the Merchant's Quarter. Both were more or less successfull. On my first run two people went down and I failed the optional objective, as the enemies I was headhunting hung back and then fled the battlefield when their friends bit the dust. My Mutant got back on his feet right away, found his own way back into camp half crazed. He now runs Amok during combat - yet another one to forget about tactics and never retreat. I doubt anyone in the warband will notice that it is the result of a head injury and not normal behaviour. My Marauder was less lucky and took a nasty cut... where his eyes would have been if he hadn't a Faceless mutation with a resulting lack of eyes. (I wonder if he still gets the combat penalty though, as Faceless only states that it grants 100% perception checks) Best thing is that I got to recruit my first Possessed, a real beast in melee.
  6. Lost Boys?
  7. So there will be a Crusader Kings vampire expansion and a DLC for each clan? As well as a badly bugged tutorial for the new features?
  8. I thought I'd take a break from Sisters and so my possessed warband got a turn: The Purple Toe are back in town! Yeah! Roll on Chaos!! You got wyrdstone on your face! Big disgrace! People mutating all over the place! Mission started and the first thing is that my mutant looks out the window and sees a Bloodletter of Khorne. The Purple Toe bravely ran the other way. The mercenary warband was not that lucky and scavenging wyrdstone they ran straight into the daemon. Then one of the mercs decided to turn the table on me using funky AI logic. He kited the bloodletter onto my Magister. The Bloodletter took out my guy in one turn. Next turn he took out the kiting merc and rushed into a building and up the stairs to attack my marauder. In hopes of saving said Marauder, one of my Darksouls raided the enemy cart and stole their idol. Of course the mercs passed the Rout Test, giving the Bloodletter time to take out one more of each of our warbands. I tried to get the wyrdstone off the body of the afforementioned kiting merc, to meet my quota, but just before my Brethren could pick it up, the mercs decided to break and run. Back at camp the Marauder made a full recovery. The Magister had a Near Death experience which he survived with a Burst Eardrum and a Skull Fracture. He is now the warbands sorcerer suffering from Stupidity, and will have to pass an intelligence test to do anything.
  9. Very different beasts. I think both are worth spending time and money on. The question is what style of game you are more interested in. And, Mordheim is still in early access and has a number of issues that need to be addressed - especially the AI still needs work (for example the Ogre keeps trying to walk through gaps too tight to fit it).
  10. Eloise looking out of the window and thinking "Screw you melkathi, you can do this mission without me."
  11. The story of Clara and the Ogre. An epic tale of bravery in three screenshots. Once there was a sister of Sigmar. Her name was Clara. While out scavenging with her warband, she spied an Ogre by the name of Gargherk Ironbelly. Clara quickly ducked back behind the corner, hoping the Ogre hadn't seen her. But he had. Or perhaps he had smelled the packed lunch in her pocket. Either way, while Clara tried to be very quiet, suddenly Gargherk Ironbelly loomed above her. The rest of the warband tried to rush to her aid, but most were tied up by the other mercenaries. And while among those who did break through, was Antje Kipps - Maiden of Sigmar and in her devotion an inspiration to us all - Clara knew that her hour had finally come. She had survived more injuries than anyone else in the warband, but now she would die by the giant blade of this monster. Barely able to stand, her hammer almost slipping from her fingers, Clara said her final prayers. And then she saw the opening. She took one last defiant swing at Gargherk. Her hammer connected with the Ogre's chest plate and with an audible crack, something broke. The Ogre opened his mouth but only a muffled grunt escaped his lips as he slumped to the ground. Clara took a few stumbling steps back. Leaning her back against the wall, she closed her eyes for just a moment to rest, catch her breath and offer a prayer of thanks to Sigmar. And as she stood there, trying to understand how it was she was still alive, her sisters celebrated matriarch Delmar as the day's hero. And the moral of the tale? Nobody knows the trouble I've seen. Nobody knows but Sigmar.
  12. Out of curiosity I just checked my roster. I started my warband with 6 members. 1 Matriarch, 1 Sister Superior, 2 Sisters, 2 Novices. Both Sisters are dead. The survivors are doing... Matriarch Delma Siegrich (Impacted Vision, Tendonitis, Near Death Experience, Light Wounds x3) Sister Superior Antje Scholz (Impacted Vision, Light Wounds x4) Novice Truda Sudenheim (Mysterious Ailment, Light Wounds x4) Novice Eloise Lawchen (Chest Wound, Missing Eye, Amok, Internal Wound, Light Wounds x4) ...I guess "well" from a Mordheim point of view? edit: updated with Truda's new mysterious ailment - cursed warlocks...
  13. Next run was worse. At least at first. Injury wise I got lucky. The warband set up in the ruins of an old town house. Part of the walls had fallen down, and the sisters were ready to charge out from behind the walls with a direct path to the wyrdstone field. Only the purifier and one novice were going to set up a bit behind. Faster than the rest, they'd gather some loot behind my main deployment zone. I had set up half the warband when my purifier noticed the Plaguebearer lurking just behind the back wall of the building we were setting up in... Daemons are extremly powerfull. The sisters tried to make a run for it in the other direction and ran right into the mercenary warband comming from the other side. Sister Superior Antje spurred the others on and lagged behind to bring up the rear guard. (Sisters Superior get the "For Sigmar!" ability which increases the movement of a target ally - great for heavy armoured warbands). The Plaguebearer lumbered around the corner. Spend the whole mission with half the warband fighting the Plaguebearer and the other half fighting the enemy proper. How I managed to get out of it with only 3 light wounds I have no idea. edit: The AI needs more work and these new "neutral" daemons need some adjusting, but otherwise I can deffinitely recommend this game to anyone who enjoyed ironman xcom
  14. More Mordheim. My Augur just had her arm chopped off with a greataxe. I think I had her trained for parrying with a shield. Will need to check when she returns from the infirmary...
  15. Stupid RNG. Enemy Ogre got 3 crits in a row and took out my Matriarch. She will recover (though with a permanent -1 strength), but damn, that could have gone better.
  16. So...she was an adventurer until she took an arrow to the knee? It was an axe That meme has really been overdone Mordheim has had roaming daemons added to the random missions. 20% chance of a pink horror, plaguebearer, bloodletter or daemonette to spawn on a given map. Quite the uproar on the steam forum as those daemons are nasty. Only encountered one myself - a plaguebearer that tore the enemy skaven apart.
  17. Well, if you are looking for a game with cars... http://www.aurochdigital.com/blog/2015/5/21/the-end-is-nigh-games-workshops-cult-classic-dark-future-returns-heralding-the-beginning-of-the-end
  18. Due to the weekly humble, I have spare keys for: Talisman Prologue Talisman Digital Edition (No DLC) Chainsaw Warrior Chainsaw Warrior: Lords of the Night (in other words Chainsaw Warrior 2)
  19. Scaling the walls Preparing to storm a skaven nest: Walk like a pirate day:
  20. My Sisters of Sigmar were gathering wyrdstone when mercenary archers started shooting down at them from the upper story of a nearby house. They surrounded the building and prepared to bash the archers' heads in when more mercs came rushing down the back street. One of the Sisters intercepted an enemy but got pounced by another. Two versus one, and stupid luck on part of the AI (no misses, no dodges/parries) and she went down fast. We routed the mercs after taking out their leader, their warlock, two of their halberdiers and stealing their idol, but back at the camp that one sister had to have her left leg amputated. Now she has a wooden leg.
  21. Anything else you forgot, just let me know, perhaps I have a screenshot Until then:
  22. Pffft Serious game incoming:
  23. I'd go with Something. Sounds like a good game.
  24. And in other news, the game Diesel Störmers had its name changed to Rogue Stormers because fashion giant Diesel felt that their trademark was being infringed. Tralalalala
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